Fixed fluid jumping in edge cases.
Mark current block breaking handling as deprecated.
Improvements to the timed out check.
Fixed bamboo collision for small bamboo pre 1.21.80
Also fixed possible false kick by the second timed out check.
(actually) Fixed latency timed out when we're not sending latency frequent enough.
Fixed bell collision.
Improvements to how using item is handled.
Fixed latency timed out when we're not sending latency frequent enough.
Enforce timer check, prevent balance abuse.
Merge remote-tracking branch 'origin/master'
Oops, forget to account for latency when removing chunk.
Added invalid rotation check, insta kick for certain bad packets check.
Remove empty chunk from cache to prevent memory leaking.
Fixed uniqueIdToRuntimeId memory leak.
Oops.
Kick player out if they're lagging hard enough.
Shaded asm library, enable max-acknowledgement-time by default again.
Don't log debug message if debug mode is false.
Increase max balance advantage by default.