Weapon Class

Weapon Class

Mod

New classes of weapons that interact with each other in unique ways!

Client and server EquipmentGame MechanicsMagic

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  • Fixed the tachi not working
  • Fixed the Scout goggles description
  • Made it more clear when a mob is staggered
  • Fixed an issue where non iron Battle axes didn't work
  • Revamped the rogue class weapons and added an indicator when stealthed
  • Weapons added: Hammer and Battle axe for brawl. Automatic Crossbow for archer. Scythe for rogue. Tachi for duelist
  • Added trinkets which can be found in structure chests only. There are 2 trinkets per class
  • Many general improvements
  • Fixed many bugs

Things added:

  • New weapons: Flame Grimoire, Wind Grimoire, Frost Grimoire, Wand, and Staff
  • New Magic weapon enchantments: Spellrush, and Magic Pulse
  • A new icon when a parry is active

Things added in the update:

  • Many new weapons: Parrying Dagger, Rapier, Gauntlet, Katar, Throwing Axe, Hand Fan
  • New descriptions for each weapon detailing their abilities
  • Introduced class synergy. Weapons are categorized by class, and interact with others in the same one
  • Changed some weapons to fit in the new system

Things added:

  • The Anchor, Hook Sword, and Harpoon
  • An ability description for every weapon in the mod

Project members

TheMrCrow

Member

Details

Licensed ARR
Published 4 months ago
Updated 2 months ago