FIXES: -Fixed villagers not breeding with TFC items -Fixed fisherman's loottable containing incorrect strings
FIXES:
- Creative tab lang file fixed
CHANGES:
- Weakness bomb and it's ingredients got new textures
NEW FEATURES:
- Farmers now plant 2 block tall crops with crop sticks
- German, Spanish and Hungarian languages supported
FIXES:
- Fixed Recruits being able to eat rotten flesh
COMPATIBILITY CHANGES:
- Basic Chicken farmer compatibility done
- Tools can now be stored in tfc chests
- Increased miner's deposit treshold
- Optimized Cattlefarmer AI
FIXES:
- Fixed guano not being used by farmer in some cases
- Fixed Farmer getting stuck on the farm's center block
COMPATIBILITY CHANGES/FIXES:
- Made 5 villager professions unobtainable
- Cattlefarmer compatibility finished
- Shepherd compatibility finished
NEW FEATURES:
- Sounds play when workers interact with animals
FIXES:
- fixed crash caused by PoiTypesMixin
BALLANCE CHANGES:
- lowered deposit treshold for most workers
COMPATIBILITY FIXES/CHANGES:
- Swineherd is fully functional with tfc pig, and tfc items
- Swineherd takes rotten flesh and grains from chests
- Lumberjack, Fisherman, Farmer and Swineherd now display TFC items in inputhelp
- Farmer takes all types of fertilizers from chests
- Miner now takes tfc torches from chests
NEW FEATURES:
- Added Gilded fruit, a terrafirmacraft style replacement for golden apples, it's use is for curing Zombie villagers and not healing
- Villagers can now breed with TFC food, accepted items are the breads and crops
NEW FEATURES:
- Farmer now takes hydration and temperature into account when planting
- Farmer now replenishes soil nutrients with the various fertilizer items if it's used by a crop and falls below 20%
FIXES:
- toml letting users use outdated forge versions
- changed a method within FishermanAI, slightly improving it's functionality in modded watertypes.
NEW FEATURES:
- added coins (new currency item)
- added recipe for coins (tfc anvil recipe from precious metals)
- added a weakness potion substitute and it's crafting chain
- added golden apple recipies
- re-added villager zombies to spawnpools
- added recruits/workers stations recipies
- added Creative mode tab for new items
BALLANCE CHANGES:
- horseman/nomad spawns without a horse in default config
- fisherman is nerfed to be more inline with TFC's food scarcity
COMPATIBILITY FIXES/CHANGES:
- changed default recruitment/upkeep item to coins
- changed default held items of recruitsto to tfc items
- changed default held items of workers to tfc items
- workers/recruits now recognise TFC chests
- workers now recognise TFC food.
- workers are now unwilling to eat spoilt food, or raw food
- recruits are now unwilling to eat spoilt food
- fisherman now can fish in saltwater
- changed fisherman items to TFC seafood items
- made woodcutter replant tfc trees
- farmer now tills tfc dirt types
- farmer now plants tfc crops
- farmer now harvests tfc crops
- merchants now are able to use tfc horses, donkeys, mules
- recruits now use tfc horses
- miners now use tfc torches