You're in Grave Danger

You're in Grave Danger

Mod

A mod focused around death. Will add graves to minecraft

Client and server AdventureStorageUtility

2.13M downloads
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You're in Grave Danger 2.0.13

Fixes

  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

You're in Grave Danger 2.4.18

Fixes

  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

You're in Grave Danger 2.0.16

Fixes

  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

You're in Grave Danger 2.0.12

Changes

  • Added configurability to minimum grave spawn height per-dimension

Fixes

  • Graves replacing damaging blocks will now disappear when claiming the grave (if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

You're in Grave Danger 2.4.17

Changes

  • Added configurability to minimum grave spawn height per-dimension

Fixes

  • Graves replacing damaging blocks will now disappear when claiming the grave (if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

You're in Grave Danger 2.0.15

Changes

  • Added configurability to minimum grave spawn height per-dimension

Fixes

  • Graves replacing damaging blocks will now disappear when claiming the grave (if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

You're in Grave Danger 2.0.11

Changes

  • Added config option for treating curse of binding items with soulbound on respawn
  • Changed keep percentage of XP to be a percentage of the total XP, instead of percentage of "stored in grave"-xp

Fixes

  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the grave will no longer be generated if empty grave generation is disabled

You're in Grave Danger 2.4.16

Changes

  • Moved curse of binding treatment config to the respawn component (the grave component config will still handle grave items)
  • Changed keep percentage of XP to be a percentage of the total XP, instead of percentage of "stored in grave"-xp.

Fixes

  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the grave will no longer be generated if empty grave generation is disabled
  • tryGenerateGraveOnGround config will no longer attempt placing the grave 2 blocks below ground

You're in Grave Danger 2.0.14

Changes

  • Added config option for treating curse of binding items with soulbound on respawn
  • Changed keep percentage of XP to be a percentage of the total XP, instead of percentage of "stored in grave"-xp

Fixes

  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the grave will no longer be generated if empty grave generation is disabled
  • tryGenerateGraveOnGround config will no longer attempt placing the grave 2 blocks below ground

You're in Grave Danger 2.0.10

Changes

  • Mods adding external inventories, without specific compat, should now have their items handled by YiGD (meaning they might get stored in a grave instead of dropping)
  • Item-loss can now be weighted to prefer selection items for destruction of larger stacks
  • Losing individual items though item loss will now be registered as destroyed by the backup system
  • Item-loss can be configured to apply other drop rules than the DESTROY drop rule
  • Added some common soulbound enchantments to standard soulbound enchantment tag

Fixes

  • Fixed random error when applying item loss to modded inventories, which would cause death handling to be ignored
  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain items contained in the grave (no soulbound, already dropped, or destroyed items)

You're in Grave Danger 2.4.15

Changes

  • Item loss can now be weighted to pick items of higher stack counts
  • You can now set a drop rule different to DESTROY applying to item loss
  • Losing individual items from item loss will now end up in backup

Fixes

  • Disabling the treatBindingCurse config will no longer treat curse of binding on respawn, if the cursed items also has soulbound.
  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain items contained in the grave (no soulbound, already dropped, or destroyed items)

You're in Grave Danger 2.0.13

Changes

  • Item loss can now be weighted based on stack size
  • Items lost from item-loss will be kept in backup

Fixes

  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain items contained in the grave (no soulbound, already dropped, or destroyed items)

You're in Grave Danger 2.0.9

Changes

  • Config values for glowing graves, glowing grave distance, breakable graves, and death sight enchantment range are now properly synced to the server

Fixes

  • Item loss is now applied after checking items required for generating a grave

You're in Grave Danger 2.4.14

Changes

  • Config values for glowing graves, glowing grave distance, breakable graves, and death sight enchantment range are now properly synced to the server

Fixes

  • Item loss is now applied after checking required items for generating a grave

You're in Grave Danger 2.0.12

Changes

  • Config values for glowing graves, glowing grave distance, breakable graves, and death sight enchantment range are now properly synced to the server

Fixes

  • Item loss is now applied after checking required items for generating a grave

You're in Grave Danger 2.4.13

Fixes

  • Fixed NoClassDefFoundError exception when using travelers backpack

You're in Grave Danger 2.0.8

Changes

  • Item loss can now optionally be applied to modded inventories
  • Soulbound can now be enchanted on all curios items
  • Added configurable use time and cooldown for death scroll
  • Replaced the onlyMurderer rob config with killerSkipWaitTime allowing the killer of a player to skip the grave robbing cooldown

Fixes

  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2 items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears the grave backup
  • Soulbound now works with curios
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Fixed crash with travelers backpack
  • Now prevents "fake players" from looting graves

You're in Grave Danger 2.4.12

Changes

  • Item loss can now optionally be applied to modded inventories
  • Improved land claiming compat by adding more configs
  • Added configurable use time and cooldown for death scroll

Fixes

  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2 items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears the grave backup
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Fixed compatibility issue crash with travelers backpack
  • Now prevents "fake players" from looting graves

You're in Grave Danger 2.0.11

Changes

  • Item loss can now optionally be applied to modded inventories
  • Improved land claiming compat by adding more configs
  • Added configurable use time and cooldown for death scroll
  • Changed onlyMurderer rob config to killerSkipWaitTime allowing the killer of a player to skip the grave rob cooldown
  • Added compat with the twilight forest (unofficial mod)

Fixes

  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2 items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears the grave backup
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Now prevents "fake players" from looting graves

You're in Grave Danger 2.0.7

Changes

Fixes

  • Graves will no longer overwrite other graves when dying in exact same places outside the world

Project members

b1n-ry

Owner

Details

Licensed MIT
Published 4 years ago
Updated 2 months ago