Big update changed lots
I'm too tired to write a formatted changelog, here is a brief view
General
- Fixed Crashing Bug when doing /reload
- Changed the element layer's conditions to be client side. It shouldn'tve worked but it did for many versions before..? Now it's according to the standard and idk what difference it made.
Karma System
- Fixed the Death clear karma not working in Forge
- Added 2 more karma sources for Kitsune(Requested by Dajka21): Feed animals + Tame Pets [Not working on Forge]
Ice Fox
- Exploding Ice shards are now glowing blue as intended
- New Active Skill [Blizzard]
- Changed the ignite key for the ice shards
- Fixed the freezing completely nullify the target's damage output, instead of a gradient towards 50% reduction
- Ice shards explosion will extinguish fires (both block and on entities)
- Slightly boosted ice shard explosion's knockback for funsies
- If in water / in rain, ice shard replenishing will not have a cooldown.
Kitsune
- Boop heal is now usable to entity with full health, and also apply Luck III for 30s
- Buffed the Boop's damage (3 → 5) to Undead entities
- Phasing cannot shield against netherite sword now
- Self glow when the healing aura is activated is only visible to players within 10 blocks
Ninetails
- Soul Power: the shift + primary one will also cause 15s of Darkness + Fear effect on entities 30 blocks around
- The Curse will also Halve the target's armor point
Kistune & Ninetails
- Foxiality: New effect: 50% Bonus xp gain
- Phasing can no longer pass through what phantom cannot phase through, plus soul sand and soul soil
- Phasing Damage reduction cannot shield against iron sword / axe now
Lightning Fox
- Buffed Electric Beam damage by 2x
- Greatly increased the cooldown of lightning summoning during the become lightning
- Buffed Discharge damage
- Increased the cooldown of discharge by another 5s
- Might make railgun more usable in server environement?
- LIghtning bolt struck around you will refresh your active skills' cooldown
Fire Fox
- Big laser used to create explosion at the place of using... It has now being fixed to create explosion at laser end point
- Added a small burst allowing you to go up from ground quickly
Might've missed some... This whole project is like patching countless holes here and there
See yall next time! if there still is...
Updated to V3.4.0 for 1.21.1
This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
Nothing particular differs from the changes in main 1.20.1 version
Updated to V3.4.0 for 1.19-1.19.3
Note: Ice Fox seems to crash alot in these versions...
Nothing particular differs from the changes in main 1.20.1 version
The is an extra patch in response to the latest patch of the Base Fox's patch V4.3.0.1 :3
That patch makes the evolution fox experience the supposed-removed Armor restriction weakness, because that patch changed the Armor restriction weakness code.
And this patch is here to fix that :3
Ok new version
not much changed, it's a minor update to implement the new features from the base fox
General QOL Changes
Updated w.r.t base fox V4.3.0's new features
Other Changes
- Ice Fox's Icicyle will not destroy dropped items
- Ice Fox's Freezing will also disable Regen and damp damage output
Updated to V3.3.0 for 1.19-1.19.3
Nothing particular differs from the changes in main 1.20.1 version
Updated to V3.3.0 for 1.21.1
This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
Nothing particular differs from the changes in main 1.20.1 version
Fixed Forge Side experiencing Server lag if a player choose other Origins [Found by LeafCream]
Small version but actually big? :3
Lightning Fox
- You can't use Transform to Skip skill CDs anymore
- You can't use Transform to dupe iron nugget anymore
- You can't use other active skills if Active Skill [Become Lightning] is activated
- Activating Discharge in Water will cause you to take water damage
Fire Fox
- Lose Hunger when using Active Skill [Inferno Cannon] during Warming up / firing
- Cannot Warm up / fire if you have no hunger
- Nerfed ambient temperature gain
Kitsune & Ninetails
- Active Skill Selection is now more intuitive
- Implemented Features from Base Fox V4.2.0
Kitsune
Kitsune is now vulnerable to Netherite Sword, similar to how Ninetails is to a Smite V wooden sword, but with less boosted damage
Ice Fox
New Active Skill [Ice Shard]
(Totally not pmd or skyblock glacial scythe inspired)
See more details in game :3
New Passive Skill [Cold Blood]
- Immune to Poison
- Passive Frost Walker that only freezes water for you, does not shield you from magma blocks.
- But the Frost Walker works when you are riding a boat iykyk
- There is a mysterious way for you to actually unlock Ice Fox without admin permission :3
Updated to V3.2.0 for 1.21.1
This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
Nothing particular differs from the changes in main 1.20.1 version
Updated to Origins-1.13.0-alpha.12+mc.1.21.1
This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1
The Raycast bug has been fixed yippe!!1!!1 :3
These Origins are now as functional as the main version (hopefully)
Active Skill [Electric Beam]
Fixed Bug
Fixed the Beam only damage the target once if it has no entity nearby, and tag not cleared.
This version can ONLY be used with Origins-1.13.0-alpha.11+mc.1.21.x
Updated to V3.1.2 for 1.21.1
Note that there is an existing glitch in Origin that, every raycast comes out from your feet.
Try not to use lasers / railgun and similar skills. to avoid accidentally blowing yourself up :3c
A small balancing update that also improved on the Kitsune & Ninetails Dynamics
For All Evolutions
- Implemented the new features in Base Fox's [Agility] into [Agility++]
- Transformation cooldown will not be triggered if you transform into the same fox (Somehow not working in Forge idk why)
Fire Fox
Fixed some typos
Lightning Fox
Active Skill [Become Lightning]
Nerfed, if you wear anything, you cannot use this skill at all
Kitsune & Ninetails
Hidden Skill [Karma]
If you have more than half of Karma magnitude, the [Every 24000 ticks of surviving grant +20% Karma] is disabled (to avoid simply afking from the first day and unlock the end game Kitsune / Ninetails)
Phasing powers
- They now consume souls at a much higher rate
- You cannot float in air if you wear any heavy armors ( > iron armor )
- You cannot phase if you wear anything
Ninetails
Passive Skill [Foxiality++]
- Ninetails is now classfied as UNDEAD
- Ninetails receives 15% less damage from undead mobs
- Ninetails takes 200% damage from a Wooden Sword with Smite enchantment (Peach Wood Sword fr :3)
Kitsune
Active Skill [Spiritual Grace] & Passive Skill [Fluffy*]
Added some visual effects for when your skills damage undead mobs
Passive Skill [Foxiality++]
- Kitsune deals 25% less damage to every mobs that aren't undead
- Kitsune takes 25% more damages from undead mobs
- Kitsune deals 50% more damage to undead mobs
- Kitsune is now immune to Blindness / Darkness / Unluck
- Whenever these effects are applied, +1 in amplitude:
"minecraft:regeneration",
"minecraft:luck",
"minecraft:hero_of_the_village",
"minecraft:instant_health",
"minecraft:health_boost",
"minecraft:wither",
"minecraft:poison"
Updated to V3.1.1 for 1.19-1.19.3
Nothing particular differs from the changes in main 1.20.1 version
Updated to V3.1.1 for 1.19-1.19.3
Nothing particular differs from the changes in main 1.20.1 version
Fixed your EXTRA STRIKE triggering multiple times on a single target
General QOL Changes:
- Updated w.r.t base fox V4.1.1's new Features
- Most of the Skills of all the foxes will not be triggerable in Spectator Mode [Found by Max_TheProtogen]
Lightning Fox:
- Fixed Railgun Splash Tag Error that cause you to receive damage regardless of where you shoot
- Nerfed Electric Beam's Max Possible Damage [6 -> 4], and its damage type no longer bypass armor
- Increased the CD of Electric Beam [4s -> 10s]
- Increased the CD of Railgun [15s -> 30s]
- Nerfed the damage of Discharge [10 -> 5, 20 -> 10, 30 -> 20]
Fire Fox:
Fixed the Heat laser has no effects on entities it hits
Ninetails:
- They can now fall 1 more block before breaking the invisibility [Requested by Aceydia] (Small Buff)
- Added more effects into the Soul Seizing Sub Skill [Requested by Aceydia] (Small Buff)
- Halved the Self-Buff effects' duration [60s -> 30s] (Nerf)
- Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
Kitsune:
- Removed the Message sent to the Healed via right clicking
- Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
A small version to integrate with Base Fox V4.1.0, not much changed
Generally Reduced Server load, idk by how much but can confirm :3
Fixed Bugs:
- Fixed Timidity Power in 1.19-1.19.3 for Fire Fox / Lightning Fox not triggering
- Fixed Resource Pack break Origin translation in 1.19-1.19.3 Forge [Raised by FoxxyFerris]
- Fixed Soul Power not refreshing Curse timer
- Fixed Foxiality2 Power for Kitsune and Ninetails removing incorrect subpowers
- Fixed Fire Fox always have fall damage / fly into wall damage reductions
- Fixed the Karma value still goes up if you cannot unlock more karmic fox, which cause you to unable to unlock one if you can unlock one
Changed contents:
- For Kitsune / Ninetails / Firefox, the power selection will loop backwards if you are sneaking
- Nerfed Kitsune Fluffy* Healing
- Removed Lightning Fox Armor Restriction
- Adjust Railgun shoot effects
- Fire Fox will freeze easier, raised the cap
- Implemented Damage Terrain setting, which will prevent explosion powers from destroying terrain.
Updated to V3.1.0 for 1.19-1.19.3
Nothing particular differs from the changes in main 1.20.1 version
Might have fixed a bug where the translations of origins or layers are gone in Forge 1.19-1.19.3. W.r.t this issue from Github issue page
Finally a new expanded fox version yay
EVERY skill is changed and I can't remember everything I've changed, so here are some notable changes you might be interested
- Reworked basic code structure for performance according to the standard of basic fox v4.0.1. And synced up with Basic Fox V4.0.1
- Backwards ported to 1.19-1.19.3
- Added some useful buttons and introduction of Karma system into the fox setting book
- Added detailed infos for EVERY skill on the origin gui
- I heckin forgot to add the Fast-Paced power on all 4 of them oml, added back in this version
- Every evolution now has a DEDICATED Fluffy Power :3
- You can now proceed another karma path if you've unlocked one karma evolution already, by doing something... (Requested by Kiro)
- Fixed Trigger Foxtype only work once in fox evolution (Raised by Wlnfr)
- Fixed Kitsune's Healing aura (Raised by Wlnfr)
- Fire fox now has a fake impact explosion as a prank :3 (Requested by Wlnfr)
- Renamed some skills and descriptions
- Changed some keybinds yadeyade
I tried to port it to 1.21 and 1.21.1. Failed miserably.
I managed to get rid of all the errors but...
It's a mess, i cant describe it
Everything is on fire