Undead Unleashed

Undead Unleashed

Mod

Adds new formidable monsters for you to fight!

Client and server AdventureEquipmentGame Mechanics MobsWorld Generation

29.4k downloads
146 followers
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1.2.2:

  • fixed mobs spawning in Mushroom Fields,

  • fixed a typo in the Potion of Flame Breathing item,

  • fixed a duplicate spawn egg for Haunter appearing in creative tabs

1.2.1:

  • added a config file and the option to disable gravesite ruins from generating
  • reduced gravesite ruin spawn frequency
  • decreased dreadknight base hp by 5 points
  • fixed haunters spawning in the End dimension
  • optimized shadewraith ambient sounds by playing them only when a player is close (hopefully solves some of the other sound issues)
  • fixed shadewraiths not despawning

1.2.0 - second hotfix:

  • this time actually fixed the omnipresent, incorrectly converted sounds for mobs like shadewraiths and dreadnkights

1.2.0 - quick hotfix

  • changed the function of armor set bonuses so that they no longer use the player tick event to function, fixing crashes when joining multiplayer servers

1.2.0 - Reworks!!! Again...

  • ported to 1.20.1
  • fixed omnipresent sounds
  • Every model, sprite and texture has been updated
  • Haunters no longer spawn after a mob's death
  • removed content: graverisers, necrotic dust, tome of reflection, charstone, ashthorn, shaded bricks, grave metal scraps, nightweaver set, cursed cloth, grave metal sword, grave metal axe, ghost pepper, ancient dirt
  • rebranded grave metal into grave iron
  • rebranded nightweaver armor into shadecloth armor
  • added grave iron nuggets
  • added shadecloth
  • added potions of flamebreathing
  • renamed the status effect "grounded" to "entombed"
  • improved accuracy of flamebreathers firebreath attack
  • renamed "frenzied knight" to "dreadknight"
  • added grave iron ore
  • added blocks of grave iron
  • added engraved stone bricks
  • added new visual effects for Reaping Scythe and Tombdigger Shovel
  • reworked bonuses for Shadecloth and Grave Iron armor sets

1.1.1:

  • removed "Doomslayer" advancement,

  • fixed Skeletons spawn from breaking Grave Soil during daytime

1.1.0:

  • added Curios API as a dependency,

  • reworked Wraiths and changed them to Shadewraiths,

  • Geckolib animation improvements,

  • grave Soil now spawns Skeletonsinstead of Haunters,

  • texture, model, and sprite improvements,

  • added new sounds for mobs as well as step/fly sounds for Haunters and Shadewraiths,

  • removed Last Stand effect and replaced it with vanilla Resistance for the GM armor set bonus,

  • removed Grave Scythe from Shadewraiths loot,

  • added a recipe for Reaping Scythe,

  • added Tombdigger,

  • added Charstone with it's both variants,

  • added Ashthorn,

  • added Graveriser,

  • added Necrotic Dust,

  • added Tome of Reflection,

  • fixed spawning of most mobs,

  • added a new recipe using Demon Horns,

  • renamed Soul Remnants to Lost Soul,

  • fixed Haunter sticking to players when spawning,

  • fixed "lava fiend" name in the gamerule regarding Flamebreathers spawning,


Project members

Fredzik22

Owner

Details

Licensed ARR
Published 2 years ago
Updated 6 months ago