Warium-Create Bridge is an addon for Warium mod that adds various features that integrate Warium to the Create ecosystem and provides compatibility between different mechanics.
Warining: mod is only compatible with Create 0.5.1.j. However, I'm currently working on compatibility with Create 6.0
Features
Kinetic Converter
Converts Warium Kinetic Power to Create Rotation and Stress Capacity
Rotation Converter
Converts Create Rotation and Stress Capacity to Warium Kinetic Power
Controllable Trigger
Functions similarly to Control Trigger, but intead of channels, can be linked to pitch, yaw, roll, and throttle
Fluids and Blaze Burner integration
Blaze Burners can heat Warium furnaces and all Warium fluid tanks can interact with fluid pipes
Deployers orientation fix
Deployers placing rockets, missiles and bombs parts correctly
FE integration and Engineer's Goggles tooltip
Forge Energy integration and tooltip for different Warium blocks when wearing Engineer's Goggles
Full list of features:
- New blocks: Converters in Warium Logistics tab and Controllable Trigger in WariumVS
- Kinetic Converter converts Warium Kinetic Power to Create Rotation and Stress Capacity. Rotation direction can be changed by holding right mouse click on direction icon on the side of the block
- Rotation Converter converts Create Rotation and Stress Capacity to Warium Kinetic Power. Can be linked to Vehicle Control Node. In that case, speed will be controlled by throttle
- Controllable Trigger functions similarly to Control Trigger, but intead of channels, can be linked to pitch, yaw, roll, and throttle
- New item: Yellowcake. Can be used as superheat fuel for Blaze Burners or can be eaten to fully restore hunger
- Create: The Factory Must Grow and Create: Diesel Generators engines can be linked to Vehicle Control Node. In that case, TFMG engines speed will be controlled by throttle and Diesel Generators engines will be turned off if throttle is 0.
- Create Crafts & Additions Electric motor can be linked to Vehicle Control Node. In that case, motor will be turned off if throttle is 0.
- Forge Energy compat: Warium energy is automatically converted to FE and can interact with other mods that have FE ecosystem. Confirmed fully working with Create Crafts & Additions electricity system, but some other mods may have issues
- Warium Fuel Tanks can contain fuels from other mods and can be connected to fluid pipes from Create. All fuel-requiring blocks will recognize and use kerosene and diesel from other mods
- Warium diesel, kerosene and petrolium can be used in other mods like Create: Diesel Generators and Create: The Factory Must Grow. Petrolium is considered as gasoline for other mods
- Blaze Burner can heat Warium furnaces and Fireboxes can be used instead of Blaze Burner. Default Firebox emits normal heat, while kersosene and electric emit superheat
- Engeneer's Goggles tooltip added to all blocks capable of storing energy and fluids. Also some other blocks like Autocannon Drum, Breeder Reactor Interface and Centrifuge Core have useful goggles tooltip
- Deployers placing rockets, missiles, bombs and torpedo parts correctly
- Warium recipes compatibility for Create and various addons
- Some features can be configured in mod config
Huge thanks to MelodicCougar7 and Reglei for the recipes integration
Links
Details
Licensed MIT
Published 11 days ago
Updated 4 days ago