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FIXES: -Fixed villagers not breeding with TFC items -Fixed fisherman's loottable containing incorrect strings

FIXES:

  • Creative tab lang file fixed

CHANGES:

  • Weakness bomb and it's ingredients got new textures

NEW FEATURES:

  • Farmers now plant 2 block tall crops with crop sticks
  • German, Spanish and Hungarian languages supported

FIXES:

  • Fixed Recruits being able to eat rotten flesh

COMPATIBILITY CHANGES:

  • Basic Chicken farmer compatibility done
  • Tools can now be stored in tfc chests
  • Increased miner's deposit treshold
  • Optimized Cattlefarmer AI

FIXES:

  • Fixed guano not being used by farmer in some cases
  • Fixed Farmer getting stuck on the farm's center block

COMPATIBILITY CHANGES/FIXES:

  • Made 5 villager professions unobtainable
  • Cattlefarmer compatibility finished
  • Shepherd compatibility finished

NEW FEATURES:

  • Sounds play when workers interact with animals

FIXES:

  • fixed crash caused by PoiTypesMixin

BALLANCE CHANGES:

  • lowered deposit treshold for most workers

COMPATIBILITY FIXES/CHANGES:

  • Swineherd is fully functional with tfc pig, and tfc items
  • Swineherd takes rotten flesh and grains from chests
  • Lumberjack, Fisherman, Farmer and Swineherd now display TFC items in inputhelp
  • Farmer takes all types of fertilizers from chests
  • Miner now takes tfc torches from chests

NEW FEATURES:

  • Added Gilded fruit, a terrafirmacraft style replacement for golden apples, it's use is for curing Zombie villagers and not healing
  • Villagers can now breed with TFC food, accepted items are the breads and crops

NEW FEATURES:

  • Farmer now takes hydration and temperature into account when planting
  • Farmer now replenishes soil nutrients with the various fertilizer items if it's used by a crop and falls below 20%

FIXES:

  • toml letting users use outdated forge versions
  • changed a method within FishermanAI, slightly improving it's functionality in modded watertypes.

NEW FEATURES:

  • added coins (new currency item)
  • added recipe for coins (tfc anvil recipe from precious metals)
  • added a weakness potion substitute and it's crafting chain
  • added golden apple recipies
  • re-added villager zombies to spawnpools
  • added recruits/workers stations recipies
  • added Creative mode tab for new items

BALLANCE CHANGES:

  • horseman/nomad spawns without a horse in default config
  • fisherman is nerfed to be more inline with TFC's food scarcity

COMPATIBILITY FIXES/CHANGES:

  • changed default recruitment/upkeep item to coins
  • changed default held items of recruitsto to tfc items
  • changed default held items of workers to tfc items
  • workers/recruits now recognise TFC chests
  • workers now recognise TFC food.
  • workers are now unwilling to eat spoilt food, or raw food
  • recruits are now unwilling to eat spoilt food
  • fisherman now can fish in saltwater
  • changed fisherman items to TFC seafood items
  • made woodcutter replant tfc trees
  • farmer now tills tfc dirt types
  • farmer now plants tfc crops
  • farmer now harvests tfc crops
  • merchants now are able to use tfc horses, donkeys, mules
  • recruits now use tfc horses
  • miners now use tfc torches

Project members

ckeeze

Member

Details

Licensed CC-BY-NC-SA-4.0
Published 4 months ago
Updated 2 months ago