Tweakeroo

Tweakeroo

Mod

Various client-side tweaks, such as hand restock, hotbar swap/cycle, flexible/fast block placement etc.

Client Utility

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  • Snap Aim: Fix/improve behavior when Aim Lock is enabled with Snap Aim on
  • Elytra Camera: Fix Elytra Camera to work with Snap Aim and the Aim Locks
    • As a nice side effect, the Elytra Camera now remembers the last angle you looked at

Original build time: 2025-07-23 00:26:00 +0300

  • Bump 1.21.8
  • fix: chat hud background color
  • add: tweakMatchingSkyFog
  • revert: Holding Hotkey - Mouse wheel toggle-able Periodic Tweaks. This caused an unintended side effect from original behavior.
  • add: additional Injection points to disable Hand / Item rendering while Shaders are enabled.
  • fix: add bits for BlockHalf handling of Easy Place V3 (Stairs, Trapdoors)
  • fix: disableRainEffects from removing World Border rendering
  • 1.21.7 (Supports 1.21.6)
  • add: sync the stackable shulkers max count from Servux via the Metadata Handshakes.
  • Port to 1.21.6
  • update: disableSkyDarkness, disableRenderDistanceFog, && tweakLavaVisibility due to vanilla Fog changes
  • add: disableAtmosphericFog
  • add: tweakWaterVisibility
  • add: tweakDarknessVisibility
  • update: toolSwapSilkTouchFirst to cache various blocks in a dummy Block Tag Cache for use when connected to servers.
  • add: toolSwapPreferSilkTouch - to prefer using a silk touch pick or otherwise when all other checks are equal.
  • add: toolSwapBambooUsesSwordFirst -- Make this feature toggable.
  • add: toolSwapNeedsShearsFirst - Uses Block Tags (And fake ones) to select Shears first.
  • add: toolSwapSilkTouchOverride -- with a matching block list under Lists.
  • add: toolSwapSilkTouchOres -- Use Silk Touch First on Ores when enabled.
  • add: darknessScaleOverrideValue -- The value to set the Darkness Pulse strength to when overridden via tweakDarknessVisibility.
  • add: stackableShulkersInHopperFix -- This allows this Fix to be toggable. [DEFAULT: ON]
  • Update RayTraceUtils workflow, Inventory Overlay & Entity Data Storage to help mitigate / fix crashes
  • add: fly increment hotkeys by @scfbj
  • fix: entityDataSyncBackup mode not querying for data
  • fix: freecam submersion mixin
  • fix: silkTouchFirst / tweakToolSwitch to select tools more accurately / reliably
  • block tweakWeaponSwitch from attempting to swap to / from a Mace to stop unintended behavior.
  • add: toolSilkTouchFirstOres; uses new #malilib:ore_blocks block tag
  • make all tool / weapon toggles a boolean hotkey for quick toggles.
  • Various i18n language updates.
  • critical fix: Freecam causing unintended behavior while using Periodic Attacks; and it was somehow causing issues with Carpet Bots.
  • add: fly increment hotkeys by @scfbj
  • fix: entityDataSyncBackup mode not querying for data
  • fix: freecam submersion mixin
  • fix: silkTouchFirst / tweakToolSwitch to select tools more accurately / reliably
  • block tweakWeaponSwitch from attempting to swap to / from a Mace to stop unintended behavior.
  • add: toolSilkTouchFirstOres; uses new #malilib:ore_blocks block tag
  • make all tool / weapon toggles a boolean hotkey for quick toggles.
  • Various i18n language updates.
  • Port to 1.21.5
  • See Sakura's Github / JavaDocs for Changelogs; a lot has changed, particularly with Rendering Topics.
  • various lang file updates (For contributing, see Sakura Ryoko Translate)
  • add: Easy Place black list support
  • add: inventoryPreviewVillagerBGColor as a config option to show the 'villager BG colors' of their trades window during inventoryPreview.
  • lots of code sync-ups with MaLiLib & several Mixin realignments for easier code navigation.
  • migrate Config file loading/saving to new Path system, and allow having Unicode files; such as with Chinese characters.
  • add: selective rendering system from Tweak Fork. Note that this tends to be a bit laggy / odd to use.
  • remove the preferSilkTouch list, and replace it with toolSwapSilkTouchFirst based on MaLiLib based Block Tags called #malilib.needs_silk_touch -- the old implementation only worked partially, so the new method uses an actual Block State Tag. This is only because Minecraft fails to properly match tools using Vanilla functions for blocks that requires Silk Touch, such as for Glass and Ender Chests, etc; as it only uses a loot table condition.
  • fix: disableConstantChunkSaving Mixin Injection point
  • feat: add Yeet disableElytraSprintCancel - this config disables the new mechanism that 'cancels' your Sprinting Mode while Gliding with an Elytra.
  • add: ServerDataSync cache requeue system & add checks for OP; and add related serverDataSyncCacheRefresh config.
  • various lang file updates (For contributing, see Sakura Ryoko Translate)
  • add: Easy Place black list support
  • add: inventoryPreviewVillagerBGColor as a config option to show the 'villager BG colors' of their trades window during inventoryPreview.
  • lots of code sync-ups with MaLiLib & several Mixin realignments for easier code navigation.
  • migrate Config file loading/saving to new Path system, and allow having Unicode files; such as with Chinese characters.
  • add: selective rendering system from Tweak Fork. Note that this tends to be a bit laggy / odd to use.
  • remove the preferSilkTouch list, and replace it with toolSwapSilkTouchFirst based on MaLiLib based Block Tags called #malilib.needs_silk_touch -- the old implementation only worked partially, so the new method uses an actual Block State Tag. This is only because Minecraft fails to properly match tools using Vanilla functions for blocks that requires Silk Touch, such as for Glass and Ender Chests, etc; as it only uses a loot table condition.
  • fix: disableConstantChunkSaving Mixin Injection point
  • add: ServerDataSync cache requeue system & add checks for OP; and add related serverDataSyncCacheRefresh config.

NOTE: This will be the last feature build for 1.21, as I will referr it as being LTS

  • various lang file updates (For contributing, see Sakura Ryoko Translate)
  • add: Easy Place black list support
  • add: inventoryPreviewVillagerBGColor as a config option to show the 'villager BG colors' of their trades window during inventoryPreview.
  • lots of code sync-ups with MaLiLib & several Mixin realignments for easier code navigation.
  • migrate Config file loading/saving to new Path system, and allow having Unicode files; such as with Chinese characters.
  • add: selective rendering system from Tweak Fork. Note that this tends to be a bit laggy / odd to use.
  • remove the preferSilkTouch list, and replace it with toolSwapSilkTouchFirst based on MaLiLib based Block Tags called #malilib.needs_silk_touch -- the old implementation only worked partially, so the new method uses an actual Block State Tag. This is only because Minecraft fails to properly match tools using Vanilla functions for blocks that requires Silk Touch, such as for Glass and Ender Chests, etc; as it only uses a loot table condition.
  • add: ServerDataSync cache requeue system & add checks for OP; and add related serverDataSyncCacheRefresh config.

NOTE: This will be the last feature build for 1.21, as I will referr it as being LTS

  • fix: Convert all Pair objects to Apache Commons.
  • Migrate inventoryPreview to the new InventoryOverlayScreen system. This basically now uses the same code as MiniHUD; and then you can configure the Hotkey appropriately so that it doesn't conflict with MiniHUD. I may consider moving InventoryPreview back to Tweakeroo away from MiniHUD again in the future.

Project members

masa

Owner

sakura-ryoko

Maintainer

Details

Licensed LGPL-3.0-only
Published a year ago
Updated a month ago