TFMG Stellaris Compat
This mod integrates Stellaris with Create: The Factory Must Grow. It removes overlapping Stellaris tech, aligns recipes with Create/TFMG materials and processes, and reworks machines to fit in with TFMG style. This will make the progression harder, but going to space is pretty hard so I think it's balanced.
Requirements
- Minecraft 1.21.1
- Neoforge 21.1.190
- Create
- Create: The Factory Must Grow
- Stellaris
Features
Reworked recipes
Many Stellaris recipes were changed to better fit with Create and TFMG. JEI/REI/EMI is recommended for checking the new recipes.
Machines
Most Stellaris machines are removed or reworked to better fit TFMG.
RTG:
- Replaces the Stellaris Radioactive Generator
- Consumes radioactive fuels from Stellaris
- Produces variable power and voltage depending on the fuel’s “power level” (based on radioactivity and, especially, refinement)
- No GUI: input fuel via hoppers, chutes, or other Create input methods
Solar Panel:
- Flat voltage and power generation
- Doesn't work at night
Configuration
You can configure many parameters to suit your gameplay:
- RTG: power, voltage, burn time
- Solar Panel: power and voltage
You can find them in the Create configuration menu.
Feedback and Bugs
This is my first Minecraft mod, so there may be some bugs or issues I missed in testing.
Thanks to the Create, TFMG, and Stellaris teams for their amazing work.