Useless Reptile

Useless Reptile

Mod

Adds dragons that you can tame (and sometimes ride)

Client and server MobsTransportation

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  • Fixed Diamond Vortex Horn recipe using Iron Vortex Horn instead of gold one
  • Fixed crash if you had River Pikehorn on your head while riding the dragon and entering the world for first time during session while having auto perspective switch turned on
  • Fix Moleclaw being an absolute destruction machine that is able to break bedrock (and some other unbreakable blocks)
  • Fixed not working perspective change back to first person when automatic perspective switch is enabled and playing on either server or when using Sinytra Connector
  • (Backport for 1.21.1 version) Untamed River Pikehorns will now return to place where they have spawned at when finishing fishing
  • (Backport for 1.21.1 version) Controller support
  • (Backport for 1.21.1 version) Added free look around option
  • (Backport for 1.21.1 version) More clear interaction logic for opening inventory or starting to ride dragon
  • 1.21.6 port
  • Added hotkey for free look around. When held, dragon will no longer respond to changing camera angle. Default hotkey is Z
  • Added config options for vertical input control with camera
  • Fixed missing tooltip on flute
  • Input from controllers when using mod for controller compatibility now should be registered correctly when riding dragon
  • 1.21.5 port

  • Changed the way inventory is stored. REMOVE ALL ITEMS OUT OF DRAGON INVENTORY BEFORE UPDATING YOUR WORLD OR ALL OF THEM WILL BE LOST

  • New variant system. Packs made for previous versions will no longer work

    • Docs and examples: Example Data Pack, Example Resource Pack
    • To make making variant more organised process and to deal with some limitations of previous approach, all information about variants is now defined in data pack
    • Actual variants and ones that available via custom name are now defined separately
    • You now can define display name for variant via providing localisation key
    • It's now possible to add new sound keyframes to animations of dragons and make them play sound you want
    • Dragons now can have attribute modifiers based on their variant
    • Other features for new system are still yet to come
  • Dragons will no longer stand up in some cases if you try to access inventory while not riding

  • You now can access dragon's inventory even if both of your hands are full of items (as long as none of them are interactable ones)

  • Untamed River Pikehorns will now return to place where they have spawned at when finishing fishing

  • Updated spawn egg item icons because spawn egg template is no longer a thing cries

  • Flute sound distance is now limited to 32 (this doesn't affect its actual working range)
  • Added client config option to hide passengers on dragons
  • (1.21.4 only) fixed items without consumable component not being consumed when fed to dragons

Project members

Nord_Act

Owner

Details

Licensed ARR
Published 3 years ago
Updated 2 months ago