- 1.21.1
- 1.21
- 1.20.4
- No elements found. Consider changing the search query.
- List is empty.
- Release
- Beta
- No elements found. Consider changing the search query.
- List is empty.
What's Changed
- Add loot table to machine casing material parts by
@Luligabi1
in #143
- Decouple registerIO from RegistrationType by
@Luligabi1
in #144
Full Changelog
What's Changed
- Add methods for item ids as ResourceLocations in recipe builders by
@Swedz
in #140
- Add helper for getting machine recipe process condition instances by
@Swedz
in #141
- Fix NPE in machine builtin model builder by
@Swedz
in #142
Full Changelog
What's Changed
- Include default flags for overlay faces for machines by
@Swedz
in #137
- Add missing builtin model methods by
@Swedz
in #138
- Add fallback fluid capacity method and overloaded methods for not specifying fluid capacity by
@Swedz
in #139
Full Changelog
What's Changed
- Fix forced recipe category registration by
@Swedz
in #132
- Add method for registering multiblock shapes in the builder by
@Swedz
in #133
- Add methods for registering extra workstations for recipe categories in the builder by
@Swedz
in #134
- Make gui configuration mutable by
@Swedz
in #135
- Fix steam mode nullability for gui by
@Swedz
in #136
Full Changelog
What's Changed
- Improve gui constructing for the MachineBuilder system by
@Swedz
in #131
Full Changelog
What's Changed
- Fix single block crafting machine builder builtin model method params by
@Swedz
in #128
- Allow no-op builtin model for machine builder by
@Swedz
in #129
- Fix steam slots not being included on steam crafting machines by
@Swedz
in #130
Full Changelog
What's Changed
- Allow for custom MachineBlocks by
@Swedz
in #126
- Add simple machine builder API for making machines instead of excessive overloaded methods by
@Swedz
in #127
Full Changelog
What's Changed
- Fix duplicate output hatches when using HatchMIHookContext#registerHatches by
@Luligabi1
in #125
Full Changelog
What's Changed
- Fix material recipe groups not carrying recipes of parent when calling .then(...) by
@Swedz
in #123
- Add Machine Casing (Pipe) to MIMaterialRecipeGroups by
@Luligabi1
in #122
Full Changelog
What's Changed
- Add methods for recipe categories in MI multiblock machines hook by
@Swedz
in #112
- Add accessor for the active recipe of an MI CrafterComponent by
@Swedz
in #113
- Remove display name fix mixin for MI machines by
@Swedz
in #114
- Support recipe conditions in the MI recipe builder by
@Swedz
in #115
- Fix #117: Vanilla material recipes are generated at the wrong path by
@Swedz
in #118
- Fix 3x3 compacting recipes being shapeless by
@Swedz
in #119
- Fix rings not being included in the gear recipe for materials by
@Swedz
in #120
- Fix missing unpacker recipe for blocks -> main part by
@Swedz
in #121
Full Changelog
What's Changed
- Add method for registering REI tiers in the single block special machines hook context by
@Swedz
in #111
Full Changelog
What's Changed
- Add methods for centered string rendering with TesseractGuiGraphics by
@Swedz
in #110
Full Changelog
What's Changed
- Add dynamic atlas model loader for models with custom atlases by
@Swedz
in #107
- Add simple energy item (for MI) has charge item predicate by
@Swedz
in #108
Full Changelog
What's Changed
- Add TransferHelper method for inserting in the reversed order by
@Swedz
in #104
- Fix FluidTransferCache when the first fluid cannot be inserted by
@Swedz
in #105
Full Changelog
What's Changed
- Add PlayerInventoryChangeEvent by
@Swedz
in #93
- Add DirectionHelper for getting relative directions based on block sides and facing directions by
@Swedz
in #94
- Add FloatRange and IntRange by
@Swedz
in #95
- Add Bounds by
@Swedz
in #96
- Add helper method for writing quads to a buffer and properly applying color set by QuadTransformers#applyingColor(int) by
@Swedz
in #97
- Add datagen provider for custom fonts (bitmap only at the moment) by
@Swedz
in #98
- Add ModelHelper for gathering textures by
@Swedz
in #99
- Add interfaces for managing tickable blocks by
@Swedz
in #100
- Add GuiGraphics wrapper for batching and shader support by
@Swedz
in #101
- Add basic custom loader builder for quickly generating models with custom loaders but no special parameters by
@Swedz
in #102
- Add abstract container menu class for handling setting up player inventories by
@Swedz
in #103
Full Changelog
What's Changed
- Add methods to TransferHelper to allow for simulating inserting/extracting by
@Swedz
in #90
- Add methods to TransferHelper to allow extracting many items all matching a predicate rather than combining them into a single stack by
@Swedz
in #91
- Fix TransferHelper extractAny calculation for maxAmount when extracting from containers in a player inventory by
@Swedz
in #92
Full Changelog
What's Changed
- Fix inconsistencies with & add more methods to TransferHelper by
@Swedz
in #89
Full Changelog