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update to 1.21.6, 1.21.7, and 1.21.8

Hammers and Greatswords stun shields like before

I have remade the mod without using MCreator and encountered a few difficulties, so there are some changes and a few missing items in this version. I am currently working on implementing all of the features I wish to have in this project, so keep an eye out for future updates. Thanks to everyone for the support in downloading my mod, and I hope that I can have more updates out sometime in the near future.

-Added Freeze enchantment

-Blocking with a shield now blocks Polluting, Withering, and Frostbite.

-Changed the Slingshot texture

-Added Slingshot

-Changed the Golden Hammer texture

-Withering Enchantment now overrides poison effect when an opponent is struck with it

-Fixed a bug causing the Golden Broadsword to have the incorrect durability

-Added Hatchet

-Added Battleaxe

-Added Katana

-Added Wooden and Golden variants of the custom weapons

-Changed the name of the Sickle and Longsword advancements

-Added advancements for the Hatchet, Battleaxe, and Katana

-Decreased rarity of Withering, Polluting, Frostbite, and Exploding in the enchanting table

-Due to complications, the Frostbite effect had to be removed from the fabric version, but it is still in the forge version. The Frostbite enchantment still works, except as the old verion before the effect was added.

-Fixed a bug where Withering, Polluting, and Frostbite were incompatible with Effeciency

-Fixed a bug where no crossbow enchantments were compatible with exploding

-Removed Bleed

-Made Bleed rarer

-Decreased Bleed damage

-Changed Netherite Scythe texture

-Small changes to all of the textures for the custom weapons

-Added Bleed

-Changed Netherite Scythe Texture

-Changed Netherite Hammer Texture


Project members

AngelicThe_Angel

Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 months ago