[ FIXES ]
- Fixed missing Incubator recipe FOR REAL THIS TIME
 - Fixed missing KubeJS script
 - Fixed an EMI info page referencing a removed feature
 
[ MODRINTH ]
- Fixed completely incorrect file being exported... oops
 
[ CONTENT ]
- Properly removed Global Gamerules
 - Disabled Cull Leaves by default
 - Added Horseman
 
[ TWEAKS ]
- (Hopefully) made Lush Caves slightly rarer
 - Re-enabled Supplementaries Cartographer's Quills
 - Re-enabled Quark Pathfinder's Quills
 
[ BALANCE ]
- Cartographer's Quills are now a rare drop from any mob and can point to any overworld structure
 - Pathfinder's Quills are now findable in any instance of archaeology
 
[ COSMETIC ]
- Retextured Daub & Daub + timber frame blocks
 
[ FIXES ]
- Fixed duplicate instances of Emerald Tools in EMI
 - Fixed undone Incubator recipe
 - Fixed many recipes being visible in EMI if they require removed items
 - Removed Herobrine
 
[ CONTENT ]
- Added Cascades as a separate worldtype with the help of Dylly
 - Added an Aether dungeon upgrade datapack by sunsette
 - Added MANY new songs and discs with a datapack and several scripts by MuttDud
 - Added Packet Fixer
 - Added Pufferfish's Attributes
 - Added Mob AI Tweaks
 - Added In Control
 - Added Better Advancements
 - Updated Deep Aether
 - Replaced Configurable Death with Corpse Complex
 - Replaced Global Gamerules with Preferred Gamerules
 
[ TWEAKS ]
- Ported most old Achievements with a datapack by Hexuar
 - Turtles now spawn in Rivers & all Ocean variants (except frozen/cold oceans)
 - Wild Cabbage & Wild Beetroot now spawn in most biomes
 - Merged Skyroot Sticks with Regular Sticks
 - Completely overhauled Moderner Beta biome placement
 - Shifted more Crafttweaker script stuff to be data-driven instead
 - Merged several Voidscapes-related achievements
 - Stonecutter no longer insta-crafts when selecting an option
 - Reverted Void Pearl changes
 - Boat wood variants (except Rafts) have been merged to the singular "Boat" item
 - Knives have been merged into 3 tiers: Knife, Boning Knife, and Reinforced Knife
 - Entering a creative world no longer fills your hotbar
 - BetterEnd biomes no longer force skip currently playing music
 - Removed many more BetterEnd foliage types
 - Removed most (if not all) BetterEnd structures
 - Added default keybinds to skip/stop music playing
 
[ BALANCE ]
- Copper Armor pieces now add +0.5 mining speed
 - Emerald tools now have Efficiency 5 & entire set has buffed durability
 - Opal Armor now has the Vengeance enchantment from Allurement
 - Reinforced Knife (Iron Knife) now has 400 durability
 - Altar/Enchanter now requires Tungsten to craft
 - Incubator now requires Opal & Enchanted Gravitite to craft
 - Lunch Basket now requires Nether Planks to craft
 - Obsidian Armor can be obtained very rarely via pigman bartering & Bastion treasure chests
 - Pig Slayer can be obtained very rarely at Nether Fortress chests
 
[ COSMETIC ]
- Beta-fied new Deep Aether content
 - Disabled all "lush" sounding BetterEnd ambience tracks
 - Retextured a TON of stuff (both me & DrBruhMoments)
 - The Sawmill is now a full block
 - Tweaked colormaps of Swamp & Dark Forest
 - Husbandry & Adventure Achievement tabs have been merged with the 'Minecraft' tab
 - Completely reworked 'Minecraft' achievements tab, adding and removing many achievements
 - Added EMI tip for Unobtainable items
 - Removed many unnecessary EMI recipe tabs
 
[ EXPERIMENTAL ]
- Only 10% of durability is lost on items instead of 25%
 - Items can no longer break as a result of death durability loss
 - Only your mainhand, offhand, and armor are kept on death; hotbar is now dropped
 - Items in your inventory have a 25% chance of being kept
 
[ FIXES ]
- Fixed Aether dungeon eyes not properly spawning in their respective boss loot chest
 - Fixed Wild Cabbages, Wild Beetroot, & Sandy Shrubs not spawning
 - Fixed Turtles not spawning
 - Fixed Smooth Quartz taking on regular Quartz's textures
 - Fixed Opal tool & armor crafting recipes
 - Properly removed BetterEnd Amber & Ender Ore
 - Properly removed Upgrade Aquatic Beachgrass
 - Fixed Mossy Fired Cobblestone taking regular Cobblestone for its crafting recipe
 - Fix missing Driftwood Sawmill recipes
 - Potentially fixed inventory deletion upon death
 - Potentially fixed an issue with crashes upon creating a new world
 - Fixed Evil Whirlwinds not spawning in the Nether
 - Fix broken EMI tips
 - Fix logs other than oak not providing boats in Sawmills (due to new changes)
 - Fixed gamerule reset issue
 - Fixed dyable Leather gear being unable to be dyed (Fixed by DrBruhMoments)
 - Removed Herobrine
 
[ CONTENT ]
- No new content is coming in this patch; it's purely bugfixes
 - Removed Patchouli
 
[ TWEAKS ]
- Nerfed candle holder recipe (requires nuggets instead of ingots)
 - Nerfed glass trapdoor recipe (yields more trapdoors)
 - Removed Deep Aether's Afterburner
 - Sculk Eye can no longer be found in Ancient City chests and now drops directly from the Warden
 - Wraiths now have a small chance to drop Undead Souls
 - Regeneration Stones can no longer be found in loot chests and have been given a crafting recipe
 - Aether dungeon eyes now exclusively spawn in the reward chests (and have a 100% chance to do so)
 - Evil Whirlwinds now spawn naturally in the Nether
 - Driftwood Logs/Planks can now be crafted with any 8 logs/planks surrounding a water bucket
 - Removed BetterEnd's guidebook
 - Pre-1.14 Ocelot -> Cat behavior reverted via a datapack by co2__
 - Replace Quail meats with Chicken
 - Made Aether Berry Bushes & Crystal Leaves consistent with berry bushes
 - Cleaned KubeJS & Crafttweaker script organization slightly
 
[ BALANCE ]
- Nerfed Valkyrie Lance damage (8.0 -> 6.5)
 - Decreased rarity of Shipwrecks & Igloos (2x -> 1.25x)
 - Buffed Bomb & Blue Bomb (radius changed to 3.0 and 7.0 respectively, which also MASSIVELY increases damage)
 - Golden Carrots now give Absorption and Night Vision
 
[ COSMETIC ]
- Added several JEI Info tabs to a multitude of items
 - Redid item rarities on several items (mostly backporting 1.21 rarity changes)
 - Rebranded Quails to Chromatrices, proper Aether-themed chickens
 
[ EXPERIMENTAL ]
- Every Eye of the Void (excluding the ones coming from bosses & dungeons) now has a crafting recipe
 
[ FIXES ]
- Fixed Copper Knives having no recipe
 - Fixed Aerwhale Saddle recipe having Stratus Ingots
 - Fixed Stone Bricks for some reason having their mossy counterpart
 - Fixed Crank textures due to the updated Crank model
 - Fixed Smooth Quartz having borders
 - Disabled Foliage Creepers tweak from Forgery (was not meant to be enabled)
 - Fixed Faucet textures due to the updated Faucet model (courtesy of DrBruhMoments)
 - Fixed Globe not properly having a recipe
 - Properly removed BetterEnd furniture types
 - Fixed Bismuth and Opal trim materials not working
 - Made Quark forgotten hats repairable
 - Removed Herobrine
 
[ CONTENT ]
- New blocksets: Fired Cobblestone, Mossy Fired Cobblestone, Fired Bricks, and Fired Fieldstone!
 - Added Clayworks
 - Added Pet Cemetery
 - Added Incubation
 - Added Buzzier Bees
 - Added KubeJS Delight
 - Added Forgery
 - Updated Nostalgic Tweaks
 - Updated Supplementaries
 - Removed Easy Anvils
 
[ TWEAKS ]
- Void Portal Frames & Bells now have a recipe
 - Made some BetterEnd foliage more sparse
 - Bark no longer drops from Cruderoot Wood (to prevent infinite bark due to a bug)
 - Merged Golden Days [remi. edition] and Programmer Art [remi. edition] into Reminiscence Resources - Credits for every texture are in a .txt file inside of the .zip and on the mod page
 - Made Phygs drop extra feathers & ham when killed by a knife
 - Made Flying Cows drop extra feathers & leather when killed by a knife
 - Armor trims have been made cheaper (courtesy of Snek)
 - Globes now have a crafting recipe (courtesy of Snek)
 - Rebrand a few INMIS backpacks - Withered Backpack -> Forged Backpack, and has the same recipe as the OG Blazing Backpack - Blazing Backpack -> Mystical Backpack, and now requires Zanite and Gravitite - Bejeweled Backpack now requires Emerald in place of Zanite to account for these changes
 - Ravagers and Vexes completely rebranded to be Void-themed mobs - Ravager -> Beast. They now spawn rarely in a few Voidscapes biomes. - Vex -> Mindweaver. They now spawn uncommonly in a few Voidscapes biomes.
 - Made some changes to the default preset
 - Goats now spawn in Savannas and Beta Savannas & now drop mutton
 - Camels now spawn in Deserts
 - Ruined Portals & Blossom Trees are now slightly rarer
 - Backpacks can now be stored in the back trinket slot & can no longer be placed in the chestplate slot
 - Trail Ruins are now more common
 - Disabled Aether Moa Skins button on pause menu & Aether tips (Tips will be reintroduced in a different way)
 
[ BALANCE ]
- Nerfed Thrasher spawn weight & they are no longer able to spawn during the day
 - Nerfed Zephyr spawn weight
 - Every knife now deals extra damage to an enemy's back
 - Leather pants now have swift sneak & feather falling by default
 - Potions/Water Bottles of all types now stack to 4
 - Tungsten Armor no longer has knockback resistance
 - Obsidian Armor now has +2 knockback resistance on all pieces
 - 1 Charm slot and 1 Ring slot has been removed
 - Warden health reduced to 200
 - Polar Bears are now cracked out of their mind
 
[ COSMETIC ]
- Renamed End-related items that I forgot to rename lmao
 - Renamed ‘Sugar Cane Block’ to ‘Reed Block’
 - Tweaked Quark EMI descriptions to no longer mention XP & give accurate info
 - Squids now have variants
 - Void Sludges retextured
 - Renamed 'Phantom Membrane' to 'Phantasmic Membrane' (it will now be dropped by multiple enemies)
 - Renamed 'Thrasher Tooth' to 'Serrated Tooth' (it will now be dropped by multiple enemies)
 - Saw and Stonecutter hitbox outline are now full blocks
 - Added new variants for zombies, skeletons, ghasts, drowned, & blazes
 - Food items now have tooltips to properly distinguish what type of food they are
 - Achievements now have toasts once again
 
[ EXPERIMENTAL ]
- Version text on top left now says 'Reminiscence 1.4.1'
 - Removed The Aether's book of lore - For consistency with other dimensions
 
[ FIXES ]
- Version number on window and title screen now properly says '1.4.1' instead of '1.3.2'
 - Fixed Supplementaries rope showing up in loottables
 - Fixed Quark Stonelings spawning (they were not supposed to)
 - Fixed missing leaf breaking textures (fixed by DrBruhMoments)
 - Fixed Ocean Monuments not spawning
 - Fixed inconsistent food stacking
 - Material tier enchants now extend to their knives (gold knives now have silk touch, for example)
 - Fixed many tools not being able to be repaired with the Alter (courtesy of Snek)
 - Fixed illegal JEI recipe
 - Fixed Nether & Voidscapes not having fog
 - Removed Herobrine
 
[ CONTENT ]
- Re-Added Enchantment Specifier, a mod specifically made for the modpack, by the g.o.a.t Roxxane
 - Added Upgrade Aquatic - Added Blueprint
 - Added Quark - Added Zeta
 - Updated Farmer's Delight
 - Added Configurable Death
 - Added Mini-Boss Boss Bar
 - Added Let Me Despawn
 - Added Block Swap
 - Added Backported Wolves
 
[ TWEAKS ]
- Disabled e4mc by default
 - Disabled controllable by default
 - Disabled Oculus by default
 - Innate tool enchantments are now handled by Enchantment Specifier as opposed to Crafttweaker
 - Anvils are now cheaper to make (ingots & nuggets instead of blocks & ingots)
 - Reduced frequency of some types of BetterEnd foliage
 - Farmer's Delight wild crop spawns are more accurate to the original mod (tomatos in deserts, for example)
 - Gave Turtle Shells native Aqua Affinity
 - Gave Tridents native Loyalty & Impaling
 - Reduced Zephyr spawnrate in the Aether
 - Blazing Backpacks now require Quartz instead of Magma Blocks
 - Endless Backpacks now require Titanium & Opal instead of Endstone & a Dragon Head
 - Many previously unrepair-able Aether utilities are now repairable
 - Disc Fragments removed; Disc Fragments in ancient city loottables now replaced with the actual music disc
 - Upgrade Aquatic's River Saplings & Quark's Glow Shrooms placed in Mineshaft loottables - This was done for people who want the new content but don't want to switch worlds
 - The Pharaoh is no longer a part of YUNG's Desert Temples
 - Trims now require Emeralds instead of Diamonds to duplicate
 - Completely removed several foliage types from BetterEnd
 - Datapacks from Paxi merged to KubeJS's data folder
 - Many Crafttweaker recipe changes have been transformed to datapack form and have been merged to KubeJS's data folder.
 - HOPEFULLY made Badlands and Jungles spawn less often
 - Tweaked Safe recipe
 - Gloves no longer required for Aether armor set bonuses
 - Aether has a regular daylight cycle even before defeating the Sun Spirit
 - New Lodestone recipe backported
 - Tree Bark can be obtained by stripping logs (courtesy of a script by cobytes)
 - Halved Hammer of Kingbdogz ability cooldown
 - Removed BetterEnd lanterns
 - Removed BetterEnd flower pots
 - Removed BetterEnd Chandeliers
 - New death system [EXPERIMENTAL]: - Armor & hotbar are kept on death, while inventory and trinkets are lost - Armor & tools take a significant hit to their durability on death
 - Aether no longer nerfs overworld tools [EXPERIMENTAL]
 
[ COSMETIC ]
- Beta-fied Upgrade Aquatic
 - Beta-fied Quark
 - Beta-fied a majority of BetterEnd textures
 - Every instance of 'End' or 'Ender' renamed to 'Void' or any variation of it for the End rebrand
 - Aether Bosses no longer have randomized names
 - Added Alex-variant Zombies, assets courtesy of Moon
 - Added an optional texture pack which makes Aether tools and weapons consistent with overworld tools, assets courtesy of Tomo
 - Zombies have yet another rare variant
 - Creepers now have rare variants
 - Valkyries completely retextured to be less human-looking
 - Completely restored old Stonecutter
 - Gave Pigmen texture variants
 - Fixed oversight with some Aether tools not having tooltips
 - Wolf variants from 1.20.5+ backported
 
[ FIXES ]
- ANY instance of tools which are wrongly enchanted are now fixed, courtesy of Enchantment Specifier
 - Fixed Emerald armor and toolset using Skyjade rather than Emeralds
 - Fixed Flax generation
 - Fixed Aether Grass displaying a missing texture when snowy
 - Fixed "hidden in the depths" achievement being unobtainable
 - Fixed Rotten Flesh, Pufferfish, and Poisonous Potatoes not giving poison upon consumption
 - Properly removed Mansions and Outposts like I should've way too long ago
 - Fixed items disappearing from Gilded Backpacks when they get upgraded to Bejeweled Backpacks
 - Removed more instances of tHE FUCKING SHIELD HOLY SHIT WHY WON'T IT JUST DIE!?!?!?!?
 
Removed Herobrine
[ CONTENT ]
- Added Enchantment Specifier, a mod specifically made for the modpack, by the g.o.a.t Roxxane
 - New completely original blockset: Fieldstone!
 - Removed Redirector
 - Added Fast Minecarts
 - Added FastBoot
 - Added Spyglass Improvements
 - Replaced Canary with Radium Reforged
 - Added Respawning Animals
 - Added Neurina - Ticking Entity Fixer
 - Downgraded Forge version from 47.3.5 to 47.3.0
 
[ TWEAKS ]
- Made stack sizes of placeable food items (such as pies) 1, for consistency
 - Made stack size of pie crust 8
 - Removed Endstone Smelter recipe
 - Removed BetterEnd furnaces
 - Re-enabled some missed crate recipes
 - End Cities are now properly removed
 - End Villages and Eternal Portals no longer generate
 - Candy now stacks to 8
 - Poisonous Potatoes & Pufferfish now give 0 hearts upon eating
 - Removed BetterEnd plank walls
 - Removed Deep Aether log walls
 - Removed the ability to combine tools in the crafting grid to repair them (due to enchants vanishing)
 - Moved offhand slot to the bottom left in the survival inventory UI by default
 - Gold tools are now at Iron's mining level; they can now mine diamonds
 - Enabled old animal spawning logic in the Nostalgic Tweaks config
 - Moved KubeJS-made items to their respective categories in creative tabs
 - Removed many unobtainable items from creative tabs (such as enchanted books)
 - Merged many modded items into their respective vanilla creative tabs
 - Replaced Nostalgic Tweaks' old animal spawning logic with the Respawning Animals mod
 
[ COSMETIC ]
- Beta-fied a few BetterEnd textures
 - Removed shading from Bismuth Ore
 - Changed Window name to Reminiscence 1.3.2
 - Gave Tungsten tools their proper tooltips (I forgot lmao)
 - Title screen now displays 'Reminiscence' by default
 - Zombie Pigmen now have randomized textures
 - Magma Cubes now have randomized textures
 - Endermen now have randomized textures
 - Chickens now have randomized textures
 - Ghasts now have randomized textures
 - Several retextures courtesy of the g.o.a.t DrBruhMoments
 - Removed offhand inventory UI texture for consistency
 - "Sprint" keybind now says "Swim" instead
 - In light of there being more wood types than oak, all log tops are once again consistent (with a resource pack for inconsistent top logs for those who still prefer it)
 - Endermen now make their modern-day sounds
 - Replaced the all-dirt menu background with a gradent of blocks going from dirt, to stone, to deepslate, to bedrock, to nether blocks. This will be in a resource pack; players may turn this off if they don't like it
 - Removed the 'Please use programmer art' aspect of the Golden Days resource pack
 
[ FIXES ]
- 
Fixed Opal toolset recipes
 - 
Yet again disabled the ability to eat Ambrosium shards... because for some reason the Aether re-enabled it
 - 
Fixed Aether Emerald smelting down to Skyjade
 - 
Fixed End crash
 - 
Fixed MORE instances of unobtainable items showing up... ugh
 - 
Removed tungsten-to-raw-tungsten recipe
 - 
Removed several odd unobtainable items showing up in JEI recipes (such as material coins... why does Libraryferret even have those???)
 - 
Made BetterEnd armor sets trimmable
 - 
Fixed Cog Block texture bug
 - 
Removed Herobrine
 
[ CONTENT ]
- Added Joy of Painting
 
[ TWEAKS ]
- Emeralds are now uncommonly present in Aether chests
 - Emeralds are now more rare in Desert Temples and Jungle Temples
 - Joy of Painting textures have been slightly tweaked
 
[ FIXES ]
- 
Fixed Stratus Ingots, Skyjade, and Stratus Smithing Templates from appearing in loot chests
 - 
Removed Herobrine
 
[ CONTENT ]
- Added Sawmill
 - Added Deep Aether
 - Added Chalk
 
[ TWEAKS ]
- Skeletons now have a few randomized textures
 - Spiders now have a few randomized textures
 - Slimes now have a few randomized textures
 - Tweaked Raw Bismuth's texture
 - Tweaked Phantom Membrane's texture
 - Retextured Sawmill to fit Beta aesthetic
 - Farmer's Delight food crates have been retextured and now once again exist
 - Tweaked any texture involving Cabbage
 - Desert Pyramids no longer give Mining Fatigue when you are near them
 - All structures are on average more common (2x spread -> 1.5x spread)
 - Tweaked Daub textures
 - Apples & White Apples now both stack to 8 and heal half a heart each
 - All raw foods now heal only half a heart except for raw fish-related foods, which heal one heart
 - Cull Leaves is now by default disabled
 - Block hitting is now disabled
 - All (hopefully) Deep Aether textures have been retextured to fit Beta aesthetic
 - Tweaked Onion growth stage textures
 - Buried Treasure now spawns in the Desert
 - SEVERAL inconsistencies with textures (done by the GOAT DrBruhMoments)
 - Difficulty descriptions no longer mention hunger
 - Darkened Bamboo textures (can be accessed via resource pack)
 
[ FIXES ]
- 
Gamerules are no longer carried over between worlds
 - 
Shields no longer spawn in Nether Fortress item frames
 - 
Shields no longer spawn in Desert Temple item frames
 - 
Fixed uncapitalized 'A' in 'Copper Horse Armor'
 - 
Fixed Buried Treasure Maps not displaying any 'X'.
 - 
Fixed XP Bottles showing up in Ancient Cities.
 - 
Removed Herobrine
 
[ CONTENT ]
- Removed Collective
 - Removed Polytone
 - Added E4MC
 - Added Controllable
 
[ TWEAKS ]
- Both Gummy Swets now stack to 1
 - White Apples now stack to 1
 - Mushroom Stew slightly nerfed
 - Both Aether Berry types now stack to 8
 - Gingerbread Men now stack to 8 and heal half a heart each
 - Candy Canes now stack to 8 and heal half a heart each
 - Healing Stones now stack to 2
 - Sheep now only give one wool when punched
 - Changed Skyroot Boat model and items for consistency
 - Speaker Blocks now require Zanite instead of Emerald
 - Tweaked Opal texture
 - Crap-ified Stuffed Pumpkin texture (block)
 - Made Aether dungeons a tad bit more common
 - Made the item sprite for the Skyroot Bed 2D
 - Copper from ore has been tweaked to only drop 1 Raw Copper to be consistent with the rest of the ores
 - Fixed... VERY weird lighting issues for some players
 - Zombies now have a few randomized textures
 - Creepers now have a few randomized textures
 - Further crap-ified Farmer's Delight cabinets
 
[ FIXES ]
- 
Fixed only unstackables being allowed in backpacks - This shouldn't have been an issue in the first place but hoooly hell I've got the reading comprehension of a Ford Focus
 - 
Fixed a crash in the End
 - 
Fixed Copper swords not being able to block
 - 
Fixed Copper Pickaxes not being able to damage the Slider boss
 - 
Removed Herobrine
 
[ CONTENT ]
- Removed Bad Optimizations
 - Downgraded Polytone
 - Removed Load My Resources
 - Removed Disable New World Creation Screen
 - Updated Nostalgic Tweaks
 
[ TWEAKS ]
- Cleaned up how resource packs are handled behind the scenes (by transferring everything from Load My Resources to Paxi)
 - Tweaked world gen - Beta biomes are now more common - The more boring vanilla biomes (such as the plains) are rarer - Flower forests are back
 - Graphics now look one million times more like Beta
 - XP no longer has any sounds at all
 - Gave several tools and armor tooltips to properly define their niches
 - Nightmares have been ported - Sleeping in a bed without a proper light source will cause a mob to spawn on top of you, just like in Beta
 - Nerfed Backpacks - Stack size on backpacks all-around reduced - Withered Backpack now requires a Blazing Backpack
 - Disabled Supplementaries cave urns - Caused an issue listed below
 - Made all unobtainable End Remastered eyes obtainable - Reworked Undead Eye recipe - Rebranded Corrupted & Magical Eye, then added them to proper loottables
 - Netherite Upgrade Templates no longer appear in loottables
 - Retextured all End Remastered eyes to look more Beta-esque
 - Removed all unobtainable Achievements and reordered the remaining Achievements to compensate
 - Shields can no longer spawn in Stronghold item frames
 - Quivers can now spawn in Skeleton Dungeon chests
 - [Redacted Mod] Pedestals no longer exist
 - Removed several JEI/EMI categories which no longer serve a purpose
 - Tridents can now be found in fishing loot
 
[ FIXES ]
- 
Downgraded Golden Days Base to Golden Days Alpha - This does not apply to the original texture pack used for Reminiscence; it was initially installed for Alpha textures in case people want them, but for some odd reason it was the Beta version
 - 
Fixed presets that utilize any form of classic world generation crashing
 - 
Fixed Freeze-able Accessories tab in EMI crashing the game
 - 
Fixed the Nether crashing on servers
 - 
Fixed dumb lighting
 - 
Fixed Crossbow texture reverting to the original when loaded with an arrow
 - 
Fixed Enderman Head item not using a 2D model
 - 
Removed Herobrine
 
MAKE A BACKUP OF ANY WORLD BEFORE UPDATING NO MATTER HOW SAFE THE UPDATE IS!!!
CONTENT
- Added Server Core
 - Added Bring Back Bedrock
 - Added ETF
 - Added EMF
 - Added Noisium
 - Added Smooth Boot
 - Added BadOptimizations
 - Added Polytone
 
TWEAKS
- Ambrosium Shards can no longer be eaten
 - Tungsten gloves now have a recipie
 - Tungsten gloves's texture is now consistent from the other gloves
 - Tomato Sauce now stacks from 64 -> 8 and heals only half a heart
 - Shields can no longer be found in any loottable
 - Candy now stacks to 16, the most that any food item can stack - Eating too much at a time can have gross consequences
 - Removed those weird box-like lines that pop up on certain items
 - Removed DoesPotatoTick - It causes MANY issues with entities that are far away
 - Removed enchanted items from modded loottables such as YUNG's structure mods
 - Removed vanilla tools and armor from loot tables - Will be reintroduced with proper enchants
 - Fixed alternate water color in biomes; it is now once again blue all-around
 - Nerfed Farmer's Delight Skillet damage to 4 - The knockback will be kept though. Have fun
 - Supplementaries Sign Post has been removed
 
FIXES
- Fixed Nostalgic Tweaks config options not carrying over to servers (Hopefully)
 - Fixed Farmer's Delight crops not spawning in the wild
 - Fixed Bedrock Layer not spawning
 - Fixed Cow Texture
 - Fixed End Portal Frame texture switching to the original texture when there's an Eye of Ender placed in it (courtesy of cjaawesome)
 - Fixed Chest Boat Model
 - Fixed EMI not hiding what I explicitly told it to hide in the last patch smh
 
Safe for old worlds? - Yes. Hopefully.
MAKE A BACKUP OF ANY WORLD BEFORE UPDATING NO MATTER HOW SAFE THE UPDATE IS!!!
1.0.0
- Uploaded to Modrinth.
 
MODERATION
- Removed all mods/resource packs going against Modrinth terms.
 


