The Pixelmon Modpack 9.3.7

Changelog

"1.21.1 (9.3.7)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
  • The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run.
  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.
  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.

Additions

  • The Pokédex has been completely reworked:

    • A new Pokédex tab has been added to the survival inventory.
    • Shiny Dex and Mega Dex tracking are now available.
    • Pokédex progress is now stored in its own file, no longer tied to the player's party data.
    • The "ismega" spec can now be used to check for Mega Evolved Pokémon.
  • New commands have been added to streamline NPC creation:

    • /npc spawn <preset> [position] spawns an NPC with the specified preset at the given position.
    • /npc spawnlinked <preset> [position] spawns a linked NPC with the specified preset at the given position.
    • These commands support both built-in and datapack NPC presets.
  • The /setraid command now supports specifying a loot table.

  • A new infuser recipe has been added for Perilous Soup.

  • The NPC Editor now supports setting battle rules, AI mode, and toggles for Mega Evolution and Dynamax with the start battle interaction result.

Changes

  • Bewear and Stufful have been remodelled.

  • Villager NPCs now properly stroll through villages as intended.

  • Multiple NPC presets can be specified for villager spawn replacements.

  • Palettes now support tags, and a "shiny" tag has been added to all Shiny Pokemon. Please check your datapacks!

  • 22810 The Blank Plate has been added to the creative menu.

  • 22783 Eggs obtained via breeding will now hatch at a random size, rather than an average of the parents.

Fixes

  • 22826 Battles started under the "Anything Goes" ruleset may now be forfited or escaped as intended.

  • 22818 22803 22804 Move learning and post-battle dialogues no longer conflict, now Pokémon that evolve and are meant to learn a new move during NPC battles will now do so immediately, instead of waiting for the next battle.

  • 22792 Type-based lure items now correctly boost the spawn rates of matching Pokémon types as intended.

  • 22709 Dynamax cloud and lightning effects now display correctly around Dynamaxed Pokémon.

  • Wormhole rendering has been improved.

  • Smeargle will now correctly hatch with Sketch via breeding.

  • 22714 Gym signs can now be placed correctly and are restored to the Creative Menu and JEI. Placing a gym sign now works as intended instead of turning it into a Jungle Sign.

  • The boss, Dynamax, and evolution shaders have been toned down to be less overpowering, and evolved Pokémon now display properly instead of appearing only as the shader effect.

  • Pokémon models on the raid start screen are now fully animated.

  • 22744 Labels above Pokémon statues now render correctly again, with added support for colored text.

  • NPCs no longer stand still after leaving and rejoining a world.

  • Cosmog and Cosmoem now appear at the correct height in the world, with updated animations positioning them closer to the ground.

  • Nihilego's model and textures have been updated to render transparency correctly.

  • 22839 Transparent Pokémon models rendering has been improved.

  • Castform forms now display proper transparency on their outer layers.

  • The flames of Litwick, Lampent, and Chandelure are now transparent.

  • Vikavolt's wings, Snom's outer ice layer, and the tip of Dragapult's tail all render with correct transparency effects.

  • Butterfree now stands correctly and no longer floats mid-air.

  • 22791 Glimmet's face is now visible.

  • Iron Crown's emissive textures have been added for both normal and shiny forms.

  • Minior's animations have been recreated for both Core and Meteor forms, and it no longer clips through the ground.

  • Treecko's model has been smoothed out and no longer appears blocky or clips into the ground.

  • Sceptile no longer clips into the ground.

  • Steelix's head no longer displays miscoloured pixels.

  • Unnecessary syncing of server-sided registries for interaction conditions, event types, and results has been removed, allowing servers to add their own without issues.

  • Custom menu buttons will now respect the debug reload hotkey.

  • Fixed an exploit related to Shopkeepers.

  • Type icons for dual-type Pokémon no longer overlap on the move learning screen.

  • 22761 Buttons in the pause menu that conflict with Pixelmon-specific buttons will no longer conflict with extra buttons.

  • Fixed a crash when placing the incense burner.

  • Reduced the scope of a mixin to improve mod compatibility, fixing crashes when running alongside The Aether mod.

Battle

  • 22828 NPC Trainers' Pokémon are now fully healed before each battle begins.

  • Pokémon captured from raids now appear at 1 HP instead of fainted.

  • 22787 Petal Dance, Outrage, Raging Fury, and Thrash now only confuse the user if the move fails or misses on the final turn.

  • 22687 Smack Down now only grounds airborne Pokémon and does not incorrectly ground already-grounded targets, those under Ingrain, or those holding an Iron Ball.

  • 22687 Smack Down no longer grounds Pokémon in the semi-invulnerable state of Fly, Bounce, or Sky Drop, and properly removes Magnet Rise and Telekinesis effects.

  • 22687 Magnet Rise and Telekinesis now fail when used on a Pokémon grounded by Smack Down, and Air Balloon will not apply under the effect of Smack Down.

  • 22687 Pokémon that gain levitation after being hit by Smack Down correctly regain their immunity to Ground-type moves.

  • 22687 Multi-turn move status for Fly and Bounce is now handled correctly after being hit by Smack Down, preventing animation and move glitches.

  • Strength Sap now correctly restores HP even when items like the Clear Amulet prevent the target's Attack from being lowered.

  • Mirror Armor no longer reflects stat changes from Parting Shot if the user is holding a Clear Amulet.

  • 22478 Revival Blessing, Hyperspace Fury and Dark Void can no longer be sketched.

  • 22738 Raid drops now correctly include both star level and Pokémon type-based loot.

  • Battles now display the Snow weather effect if the combatants are fighting in snow.

  • Battle weather will now update dynamically to match changes in Overworld weather conditions.

  • Fixed Sunny weather persisting indefinitely when created from Overworld weather; battle weather now ends if the time of day or Overworld weather changes.

  • Sunny weather will no longer appear in deserts and arid biomes during Overworld rain; previously, this only happened during thunderstorms.

  • 22821 Fixed Synchronize's out-of-battle effect so that it now works whenever the Pokémon with Synchronize is first in your party, regardless of whether it enters battle.

  • Targeting arrows now appear correctly over every Pokémon's icon during Horde Battles when hovering over moves that hit all opponents.

Datapack

  • Added PokeDex datapackability
    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/pokedex
    • This allows you to add new types of PokeDex that will record entries separetely from the other pokedexes
    • Each pokedex should have a distinct set of colours, and name, so that it is easily identified in the UI
    • Defaults:
      • National Dex
      • Shiny Dex
      • Mega Dex
  • Added PokeDexTrigger datapackability
    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/trigger
    • This allows you to modify how a pokedex entry is updated for the player
    • Each PokeDex trigger can update the state of a Pokemon (SEEN, CAUGHT)
      • When triggered it will also increase the seen/caught count of the Pokemon in the player's dex
    • Defaults:
      • pixelmon:battle_start
      • pixelmon:mega_evolve
      • pixelmon:mega_evolve_seen
      • pixelmon:outside_battle_capture
      • pixelmon:receive_pokemon
      • pixelmon:switch_pokemon
      • pixelmon:trade_pokemon
      • pixelmon:poke_give
  • Added Region datapackability
    • These can be added/found in data/<namespace>/pixelmon/pokemon/pokedex/region
    • These are display elements for the PokeDex tab
    • Each region should have identifiable "starters" so make it distinct from the other regions
    • Defaults:
      • pixelmon:alola
      • pixelmon:galar
      • pixelmon:hoenn
      • pixelmon:johto
      • pixelmon:kalos
      • pixelmon:kanto
      • pixelmon:paldea
      • pixelmon:sinnoh
      • pixelmon:unova

Developer

  • Removed PlayerPartyStorage#pokedex
    • The pokedex is no longer stored inside the Player's party
  • Added Player#getPokedex and Player#getPokedexNow
    • This is now how the pokedex should be accessed
    • You can additionally access it through the PokeDexStorageProxy but it is recommended to access it through the player object
  • Added PokeDexStorageManager, PokeDexSaveScheduler, and PokeDexStorageSaveAdapter
    • In-line with the other storage managers, save schedulers, and save adapters these can be swapped out using the PixelmonInitEvent
  • Added Player#getCurrentBattle
    • This is a cleaner way of getting the current battle the player is in
    • It is simply a proxy for BattleRegistry#getBattle
  • Added DayCareRequirement#getIcon returning a List of ItemStack
    • This is so that they can be nicely displayed in the Pokemon's pokedex entry page
  • Added SwitchPokemonEvent
    • Called when a player switches a Pokemon in battle
  • Added ReceivePokemonEvent
    • Called when a player is given a Pokemon through their party
  • Removed PokedexOpenEvent
    • Given the PokeDex is now inside the player's inventory there is no relevant point at which this event would be called
  • Added DexData, and StoredPokedex abstract pokedex storage classes
    • This allows them to be extended to allow for more creative PokeDexes, such as a "group pokedex"
  • Added PokemonProvider interface
    • This interface is required on both the client and the server
    • It provides a list of Pokemon based on a datapack entry
  • Added PokemonPredicate interface
    • This interface is not required on both the client and the server
    • This is used for filtering entries to make sure they are correct for the given PokeDex
  • Moved the PokedexEvent to the pokedex package
    • Added pokedex type to the event
  • Added PokedexRecordEvent
    • This is fired when a player captures a Pokemon and it is the largest/smallest Pokemon they've ever captured
  • Closing a Dialogue via API will now properly call closeConsumer
  • SynchronizeNatureEvent and related ability methods have been updated to use the Pokémon object directly for the user of Synchronize.

Files

The Pixelmon Modpack 9.3.7.mrpack(36.67 MiB) Primary Download

Project members

Pixelmon

Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 hours ago