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- 1.21.1
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- Release
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- fix generation issues with custom lakes
 
- disable fog for spectators
 
- players do not loose reputation when feeding on villagers
 
- fix an error when saving the world near a the mother
 
- use reload handlöer correctly for blood vision shaders
 
- improve village poi check when breaking blocks
 
- fix hunter and vampire mob categories not properly used
 
- increase hunter coat helmet and boot armor by 1
 
- reduce finisher by 35%, 30%, 25% when wearing full hunter coat armor
 
- reduce skill costs of advanced biter, blood vision and disguise by 1
 
- add 10% total damage to vampire damage skill
 
- add 1 damage on lvl 7 and 14 to vampires
 
- make jump boost a toggleable action
 
- 20% more speed for vampire on lvl 14 (level based)
 
- increase passive damage reduction for vampires from 20% to 40% (level based)
 
- 50% more natural healing on lvl 14 (level based)
 
- add 2.5% chance to doge an attack per piece of armor of swiftness equipped as hunter, additional 10% for a full set
 
- add 2.5% damage reduction for an attack per piece of hunter coat equipped as hunter, additional 10% for a full set
 
- remove hunter resistance potions
 
- reduce vampire natural resistance from 40% to 20%
 
- add slow ticking regeneration for vampires regardless of blood level
 
- increase garlic check tick to stop blindness flashing
 
- add garlic effect class to apply attribute modify by itself iinstead of using other potion effects
 
- hide night vision from vampirism completely
 
- fix action statistics button
 
- fix vampire book task requirement
 
- fix minion death timer
 
- fix blood bottle set damage value for loot
 
- fix an issue with arclight
 
- increase hunter coat helmet and boot armor by 1
 
- reduce finisher by 35%, 30%, 25% when wearing full hunter coat armor
 
- reduce skill costs of advanced biter, blood vision and disguise by 1
 
- add 10% total damage to vampire damage skill
 
- add 1 damage on lvl 7 and 14 to vampires
 
- make jump boost a toggleable action
 
- 20% more speed for vampire on lvl 14 (level based)
 
- increase passive damage reduction for vampires from 20% to 40% (level based)
 
- 50% more natural healing on lvl 14 (level based)
 
- add 2.5% chance to doge an attack per piece of armor of swiftness equipped as hunter, additional 10% for a full set
 
- add 2.5% damage reduction for an attack per piece of hunter coat equipped as hunter, additional 10% for a full set
 
- remove hunter resistance potions
 
- reduce vampire natural resistance from 40% to 20%
 
- add slow ticking regeneration for vampires regardless of blood level
 
- increase garlic check tick to stop blindness flashing
 
- add garlic effect class to apply attribute modify by itself iinstead of using other potion effects
 
- add armor and tool tags for correct enchanting
 
- add bosses to vampire sword finisher blacklist
 
- spawn vampires and hunters no longer as monsters
 
- fix blood vision rendering with iris shaders
 
- fix bat rendering with iris shaders
 
- add new hunter texture
 
- fix issue with navigation path
 
- fix supporter loaded advanced entities having default texture
 
- fix issue with night vision effeccts name
 
- fix infect action crash when looking at non living entities
 
- fix issue with navigation path
 
- fix supporter loaded advanced entities having default texture
 
- fix infect action crash when looking at non living entities
 
- ignore berry bushes for converted foxes
 
- fix converted entity crash
 
- update fly attribute on client
 
- update repurposed structures
 
- fix issue with accessories loading
 
- fix issue with taskmanager loading on client
 
- fix sun damage position check
 
- fix crash with baron spawns
 
- fix spectator removed from server in faction raid
 
- fix standing coffin respawn position
 
- fix spectator issue during village raids
 
- adjust and fix vertical coffin wake up position
 
- fix minion crossbow shooting
 
- clarify "from behind" condition
 
- minion action activation crash
 
- allow all player to hold garlic bread
 
- add default sanguinare effect cures
 
- fix crash with minion eating
 
- fix cursed hanging root texture
 
- fix issue with network packages for sundamage settings
 
- fix difficulty system when spawning vampire barons
 
- fix client sided rendering of extended action durations
 
- add player as argument to the skill command
 
- fix possible crash with world loading
 
- fix cursed hanging roots block rendering
 
- fix teleport action accidentally setting player as disconnected
 
- re-add blood bottle stack limit
 
- fix structure not generating
 
- fix area effect crash
 
- add more books
 
- add new double eye texture
 
- enable mod configuration screen
 
- make vampire food return the correct food properties
 
- fix vampire sleeping during thunderstorms
 
- fix minion inventory stack size
 
- fix blessing sound
 
- fix crash on action / skill activation
 
- fix client extended action duration display wrong
 
- fix crash when checking the config before the world is loaded
 
- fix vampire book spelling
 
- fix crash with newer neoforge versions
 
- fix issue where arrows with the Frugality enchantment were collectable.
 
- replace gradient border overlay with texture overlays for
- sun
 
- rage
 
- disguise
 
- vampire awareness
 
- bat mode
 
 
- change oil naming scheme
 
- fix vampire slayer damage per level
 
- fix sleeping time check during thunderstorms
 
- fix strange issue tie vampire under sun attack goal
 
- fix crossbow frugality enchantment
 
- fix blessing sound