- 1.20.1
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- 1.18.2
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- Release
- Beta
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- Fixed majority of known bugs (including buckets and stew!!)
- Improved performance tenfold
- Multiplayer servers now sync visions to clients (though essential is incompatible)
- Added many new vision properties
- Added creative tab and effect vision types (you can now reorder creative tabs easily!)
- Added vision wildcard notation, optional namespaces, and all qualifiers
- Added recipe banning
- Added .opus extension support
- Added many new mod development features to speed up the process of mod development (currently undocumented)
- Recipes are now not loaded if results are banned with no replacement (no more empty JEI recipes)
- Removed tooltip overhaul (moved to Detour)
- Many more undocumented changes / fixes!
- Fixed another mod loading failure
- Fixed mod failing to load
- Fixed not loading on the server
- Fixed other issues
- Added WIP BlockSet class
- Fixed server crash
- Fixed key caching crashes
- Added a config for VMinus. Currently it lets you ban and hide items and disable the tooltip rework.
- Fixed missing lang file
- Fixed capes not working
- Fixed config visions not working
- Updated cape system to use a command instead
- Updated logo
- Updated visions to now load the same way vanilla resources do (better optimized and less finicky)
- Removed log spam
- Significantly improved performance across the board
- Recipe replacements and bans no longer require a world reload and is done during gameplay (wayyy quicker world load times)
- Fixed crash relating to food properties
- Fixed major lag issue on world loading
- Fixed a player being able to access all capes if they only had one
- Added many new chat formatting colors
- Fixed all damage being doubled
- Fixed some enchantments occuring where they shouldn't
- Added more things to ban items (preventing them from being added to most containers and inventories)
- Added all unadded supporter capes
- Added a new, much cleaner way to write what a vision applies to
- Removed the requirement operator
- Fixed enchanted books having actual enchantments instead of stored enchantments
- Enchantments are now properly bannable with a new boolean property
- Optimized caching
- Optimized and condensed a lot of code
- Attempted fix at recipe manager crash
- Fixed alexsmobs potion crash
- Attempted fix with recipe essentials
- Capes now use UUIDs instead of names
- Fixed all enchantment levels being set to 1
- Significantly optimized caching and scanning vision keys
- Allowed for caching of empty visions improving performance