Changelog
This update introduces an automatic server shutdown feature that stops your backend server when no players are online.
Changes:
- Added ability to have servers automatically stop after a specified delay when no players are online (if a STOP command is available).
- Local commands now output the exit code and standard output of a local command execution, making it easier to debug and correct errors.
- Added new config setting
autoShutdownDelay
toconfig.toml
to control the delay before automatic shutdown.
Bug Fix:
- Fixed an issue where players received server status messages upon first joining if the backend server needed to be started. Now, players will no longer receive these messages when initially connecting.
- Fixed message delays causing players to timeout while connecting even though server has started successfully.
Files
AutoServer-velocity-1.5.0.jar(392.21 KiB) Primary Download