Bug fix:

  • now the void compass spins if it is in a dimension without a portal
  • incorrect ru localization for soul conection stone
  • +- fixed broken fog from Thaumcraft

Added:

  • ability to specify a dimension for portal generation
  • now if a player with a void compass is within a radius of 8 blocks from the portal, the compass will spin
  • now soul conection stone can only collect a command from a dimension with a portal, if the player is in another dimension, he will not get to the ancient world

Changed:

  • rewritten loading screen
  • updated incinerator animation
  • slightly changed the text of the soul conection stone description

Bug fix:

  • added check for absence of sky above mob spawn location,
  • corrected spelling errors in RU lang,
  • corrected incorrect portal generation radius setting.

fixed some bugs, don't understand how I could miss them :(

In v1.3.1-betta i finished the configuration and broke the mod :((((
probably it should still work, but I fixed everything

The configs have been improved, I forgot :(

Added:

  • research in thaunomicon.
  • item soul link stone.
  • item void compass.
  • trap EldritchTrap.
  • trap Incinerator.
  • changed labyrinth structure depending on proximity to boss.
  • localization in loading gui
  • mod command. /returnoftheancients.

Changed:

  • reworked multiplayer system.
  • reworked labyrinth generation system as a whole.
  • significantly optimized generation.
  • portal is now randomly generated from 500 to -500 chunks by x and z.
  • now there will be no fog during the battle with the boss.
  • armor penetration system.
  • now primal blade has normal drop.
  • reworked gui.
  • music from the nether is now played in the ancient world.
  • primal blade now has aspects.
  • changed mod file name due to forge loading peculiarities.
  • now when entering the portal the player will always appear inside the labyrinth.

Fix:

  • incorrect appearance of bosses.
  • error generations in which there was no passage to the boss.
  • incorrect fog.

Removed:

  • adding positive effects to enemies depending on the number of players.
  • developer platform.

Project members

Artur114

Member

Details

Licensed MIT
Published a year ago
Updated 9 months ago