Changelog
LostCities 1.21-8.3.5
- Avoid crashes accessing the generate_nether flag from the profile. Could mostly occur on servers
- New citySpawnDistance1, citySpawnDistance2, citySpawnMultiplier1 and citySpawnMultiplier2 profile options to control city spawning based on distance from world spawn
- Fixed part2 generation issues
- Fixed rain not properly going into destroyed buildings
- New feature where it is possible to define how far away certain features can be used from within the city style. For example, you can specify that a building can
only spawn after 2000 blocks and up to 6000 blocks ('minSpawnDistance' and 'maxSpawnDistance'). There is also a 'feather' setting to make the transition smoother
Dependencies
Files
lostcities-1.21-8.3.5.jar(1.17 MiB) Primary Download
Details
Licensed MIT
Published 3 years ago
Updated 2 months ago


