The Digimod

The Digimod

Mod

A mod about rasing, evolving, training and battling with Digimon.

Client and server AdventureEquipmentFoodGame Mechanics Mobs

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Changes:
   -Adding custom digimon require Addons instead of Data Packs from now on (guide in progress)
   -Adjusted the spawnrates on caves and nether 

New Stuff:
   -Added Item Evolution Conditions 

New Stuff:
-Added Advancements
-D3 Item
-D-Scanner Item
-D-Storage Item
-Digivice 01 Item

Changes:
-Lopmon Remodel
-Boss Cube Item Retexture 
-Lowered Nether Spawns Even More

Fixes:
-Crash After De Evolving And Evolving Again 

Changes: 
-Lowered Nether Digimon Spawns
-Digimon are not targeted as Enemies anymore, to prevent Golems from attacking them
-Fixed DeEvolution not reaching PrePreEvos 

Changes: 
 -Rookies evolve at level 20 to give more time to get the data for evos
 -Same reason Champions now evolve on 40
 -Made ridden digimon rarer (it was 50% chance now its 10%)
 -New HolyAngemon anims
 -Made Nether digimon spawns choices make more sense
 -Added Fire Immunity to some digimon 

Fixed: -Wild Digimon always dropping their eggs, when it should be a rare drop

Fixes:
 -Agumon being marked as Baby I causing it to evolve at the spot.
 -Digimon just dropping Botamon
 -Missing texture particle when digimon ate items
 -Black Digitron evos not working
 -Xros Loader typo
 -Some consumables not consuming

Changes:
 -Digimon getting in water also cleans them (on top of using paper or a water bucket)

New Stuff:
 -Config to disable dirty digimon effect (in case of shader issues)
 -Config to disable glowing digimon (in case of shader issues)
 -Configurable training goods stat gain 

Fixes:
 -Fixed Being able to access wild digimon inventories
 -Fixed Digimon not dropping the contents of inventories when killed
 -Buffed Unfair Digimeat drops
 -Fixed Potion effects or fire kills not counting as wins

Changes:
  -De evolution lowers the level to actually be able to get requirements for other evos in time
  -No limit to amount of evos a digimon can have
  -Digimon can now have more than one data types (3 max)
  -Xp required to level up increased to allow for more time to complete evolution requirements
  -Config evolution level affects wild spawn digimon levels
  -Filling evo requirements isn't enough to evolve to a specific evolution anymore selecting the evolution is also needed
  -New GUI textures
  -New Agumon model
  -New Pulsemon model
  -New Bibimon model
  -New Thunderballmon model
  -New Mamemon model
  -New Biyomon model
  -New Vmon model
  -New BlackGalgomon model
  -New Gabumon/Blackgabumon model
  -New Tentomon model
  -New Lopmon model
  -New Patamon model
  -New Namkemon model
 -Certain digimon drop vanilla resources
 -Certain digimon glow in the dark
 -Vanilla mobs give 1 xp when killed by digimon
 -Plantable Big Digimeat

New Stuff:
 -In game full evolution line gui
 -Dyeable Digivices
 -Added Diets
 -New Digi Meat Ribs Item
 -Poop System
 -New Digi Sushi Item
 -Crap diet digimon eat poop
 -New Digi Card Ore Block
 -New Deepslate Digi Card Ore Block
 -New LED Shroom Block
 -Digivice 2020 Item
 -Secret Identity Move

Digimon:
 -Added Botamon
 -Added Petitmon
 -Added Chicomon
 -Added Jyarimon
 -Added Bubbmon
 -Added Pipimon
 -Added Cocomon 
 -Added Punimon
 -Added Dokimon
 -Added Keemon
 -Added Puyomon
 -Added Poyomon
 -Added Nyokimon
 -Added Sunamon
 -Added Zurumon
 -Added Pagumon
 -Added Tyumon
 -Added Scumon
 -Added GoldNumemon
 -Added Nanimon
 -Added Raremon
 -Added Vegiemon
 -Added Doggymon
 -Added Cerberumon
 -Added Etemon
 -Added Extyrannomon
 -Added KingScumon
 -Added Cerberumon
 -Added Digitamamon
 -Added BlackRapidmon
 -Added SkullGreymon
 -Added Digitamamon

-No more evolution and special chip crashes

Fixes:
-Digimon don't consume two food items now
-Digimon moves wont hit owner anymore
-Added missing digitron evos
-Fixed not multiple shooting specials shooting twice

Changes
 -tame leash will consume in survival
 -data items will consume in survival
 -digimon professions wont work when mob griefing is off
 -digimon cant hurt owner and friend digimon nor apply (hurtful) effects on them
 -ranks depend on the evolution line not on particular digimon
 -better evolution particles
 -digimon will follow their owners at faster speed
 -new digimeat textures
 -new guilmon bread textures
 -nerfed meat crops and item
 -pushing digimon while sitting also makes them walk animation
 -converted sounds to mono (you will hear them less when far from the source)

New Stuff
 -digitamas
 -nest structures
 -config digimon spawning in world
 -config digimon lifes
 -config digimon evolution level
 -config for chance of item drops
 -config for digimon size
 -new digimon render effect when evolving
 -champion digimon can spawn being riden by rookie digimon
 -fire attacks burn blocks they hit
 -sit sound
 -Boss Cube item (boss maker item)
 -Big Digimeat
 -Rotten Digimeat
 -Digi Cake
 -Gold Arrow Attack
 -Digimon now have inventories

Fixes:
 -digimon professions wont lag servers any longer
 -digimon trying to work on unreachable blocks will look for others after some time
 -If a digimon is being riden in multiplayer, other players will see the moving animation instead of the idle while moving

New Digimon:
 -Shoutmon
 -Ballistamon
 -Shoutmon x2
 -Red Veedramon
 -King Shoutmon
 -Black Gabumon
 -Dolurumon
 -Shoutmon x3
 -OmegaShoutmon
 -GigaDramon
 -Megadramon
 -Mametyramon
 -Mailbirdramon
 -Devidramon
 -Chibimon
 -V-mon
 -XV-mon
 -Gargomon
 -Fladramon
 -Lighdramon
 -Paildramon
 -GoldVeedramon
 -Cyberdramon
 -Manticoremon
 -Saggitarimon

1.5.5

Fixed:
 -Divine Axe stating that burns when it doesnt
 -Petit Twister not up knockbacking
 -Bakemon could not evolve to Monzaemon
 -Garudamon playing sitting animation as shooting animation

Changes:
 -lowered volume from level up and xp sounds 

1.5.4

Fixes
 -Opening the digivice gui wont drastrically decrease fps anymore
 -Bubble attack missing texture
 -Move effects not applying
 -Digimon names sticking to pre evos names

New Stuff:
 -Level up sound
 -Black Digitron sound
 -Xp up sound 

1.5.3

Fixes:
-Chip Cruel Scissors name typo
-Love song not hitting
-Goods and Training Bag sometimes crashing servers at spawn
-Lot of Chips having typos in their names
-Thetimon being called TeslaJellymon
-Fixed vital bracelet recipe not working

Changes
-Mod Items wont trigger Digivice Gui when held in the oposite hand to the Digivice
-Stat up items cant be used on wild digimon, except in creative (edited)
March 4, 2024

Fixes:
 -BlackGrowlmon using wrog texture 
 -Some sp move chips assigning wrongly the move names making the game crash
 -Fixed crash upon killing entities with digimon
 -Fixed crash on digimon killing entities
 -Fixed loot disapearing if a digimon kills you
 -Better performance while digivice gui opened
 -BlackGarurumon not evolving to BlackMachGaogamon
 -Petit Thunder having Mega Blaster's description
 -Fixed typo on the stat up items

Changes: 
 -Memory command closes screen
 -Changed spawn rates to allow for more rookies than champions spawning
 -Updated chinese translations
 -Regular mobs dont give xp anymore
 -Coredramon Blue can evolve to AeroVeedramon
 -Babie totems in head came back 

Fixes:
 -digimon not rendering on servers
 -shawujinmon not having an icon for evolution conditions
 -fixed birdramon evolving to MachGaogamon instead of Garudamon

Fixes:
 -fixed darklizzardmon display name
 -fixed mochimon couldn't evolve to tentomon
 -fixed sunarizamon not spawning
 -fixed evo conditions saying "joyfull"
 -transition between attack animations made smoother and not look laggy
 -fixed Yarmon being called Keemon

New Stuff:
  -digimon evolutions and evolution conditions are now stored in jsons, they can be edited on data packs!
  -digimon deal their level value as damage to non digimon entities
  -digimon will randomly express mood
  -ultimate digimon!!!
  -digivice gui tamer commands
     -attack command
     -sit command
     -stand up command
     -fly command
     -feeding command
  -added digimon professions
  -added storage profession
  -added some sound effects
  -non digimon mobs give xp now
  -added Digimon Card
  -added Blue Card
  -added new training good m2 disk

Changes:
 -champion evos require more specific data
 -digivice gui can be opened without having to interact with digimon
 -evolution conditions in the digivice gui show the name of the evo
 -evo conditions name gets green if meeting evo requirements 
 -defeating higher level digimon counts as win too
 -flying digimon tilt a bit to the front while flying 
 -move particles create in a spherical pattern rather than a disc pattern
 -data/xp is directly gained by digimon defeating other digimon
 -data/xp items are now admin items, thus can only be accessed in creative
 -digimon can attack players to balance fights as now the attack command exists
 -move items get consumed now
 -digimon gain more stats through training
 -high tier training goods rarely spawn in the wild
 -changed damage function to allow for longer battles
 -all high tier goods changed

Digimon:
 -gabumon added 
 -drimogemon added
 -garurumon added
 -garurumon black added
 -mamemon added 

Fixes: -new Icedevimon won't crash the game on attack

Changes: -Digimon can't target players -Chapmon's sp.move is bubbles now -Babies can't get in boats now Fixes: -Fixed name saving issues with name tags -Fixed impmon crash when attacking (impmons prior to this will disappear sadly)

Fixes: -fixed digimon not spawning in servers

Fixes:

-fixed flying mounts moving very slowly

-fixed crash at mounting

-fixed digi core not crafting


Project members

themodderg

Owner

Details

Licensed MIT
Published 2 years ago
Updated 7 months ago