Zombie Invade 100 Days

Zombie Invade 100 Days

Modpack

僵尸入侵 100 天(高版本惊变重制)—— Same as Forge Labs 100 Days Zombie Apocalypse in new Minecraft

Client and server ChallengingCombatMultiplayer

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Zombie Invade 100 Days v2.2

Changelog

2025.8.4

  • 修复服务端无法启动的问题 (Fix server starting)

CN

  • 添加闪烁标语
  • 修改游戏窗口图标
  • 修复第 1 天显示 Day 2
  • 修复 100 天后天数跳数
  • 血月由平均 10 天改为逐渐提高频率,并在第 95~100 天一定发生
  • 平滑淡入淡出血月红色晕影
  • 现在血月期间月亮会变红
  • 更新枪械模组(新枪械、配件和自动换弹)
  • 添加枪械附魔
  • 修改村民交易和荒野手册以适配新内容
  • 添加和补充部分缺失的汉化
  • 更新和修改一些模组
  • 核心模组僵尸游戏改为终焉之日(整合包适配版)
  • 你所期待的全新入侵进化机制(共 100 天)
    • 10 觉醒进化:僵尸意识开始觉醒,隔墙有耳(透视目标),并开始获得属性加强
    • 20 基础进化:互相跟随,成群结队,皮革装备
    • 30 技巧进化:持盾,爬梯子,铁装备
    • 40 远程进化:使用弓箭,抛投三叉戟,金装备
    • 50 敏捷进化:来回跳跃以便接近玩家,钻石装备
    • 60 搭建进化:放置方块
    • 70 下界进化:使用末影珍珠,免疫营火、岩浆块、熔岩,下界合金装备
    • 80 挖掘进化:破坏方块,无法被困住
    • 90 终极进化:使用TNT,骑幻翼,自爆

EN

  • Add splash texts
  • Modify game window icon
  • Fix Day 1 being displayed as Day 2
  • Fix day count splashing after Day 100
  • Blood Moon: Change from an average occurrence every 10 days to gradually increasing frequency, with a guaranteed occurrence between Days 95~100
  • Smooth the fade-in and fade-out of the Blood Moon's red vignette effect
  • The moon now turns red during Blood Moons
  • Update TaCZ (new guns, attachments, and automatic reloading)
  • Add gun enchantments
  • Adjust villager trades and the Wilderness Guide to adaptive new content
  • Change core mod "Zombie Game" to "End of Days" (modpack-adapted version)
  • The highly anticipated new evolution mechanism:
    • Day 10 Awakening Evolution: Zombies develop rudimentary consciousness, target detection through walls, and start evolution
    • Day 20 Basic Evolution: They follow each other in groups and wear leather armor
    • Day 30 Skill Evolution: They use shields, climb ladders, and wear iron armor
    • Day 40 Ranged Evolution: They wield bows, throw tridents, and wear golden armor
    • Day 50 Agility Evolution: They jump back and forth to close in on players and wear diamond armor
    • Day 60 Construction Evolution: They place blocks
    • Day 70 Nether Evolution: They use ender pearls, gain immunity to campfires, magma blocks, and lava, and wear netherite armor
    • Day 80 Digging Evolution: They break blocks and can no longer be trapped
    • Day 90 Ultimate Evolution: They use TNT, ride phantoms, and self-destruct

Dependencies

BadMobs-1.20.1-19.0.4.jarAdded via overrides
ToastControl-1.20.1-8.0.3.jarAdded via overrides
inventoryhud.forge.1.20.1-3.4.26.jarAdded via overrides
ZI100D_补充汉化_t250711.zipAdded via overrides
tradeuses-1.2.4-1.20.x-FORGE.jarAdded via overrides
framework-forge-1.20.1-0.7.15.jarAdded via overrides
Placebo-1.20.1-8.6.3.jarAdded via overrides
lanserverproperties-1.11.1-forge.jarAdded via overrides
citresewn-1.20.1-5.jarAdded via overrides
chunksfadein-1.0.7-1.20.1.jarAdded via overrides
oreexcavation-1.13.170.jarAdded via overrides
numismatic-overhaul-0.2.17+1.20.jarAdded via overrides
PresenceFootsteps-1.20.1-1.9.1-beta.1.jarAdded via overrides
endofdays-2.5.2.8.8-ZI100D-2.2-Beta.jarAdded via overrides
0World2Create-Universal-1.19-1.20.X-1.0.0.jarAdded via overrides
catalogue-forge-1.20.1-1.8.0.jarAdded via overrides

Files

Zombie Invade 100 Days 2.2.mrpack(27.8 MiB) Primary Download
Zombie Invade 100 Days 2.2 [server].zip(142.63 MiB) Download

Project members

FlameFire

Member

Details

Licensed ARR
Published a year ago
Updated a month ago