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Fabric 1.3.7.3
STILL Minecraft 1.21.8

Updated to Patrix release Version 82

Updated Mods:

Some critical mod updates allowing shaders previously removed to work again. Also added Euphoria Patches by SpacEagle17 more explained in Shaders section.

Fabric Loader updated from 1.17.0 -> 1.17.2

  • Fabric API 0.133.0 -> 0.134.0
  • Iris 1.9.1 -> 1.9.2
  • LambDynamicLights 4.3.3 -> 4.7.2
  • Lithium 0.18.0 -> 0.18.1
  • Sodium 0.6.13 -> 0.7.0 (release)
  • Sodium Extra 0.6.6 -> 0.7.0

Shaders

  • Updated Complementary Unbound to r5.6
  • Added Euphora Patches for Complementary by SpacEagle17 which uses the added patcher mod that uses your existing Complementary shader and adds extra features, and includes settings from existing Comp (I've added my favourites here).
  • Updated Solas to v3.0 (also left in v2.9b as I'm not convinced the rewrite has completely worked, metals are great, but other things feel weird)
  • RE-ADDED Kappa 5.3 & Nostalgia 5.1 rendering bugs fixed in new Iris version some other shader have updated Dev versions but not included here yet, check their individual GitHub.

KNOWN ISSUES - trying to find long term solutions

The usual suspect I'm afraid:

  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope an alternative will present itself some day!

Fabric 1.3.7.2
STILL Minecraft 1.21.8

Updated to Patrix release Version 81 - Mob issues now fixed (new v81)

  • added happy ghast
  • added ghastling
  • added ghast harness and items
  • added bogged
  • updated animations for various mobs
  • various changes & fixes *baby piglins are currently bugged
    See Patrix resource pack v81 for other info
  • Re-added Patrix themed GUI (Menu Background/Panorama) as Happy Ghasts have now been added

Updated Mods:

Some required mods are still not FULLY released to 1.21.8 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

Fabric Loader updated from 1.17.0 -> 1.17.2

  • Entity Model Features (EMF) 2.4.4 -> 3.0.1
  • Entity Texture Features (ETF) 6.2.14 -> 7.0.2
  • Fabric API 0.131.0 -> 0.133.0
  • LambDynamicLights 4.3.2 -> 4.3.3
  • Mod Menu 15.0.0-beta3 -> 15.0.0 (release)
  • Placeholder API 2.7.1(1.21.6) -> 2.7.2(1.21.8)



Shaders

KNOWN ISSUES - trying to find long term solutions

  • baby piglin models are currently bugged, will be fixed in next release (if a member of Patrix discord, search for instructions there to swap out the .jem from the 128x pack)
  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope an alternative will present itself some day!

Fabric 1.3.7.1
UPDATED to Minecraft 1.21.8

Updated to Patrix release Version 80 - Mob issues now fixed (new v80)

  • added all stages of dried ghast
  • added tears music disc
  • added lava chicken music disc
  • various changes & fixes (from v79)
  • added creaking
  • added armadillo
  • added warm biome chicken/pig/cow
  • added cold biome chicken/pig/cow
    See Patrix resource pack v80 for other info
  • TEMPORARILY REMOVED Patrix themed GUI (Menu Background) until Happy Ghasts textures have been created

Updated Mods:

Some required mods are still not FULLY released to 1.21.8 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

Fabric Loader updated from 1.16.4 -> 1.17.0

  • BetterF3 14.0.0 -> 15.0.0
  • BetterGrassify 1.6.1 -> 1.8.0
  • Cloth Config 18.0.145 -> 19.0.147
  • Continuity 3.0.1-test.4(1.21.5) -> 3.0.1-beta.1(1.21.6)
  • Cull Leaves 4.0.4 -> 4.0.5
  • Dark Loading Screen 1.6.16 -> 1.6.17
  • Debugify 1.21.5 -> 1.21.8
  • Dynamic FPS 3.9.4 -> 3.9.6
  • Entity Model Features (EMF) 2.4.3 -> 2.4.4
  • Entity Texture Features (ETF) 6.2.13 -> 6.2.14
  • Entity Culling 1.7.4 -> 1.8.2
  • Fabric API 0.125.3 -> 0.131.0
  • Immediately Fast 1.9.5 -> 1.12.1
  • Iris 1.8.11 -> 1.9.1
  • LambDynamicLights 4.2.6 -> 4.3.2
  • Lithium 0.16.2 -> 0.18.0
  • Mod Menu 14.0.0-rc2 -> 15.0.0-beta3
  • Ok Zoomer 13.0.0-beta2 -> 14.0.0-beta3
  • Placeholder API 2.6.4 -> 2.7.1
  • Puzzle 2.1.0 -> 2.1.1
  • Reese's Sodium Options 1.8.3 -> 1.8.4
  • Sodium 0.6.13(1.21.5) -> 0.6.13(1.21.6)
  • Sodium Extra 0.6.3(1.21.5) -> 0.6.6(1.21.6)
  • YetAnotherConfigLib 3.6.6 -> 3.7.1



Shaders

  • updated Photon 1.2 -> 1.2a
  • updated Rethinking Voxels r0.1-test8 -> r0.1-beta9
  • updated Solas 2.8c -> 2.9b
  • TEMPORARILY REMOVED Kappa 5.3 & Nostalgia 5.1 due to rendering bugs with current Iris version (they still work, but not as intended by Patrix) some other shader have updated Dev versions but not included here yet, check their individual GitHub.

KNOWN ISSUES - trying to find long term solutions

  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope an alternative will present itself some day!

Fabric & Quilt 1.3.6.2 Still Minecraft 1.21.5

Updated to Patrix release Version 78 - Fixes some mob issues BUT NOT ALL

  • added blue egg
  • added brown egg
  • added firefly bush
  • added leaf litter
  • added wildflowers
  • added sheep dyeable undercoat as ear tag
  • fixed saddle & tacks for horse/donkey/mule/camel
  • various changes & fixes

*CHICKEN/PIG/COW AREN'T FIXED YET

Updated Mods:

Some required mods are still not updated to 1.21.5 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

  • BetterGrassify 1.6.0 -> 1.6.1
  • Fabric API 0.124.0 -> 0.125.3
  • Immediately Fast 1.9.3 -> 1.9.5
  • Placeholder API 2.6.3 -> 2.6.4
  • Sodium 0.6.12 -> 0.6.13

Also included my Java args in settings to improve garbage collection performance

Shaders

  • updated Solas 2.8b -> 2.8c
    some other shader have updated Dev versions but not included here yet.

KNOWN ISSUES - trying to find long term solutions

  • The chickens/pigs/cows are temporary removed since mojang changed them and added more variants. DO NOT REPORT NOR ASK ABOUT PROBLEMS WITH MOBS.

  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)

  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope Vanadium will be updated some day!

Quilt 1.3.6.2 (skipped.1 to make Fabric & Quilt same versions) Still Minecraft 1.21.5

Updated to Patrix release Version 78 - Fixes some mob issues BUT NOT ALL

  • added blue egg
  • added brown egg
  • added firefly bush
  • added leaf litter
  • added wildflowers
  • added sheep dyeable undercoat as ear tag
  • fixed saddle & tacks for horse/donkey/mule/camel
  • various changes & fixes

*CHICKEN/PIG/COW AREN'T FIXED YET

Updated Mods:

Some required mods are still not updated to 1.21.5 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

  • BetterGrassify 1.6.0 -> 1.6.1
  • Fabric API 0.124.0 -> 0.125.3
  • Immediately Fast 1.9.3 -> 1.9.5
  • Placeholder API 2.6.3 -> 2.6.4
  • Sodium 0.6.12 -> 0.6.13

Also included my Java args in settings to improve garbage collection performance

Shaders

  • updated Solas 2.8b -> 2.8c
    some other shader have updated Dev versions but not included here yet.

KNOWN ISSUES - trying to find long term solutions

  • The chickens/pigs/cows are temporary removed since mojang changed them and added more variants. DO NOT REPORT NOR ASK ABOUT PROBLEMS WITH MOBS.

  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)

  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope Vanadium will be updated some day!

FABRIC 1.3.6.1 Still Minecraft 1.21.5

  • Fresh Animations 1.9.3 -> 1.9.4(beta) Fixes some mob issues BUT NOT ALL

Updated Mods:

Some required mods are still not updated to 1.21.5 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

  • Dynamic FPS 3.9.3 -> 3.9.4
  • Fabric API 0.22.0 -> 0.124.0



Shaders

  • tweaked settings to all
  • updates for BSL v10.0, Rethinking Voxels -> R0.1_beta8 and Solas -> 2.8b

KNOWN ISSUES - trying to find long term solutions

  • The chickens/pigs/cows are temporary removed from Patrix, since mojang changed them and added more variants. The sheeps have a layer of wool that's currently untextured. Fresh Animations has been updated and readded that fixes most problems with mobs stated here. Saddle/strap textures are also currently not working due to changes by mojang. Some of these will be fixed for next Patrix release version. DO NOT REPORT NOR ASK ABOUT PROBLEMS WITH MOBS.
  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, hopefully Vanadium will be updated some time soon

Quilt 1.3.6 Updated to Minecraft 1.21.5

For all Mod updates, see Fabric Changelog for 1.3.6 (plus...)

  • Fresh Animations 1.9.3 -> 1.9.4(beta) Fixes some mob issues BUT NOT ALL

Updated Mods:

Some required mods are still not updated to 1.21.5 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

  • Dynamic FPS 3.9.3 -> 3.9.4
  • Fabric API 0.22.0 -> 0.124.0



Shaders

  • tweaked settings to all
  • updates to BSL v10.0, Rethinking Voxels -> R0.1_beta8 and Solas -> 2.8b

FABRIC 1.3.6

Updated to Minecraft 1.21.5

REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

Patrix Resource Pack updated to V77 (includes additions from v76)

  • added all tropical fishes (1)
  • added snow piles to snow layers on spruce leaves (2)
  • added traffic cones to invis brick wall (2)
  • added glass bottles to invis polished tuff wall (2)
  • various changes & fixes (2,3)
  • added short and tall dry grass (1)
  • added leaf litter (1)
  • added bush (1)
  • added firefly bush (1)
  • added wildflowers (1)
  • added cactus flower (1)
  • added dormant creaking heart (1)
  • added accept/fail/log/start/instance test block (1)
  • added leaf particle (1)
  • added firefly particle (1)
  • removed chicken/pig/cow for now (2)
  • removed random leaves block from short grass (3)
*(1)=basic (2)=addon (3)=bonus (4)=items (5)=mobs

All blocks completed for 1.21.5, items and fixing mobs next. Packtrix GUI Background/splashscreen updated for 1.21.5

See Patrix resource pack v76 & v77 for other info

Updated Mods:

Some required mods are still not updated to 1.21.5 yet or are still in early dev test builds, so expect there to be some bugs/glitches.

Updated Fabric Loader to 1.16.14

  • All mods updated to 1.21.5 latest available versions
  • Architectury Removed as not required
  • BetterF3 13.0.0 -> 14.0.0
  • BetterGrassify 1.5.1 -> 1.6.0
  • Cloth Config 17.0.144 -> 18.0.145
  • Continuity 3.0.0 -> 3.0.1-test4 (still has some issues, plus no emissives)
  • Cubes Without Borders 3.0.0+mc1.21.4 -> 3.0.0+mc1.21.5
  • Cull Leaves 4.0.3 -> 4.0.4
  • Dark Loading Screen 1.16.15 -> 1.6.16
  • Debugify 1.21.4+1.1 -> 1.21.5+1.0
  • Dynamic FPS 3.9.1 -> 3.9.3
  • Entity Model Features (EMF) 2.4.1 -> 2.4.3
  • Entity Texture Features (ETF) 6.2.10 -> 6.2.13
  • EntityCulling 1.7.3 -> 1.7.4
  • Fabric API 0.118.5 -> 0.122.0
  • Fabric Language Kotlin removed temporarily
  • FerriteCore 7.1.1 => 8.0.0
  • ImediatelyFast 1.8.0 -> 1.9.3
  • Iris updated 1.8.8 -> 1.8.11
  • LambDynamicLights 4.0.2 -> 4.2.6 (turn off 1st person dynamic light for shaders that have it built in (like Bliss))
  • Lithium 0.15.0 -> 0.16.2
  • Mod Menu 13.0.3 -> 14.0.0
  • ModernFix 5.20.3 -> NOT YET UPDATED to .5
  • Ok Zoomer 12.0.0-beta.5 -> 13.0.0-beta.2
  • OptiGUI REMOVED not used
  • Placeholder API 2.5.2(1.21.3) -> 2.6.3(1.21.5)
  • Reese's Sodium Options 1.8.3+mc1.21.4 -> 1.8.3+mc1.21.5
  • Sodium 0.6.10 -> 0.6.13
  • Sodium Extra 0.6.1 -> 0.6.3
  • YetAontherConfigLib 3.6.3 -> 3.6.6



Shaders - updates/tweaked settings

KNOWN ISSUES - trying to find long term solutions

  • The chickens/pigs/cows are temporary removed since mojang changed them and added more variants. The sheeps have a layer of wool that's currently untextured. Saddle/strap textures are also currently not working due to changes by mojang. DO NOT REPORT NOR ASK ABOUT PROBLEMS WITH MOBS.
  • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
  • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, hopefully Vanadium will be updated some time soon

QUILT 1.3.5 Still for Minecraft 1.21.4

REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

Patrix Resource Pack updated to V75

Mods updated as per Fabric Version Changelog but with:

  • Fabric api version 1.119.0


  • FABRIC 1.3.5 Still for Minecraft 1.21.4

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V75

    • added all parrot variants (1)
    • added wolf armor (1,2)
      *(1)=basic (2)=addon (3)=bonus (4)=items (5)=mobs
      See Patrix resource pack v75 for other info

    • FastBetterGrass replaced with BetterGrassify (much smoother and has Fast & Fancy options)

    Updated Mods:

    Updated Fabric Loader to 1.16.10

    • Architectury 15.0.1 -> 15.0.3
    • Debugify 1.21.4+1.0 -> 1.21.4+1.1
    • Dynamic FPS 3.7.7 -> 3.9.1
    • EntityCulling 1.7.2 -> 1.7.3
    • Fabric API 0.114.0 -> 0.118.5
    • Fabric Language Kotlin 1.13.0 -> 1.13.1
    • ImediatelyFast 1.3.3 -> 1.8.0
    • Iris updated 1.8.5 -> 1.8.8
    • LambDynamicLights 4.0.1 -> 4.0.2 (turn off 1st person dynamic light for shaders that have it built in (like Bliss))
    • Lithium 0.14.3+1.21.4 -> 1.21.4-0.15.0
    • Mod Menu 13.0.0-beta.1 -> 13.0.3
    • ModernFix 5.20.1 -> 5.20.3
    • Ok Zoomer 12.0.0-beta.3 -> 12.0.0-beta.5
    • OptiGUI REMOVED not used
    • Placeholder API 2.5.1(1.21.3) -> 2.5.2(1.21.3)
    • Reese's Sodium Options 1.8.2 -> 1.8.3
    • Sodium 0.6.6 -> 0.6.10
    • YetAontherConfigLib 3.6.2 -> 3.6.3



    Shaders - adds & updates/tweaked settings

    • *REMOVED Bloop Shader by Espen96 HAS PROBLEMS WITH GLASS PANES GLOWING, POM breaks PBR 1.0
    • updated shrimple Shader by Null V0.11 -> 0.12
    • updated Solas Shader by septonious V2.5 -> 2.7

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, hopefully Vanadium will be updated some time soon

    FABRIC 1.3.4.1#Hotfix

    Minecraft 1.21.4 with fixed lava animation

    Patrix Resource Pack updated to V74#Hotfix

    DO NOT USE!!

    PLEASE USE V1.3.4#Hotfix VERSION INSTEAD

    FABRIC 1.3.4
    Updated to Minecraft 1.21.4

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V74

    • added resin block (1)
    • added resin clump (1)
    • added resin bricks (1)
    • added chiseled resin bricks (1)
    • added eyeblossom (1)
    • added resin brick item (4)
    • added resin clump item (4)
    • added all bundle color variants (4)
    • added all banner pattern items (4)
    • added pale oak boat/chest boat item (4)
    • added pale oak door item (4)
    • added pale oak sign item (4)
    • added pale oak hanging sign item (4)
    • added fallen cherry blossom particles (1)
    • added fallen pale oak particles (1)
    • added green resin clump in any dark forest, jungle, or swamp biomes (3)
    • added blue resin clump in any ocean or beach biomes (3)
    • fixed mob models/animations (5)
    • various changes & fixes (1,2,4,5)
      *(1)=basic (2)=addon (3)=bonus (4)=items (5)=mobs
      See Patrix resource pack v74 for other info

    Updated Mods:

    • Architectury 14.0.4 -> 15.0.1
    • BetterF3 12.0.0 -> 13.0.0
    • Cloth Config updated 16.0.141 -> 17.0.144
    • C2ME removed, causes issues if you add Distant Horizons
    • Continuity 3.0.0 (release) -> 3.0.0+1.21.4 (release)
    • Cull Leaves 3.4.0 -> 4.0.3
    • Debugify 1.21.3+1.0 -> 1.21.4+1.0
    • EntityCulling 1.7.1 -> 1.7.2
    • EMF 2.3.0 -> 2.4.1
    • ETF 6.2.8 -> 6.2.10
    • Fabric API 0.110.0 -> 0.114.0
    • Fabric Language Kotlin 1.12.2 -> 1.13.0
    • FerriteCore 7.1.0-hotfix -> 7.1.1
    • ImediatelyFast 1.3.3 -> 1.3.3+1.21.4
    • *Indium REMOVED as Sodium >0.6 added compat *
    • Iris updated 1.8.1 -> 1.8.5
    • LambDynamicLights 3.2.4 -> 4.0.1 (still seems stable, turn off 1st person dynamic light for shaders that have it built in (like Bliss))
    • Lithium 0.14.3 -> 0.14.3+1.21.4
    • Mod Menu 12.0.0 -> 13.0.0-beta.1
    • ModernFix - re-added, 5.20.1
    • Ok Zoomer 11.0.0-beta.4 -> 12.0.0-beta.3
    • OptiGUI 2.3.0-beta.6 -> 2.3.0-beta.7
    • Placeholder API still 2.5.1(1.21.3) seems to work ok
    • Puzzle 2.0.3 -> 2.0.4
    • Reese's Sodium Options 1.8.0 -> 1.8.2
    • Sodium 0.6.2 -> 0.6.6
    • Sodium Extra 0.6.0 -> 0.6.1
    • YetAontherConfigLib 3.6.1 -> 3.6.2



    Shaders - adds & updates/tweaked settings

    • updated Bloop Shader by Espen96 V1.5.0.1-hotfix -> 1.6.0 HAS PROBLEMS WITH GLASS PANES GLOWING
    • updated shrimple Shader by Null V0.11 -> 0.12
    • updated Solas Shader by septonious V2.4 -> 2.5
    • Included Photon GAMS (A fork of Gluon which is a fork of Photon) by OUdefie17

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • Interior model for Patrix Chests temporarily removed due to glitching surfaces
    • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, hopefully Vanadium will be updated some time soon

    FABRIC version 1.3.3
    Updated to Minecraft 1.21.3

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V73

    • added Ravager (from V72)
    • added pale oak
    • added pale oak leaves
    • added pale oak sapling
    • added stripped pale oak
    • added creaking heart
    • added pale moss
    • added hanging pale moss
    • added pale oak planks
    • added pale oak door/trapdoor
    • added pale oak sign/hanging sign
    • added pale oak boat/chest boat
    • added extra side hanging moss below pale carpet
    • Double POM depth for most blocks
    • various changes & fixes
      See Patrix resource pack v73 for other info
    • (you will need to enable experimental mode in your world for these to be available

    Updated Mods:

    • Fabric Loader 0.16.5 -> 0.16.9
    • Architectury 13.0.6 -> 14.0.4
    • BetterF3 11.0.2 -> 12.0.0
    • Cloth Config updated 15.0.140 -> 16.0.141
    • C2ME removed, causes issues if you add Distant Horizons
    • Continuity 3.0.0-beta5 -> 3.0.0 (release)
    • Debugify 1.21.1+1.0 -> 1.21.3+1.0
    • EntityCulling 1.7.0 -> 1.7.1
    • EMF 2.2.6 -> 2.3.0
    • ETF 6.2.5 -> 6.2.8
    • Fabric API 0.105.0 -> 0.110.0
    • Fabric Language Kotlin 1.12.2 -> 1.13.0
    • FerriteCore 7.0.0 -> 7.1.0-hotfix
    • ImediatelyFast 1.2.21 -> 1.3.3
    • *Indium REMOVED as Sodium >0.6 added compat *
    • Iris updated 1.8.0-beta.4 -> 1.8.1 (release)
    • LambDynamicLights re-added 3.2.4 (seems stable)
    • Lithium 0.13.1 -> 0.14.3
    • Mod Menu 11.0.2 -> 12.0.0
    • ModernFix - removed, not yet updated
    • Ok Zoomer 9.3.0 -> 11.0.0-beta.4
    • OptiGUI 2.3.0-beta.5 -> 2.3.0-beta.6
    • Placeholder API 2.4.1 -> 2.5.1
    • Puzzle 2.0.1 -> 2.0.3
    • Reese's Sodium Options 1.8.0-beta.4 -> 1.8.0 (release)
    • Sodium 0.6.0-beta.2 -> 0.6.2
    • Sodium Extra 0.6.0-beta.3 -> 0.6.0 (release)
    • YetAontherConfigLib 3.5.0 -> 3.6.1



    Shaders - adds & updates/tweaked settings

    • updated Solas Shader by septonious to V2.4
    • Included Photon GAMS (A fork of Gluon which is a fork of Photon) by OUdefie17

    KNOWN ISSUES - trying to find long term solutions

    • some mobs ESPECIALLY the new baby versions, are broken, please do NOT report this, it is being worked on
    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • some shaders are not cutting out mossy overlay properly - use Shrimple, Photon, Photon GAMS* or Gluon* (*only available from GitHub, it's a fork of Photon still in dev. Also has fix for non-hardcoded materials) and latest in-dev from GitHub for Bliss works too now (but not the 2.0.4 version included, please go get the in-dev version)
    • Some hanging roots have planes rendered incorrectly, disable models pack or remove files as per instructions inside pack)
    • Interior model for Patrix Chests temporarily removed due to glitching surfaces
    • biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, hopefully Vanadium will be updated some time soon

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V71

    Updated Mods:

    • Fabric Loader 0.16.2 -> 0.16.5
    • BetterF3 11.0.1 -> 11.0.2
    • Cloth Config updated 15.0.13 -> 15.0.140
    • C2ME 0.3.0+alpha.0.143 -> 0.3.0+alpha.0.218
    • Debugify re-added to 1.21.1+1.0
    • EntityCulling re-added to 1.7.0
    • EMF 2.1.3 -> 2.2.6
    • ETF 6.1.3 -> 6.2.5
    • Fabric API 0.102.1 -> 0.105.0
    • Fabric Language Kotlin 1.12.0 -> 1.12.2
    • ImediatelyFast 1.2.20 -> 1.2.21
    • Indium REMOVED as Sodium/Iris added compat
    • Iris updated 1.7.3 -> 1.8.0-beta.4
    • Lithium 0.13.0 -> 0.13.1
    • Mod Menu 11.0.1 -> 11.0.2
    • ModernFix 5.19.0 -> 5.19.3
    • OptiGUI 2.3.0-beta.2 -> 2.3.0-beta.5
    • Puzzle 1.6.3 -> 2.0.1
    • Reese's Sodium Options 1.7.3 -> 1.8.0-beta.4
    • Sodium 0.5.11 -> 0.6.0-beta.2
    • Sodium Extra 0.5.7 -> 0.6.0-beta.3

    Shaders - adds & updates/tweaked settings

    • added Bloop by espen96
    • added Solas Shader by septonious
    • Included Photon GAMS (A fork of Gluon which is a fork of Photon) by OUdefie17

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • some shaders are not cutting out mossy overlay properly - use BSL, Shrimple, SoftVoxelsLite, Ushader, Photon, Photon GAMS* or Gluon* (*only available from GitHub, it's a fork of Photon still in dev. Also has fix for non-hardcoded materials) and latest in-dev from GitHub for Bliss works too now
    • Some hanging roots have planes rendered incorrectly, disable models pack or remove files as per instructions inside pack)
    • Interior model for Patrix Chests temporarily removed due to glitching surfaces
    • biome specific colour tints not working for block.properties, hoping to include Polytone code to RP to fix this soon

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V71

    NeoForge Mods:

    • BetterF3 v11.0.2
    • Cloth Config v 15.0.140
    • Continuity 3.0.0-beta.5 Fabric mod uses Sinytra Connector to work
    • Connector Extras v1.12.1
    • CullLeaves 3.4.0
    • Dynamic FPS 3.7.3
    • EMF 2.2.6
    • ETF 6.2.5
    • EntityCulling 1.7.0
    • Ferrite Core 7.0.0
    • Forgified Fabric API 0.104.0+2.0.14
    • Iris (NeoForge) 1.8.0-beta.5
    • MidnightLib 1.6.3 (rqd for CullLeaves)
    • ModernFix 5.19.3
    • ObsidianUI 0.2.7 (rqd for Ryonamic Lights)
    • Reese's Sodium Options 1.8.0-beta.4
    • Ryonamic Lights 0.2.11
    • Sinytra Connector 2.0.0-beta.3
    • Sodium 0.6.0-beta.2
    • Sodium Extra 0.6.0-beta.3
    • Zune 1.1.2 (zoom for Forge)
    • YetAontherConfigLib 3.5.0



    Shaders - adds & updates/tweaked settings

    • Updated BSL v8.2.09 to BSL Original v8.3
    • added Bloop by espen96
    • added Solas Shader by septonious

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • some shaders are not cutting out mossy overlay properly - use Shrimple, Photon or Gluon* (*only available from GitHub, it's a fork of Photon still in dev. Also has fix for non-hardcoded materials) and latest in-dev from GitHub for Bliss works too now
    • Some hanging roots have planes rendered incorrectly, disable models pack or remove files as per instructions inside pack)
    • Interior model for Patrix Chests temporarily removed due to glitching surfaces
    • biome specific colour tints not working for block.properties, hoping to include Polytone code to RP to fix this soon

    v0.1.2_beta for FORGE 1.20.1 (without Optifine) Packtrix1201.0.1.2_Forge_beta

    If Vanadium (colormatic replacement) does not work correctly, use my 'WoolFix' workaround (has been included)

    FORGE Loader updated to 47.3.7

    Mod updates only (Connector for 1.20.1 - a 1.21 update is coming)

    • AnimaticaReforged - remove this mod if you prefer correct material/shiny golems but you lose animated eyes
    • Sinytra Connector 1.0.0-beta.36 -> 1.0.0-beta.45
    • Connector Extras 1.9.3 -> 1.11.2
    • Cloth Config v10 API -> 11.1.118
    • Embeddium 0.3.4 -> 0.3.30
    • Embeddium Extra 0.5.4 build 116 -> 0.5.4.3 build 121
    • Entity Model Features 1.2.3 -> 2.2
    • Entity Texture Features 5.2.3 -> 6.2.1
    • Forgified Fabric 0.92.0+1.11.1 -> 0.92.2+1.11.8
    • Immediately Fast 1.2.10 -> 1.2.20
    • Lazurite -> removed - FFAPI included in Embeddium >= 0.3.2
    • Model Gap Fix 1.14 -> 1.15
    • ModernFix 5.13.0 -> 5.19.3
    • Oculus 1.6.15a -> 1.7.0 (still not equal to newer versions of Iris)
    • added Rubidium Dynamic Lights 1.6.0 (replaces LlambdynamicLights)
    • TexTrue's Embeddium Options -> removed, causes issues with Embeddium Extra
    • YetAnotherConfigLib 3.2.1 -> 3.5.0

    Shaders - updates to Shrimple, Complementary Unbound & Photon, settings tweaked to work with newer features (if your armour reflections are not working with CompUnbound, see GeckoLib fix on GitHub)

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    ###Recommended security update to 1.21.1###

    Updated Mods:

    • Fabric Loader 0.16.0 -> 0.16.2
    • Cloth Config updated 15.0.128 -> 15.0.130
    • C2ME 0.2.0+alpha.11.107 -> 0.3.0+alpha.0.143
    • Debugify TEMPORARILY REMOVED - awaiting update to 1.21.1
    • EntityCulling TEMPORARILY REMOVED - awaiting update to 1.21.1
    • EMF 2.1.2 -> 2.1.3
    • Fabric API 0.100.8 -> 0.102.1 (can now run as Indium updated)
    • Fabric Language Kotlin 1.11.0 -> 1.12.0
    • ImediatelyFast 1.2.18 -> 1.2.20
    • Indium 1.0.34 -> 1.0.35
    • Lithium 0.12.7 -> 0.13.0
    • OK Zoomer 9.2.0 -> 9.3.0

    Shaders - adds & updates/tweaked settings

    • Updated BSL v8.2.09 to BSL Original v8.3 (but left old one in case of issues).

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
    • some shaders are not cutting out mossy overlay properly - use Shrimple, Photon or Gluon* (*only available from GitHub, it's a fork of Photon still in dev. Also has fix for non-hardcoded materials)
    • Some hanging roots have planes rendered incorrectly, disable models pack or remove files as per instructions inside pack)
    • Chests & double chests may be rendered incorrectly (mainly chests above base layer of chests, all shaders), disable models pack or remove all chest .jem files inside Optifine/CEM folder in models pack)
    • biome specific colour tints not working for block.properties, hoping to include Polytone code to RP to fix this soon

    Fixed a potential crash on world creation/launch.

    Removed optional MoreMcmeta & Mcmeta Emissives mods as (if chosen to load optional files) was causing a crash with a duplication of a fabric.api file (corrupt) & reloaded Patrix resource pack V70

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:
    Potential crash with this version, update to fixed version Packtrix_v121_1.2.2_fabric instead

    Patrix Resource Pack updated to V70

    Updated Mods:

    • Fabric Loader 0.15.11 -> 0.16.0
    • Architectury updated 13.0.3 -> 13.0.6
    • Cloh Config updated 15.0.127 -> 15.0.128
    • C2ME 0.2.0+alpha.11.106 -> 0.2.0+alpha.11.107
    • Cubes Without Borders 2.1.0 -> 2.1.1
    • EntityCulling 1.6.4 -> 1.6.6
    • EMF 2.1.2 -> 2.1.3
    • Fabric API 0.100.4 -> 0.100.8
    • modernfix 5.18.4 -> 5.19.0
    • Placeholder API 2.4.0 -> 2.4.1
    • Reese's Sodium Options 1.7.2 -> 1.7.3
    • Zoomify replaced with OK Zoomer v9.2.0

    Shaders - adds & updates/tweaked settings

    • Photon has now been released on Modrinth, all downloads now add to Sixthsurge's total counts (non-metallic reflections needs tweaked by dev, Hardcoded reflections left ON to compensate)
    • Updated Complimentary Unbound to 5.2.2 and also RethinkingVoxels by Gri573 to r.01_beta5 - settings should give medium spec PC around 70fps, if frames are too low, use Complementary Unbound instead.
    • also included preset settings for SEUS GFME edit 1.16 that includes DH compatability, make sure you rename the file "SEUS PTGI HRR Test 2.1 GFME_DH_1.16.zip.txt" to match the GFME edit/patch created when following the ShaderLabs discord instructions

    • Updated Test Map to v70 that includes new mobs

    KNOWN ISSUES - trying to find long term solutions

    • with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, if you prefer to have normals/specular to the animation, disable animatica/MoreMcMeta (whichever you chose to use)
    • some shaders are not cutting out mossy overlay properly (this may also affect some hanging roots) - use Shrimple, Photon or Gluon* (*only available from GitHub, it's a fork of Photon still in dev. Also has fix for non-hardcoded materials)
    • biome specific colour tints not working for block.properties, hoping to include Polytone code to RP to fix this soon

    REMEMBER YOU WILL NEED JAVA 21 FOR THIS VERSION:

    Patrix Resource Pack updated to V69

    • added breeze rod
    • added mace
    • added wind charge
    • added ominous trial key
    • added ominous bottle
    • added armadillo scute
    • added flow/guster/scrape pottery sherd
    • added flow/guster banner pattern
    • added flow/guster shield pattern
    • added creator/creator(musicbox)/precipice music disc
    • changed trial key
    • changed flow banner pattern
      See Patrix resource pack v69 for other info


    Updated Mods:

    • EVERY MOD UPDATED FOR 1.21
    • Lambdynamic Lights removed, not yet updated

    Shaders -

    Some shaders are a little broken with this version, possibly changes to 1.21 or other mod updates that need fixing. Kappa shadows are reversed (can be temp fixed by turning off Penumbra shadows, looks equally wrong)

  • Photon still waiting for non-metallic reflections to be fixed by dev, Hardcoded reflections left ON to compensate - modders could use the Github fork Gluon which has now had these fixed

  • Updated Test Map to v69 that includes new blocks & items new wolf variants not yet done, vanilla models may look a bit odd for now

    Project members

    sasquott

    Owner

    patrixcraft

    Creator

    AluTheCrow

    Member

    Renko

    Member

    Details

    Licensed ARR
    Published 2 years ago
    Updated a month ago