BlockParticles

BlockParticles

Plugin

Sick of boring blocks? Today's the day that changes, Add particles to your blocks now!

Server AdventureDecoration

11.4k downloads
15 followers
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Changes:

  • Updated default config.yml to use HeadDatabaseAPI head ids. /hdb search <head> when the plugin is installed.
    • We no longer support the old way of getting ids. (they might still work, so migrate when you can)
  heads:
    plants:
      #Tomato
      - '1130'
      #Mango
      - '32596'
      #Cherry
      - '31879'
      #Melon
      - '20577'
      #Mushroom
      - '21906'
      #Orange
      - '59223'
      #Golden Apple
      - '79863'
  • Properly cancel all active particles on reload, and clean up our garbage.

Fixed:

  • Not getting tab completion with the permission bparticles.admin, because the check for the permission was if you had the permission.
  • Fixed an issue with custom heads from HeadDatabaseAPI.
    • We load everything after the HeadDatabaseAPI's database loads if the plugin is enabled.
  • Fixed the menu that pops up when you do /bp set <name>
    • It was not updating items properly when you hit Fountains to view fountain types etc.

Additions:

  • Added folia support (untested).
  • Added bparticles.admin to the plugin.yml
    • This will fix a few niche issues, it's mainly for tab completion!

Changes:

  • Improved readability and slight performance increase by using single variables for commonly called methods.
  • Save/load files such as config.yml or data.yml off the main thread.
    • This ensures that the main thread can run without issue, which is responsible for everything in some way.
  • No longer store the player object in a hashmap, reduces memory footprint since we use the uuid (I don't know if memory footprint is the right word, Correct me if I am wrong.)
  • Updated how the inventory that displays particles or fountain types is handled.
    • No longer check the inventory title to see if it's our inventory.
    • No longer check display name on items to find out which set of items to show a player.
    • This effectively keeps the menu secure from unwanted eyeballs.
  • Updated to 1.21.1.
  • Updated vital api.
  • Updated the itembuilder.
    • With updating the ItemBuilder, and Vital API. You can expect more configuration to how the plugin works.
  • Cleaned up unused methods.
  • Send a message if the location you are trying to delete does not exist.
  • End all for loops early, if we find what we need and utilize booleans to send messages depending on the outcome (true/false).

Future Changes:

A current list of things I thought of that need to be done. If you have any suggestions, hop over to our issues tab!

  • Ability to configure all messages.
    • The messages will be using MiniMessage, since we never had a configuration. I do not see a point in using legacy color codes.
  • Ability to have control over what the particles look like.
    • The color, The amount of particles as an example!
  • Better default storage, easier management for admins.

Added:

  • 1.21 support

Project members

CrazyCrew

CrazyCrew

Organization

Details

Licensed MIT
Published a year ago
Updated a year ago