LostCities - 1.20-7.4.5

Changelog

LostCities 1.20-7.4.5


   - Avoid crashes accessing the generate_nether flag from the profile. Could mostly occur on servers
   - New citySpawnDistance1, citySpawnDistance2, citySpawnMultiplier1 and citySpawnMultiplier2 profile options to control city spawning based on distance from world spawn
   - Fixed part2 generation issues
   - Fixed rain not properly going into destroyed buildings
   - New feature where it is possible to define how far away certain features can be used from within the city style. For example, you can specify that a building can

only spawn after 2000 blocks and up to 6000 blocks ('minSpawnDistance' and 'maxSpawnDistance'). There is also a 'feather' setting to make the transition smoother


Files

lostcities-1.20-7.4.5.jar(1.19 MiB) Primary Download

Project members

McJty

Owner

Details

Licensed MIT
Published 3 years ago
Updated 2 months ago