We are moving out of Modrinth!
We love Modrinth, but it just does not do what we want it to do. So we made our own version of Modrinth!
You can view the full changelogs at: https://lode.gg/plugin/chain/versions/v1.0.51
We are moving out of Modrinth!
We love Modrinth, but it just does not do what we want it to do. So we made our own version of Modrinth!
You can view the full changelogs at: https://lode.gg/plugin/chain/versions/v1.0.5
Chain Changelogs for v1.0.42
DEPENDENCY UPDATES
- Fixed a bug that shaded the wrong version of CommandAPI into the plugin.
Chain Changelogs for v1.0.41
DEPENDENCY UPDATES
- Shaded the following dependencies into Chain, meaning you won't have to install these dependencies anymore.
Chain Changelogs for v1.0.4
DEPENDENCY UPDATES
- Shaded the following dependencies into Chain, meaning you won't have to install these dependencies anymore.
INTERNAL UPDATES
- Refactored API & Plugin namespace from
to.lodestone
->gg.lode
. - Updated Chain API to
v1.0.2
.
Chain Changelogs - v1.0.31
PLUGIN UPDATES
- Fixed a bug that didn't apply velocity to vehicles if a chained player is on it.
- Fixed a bug that generates a 50/50 teleport whenever a player rejoins the server.
- If the player joins and they are previously chained, they will be teleported to the chained entities.
Chain Changelogs - v1.0.3
API UPDATES
- Refactored all chain related methods to
IChainManager
. - Added
IChainAPI#setMaxDistance
andIChainAPI#getMaxDistance
to retrieve the current chain distance.
INTERNAL UPDATES
- Updated Chain API to
v1.0.12
Chain Changelogs - v1.0.26
BUG FIXES
- Players who are chained in spectator will automatically untether the chained entities.
Chain Changelogs - v1.0.25
Removed Watermark
CHANGES
- Added
/chain version
to the command list. - Reset fall damage when teleporting chained entities.
Chain Changelogs - v1.0.24
Removed Watermark
CHANGES
- Removed Chain's watermark sent to operators upon joining a server! Happy chaining!
Chain Changelogs - v1.0.23
API Changes
CHANGES
- Added
IChainAPI#isChainedWith(LivingEntity, LivingEntity)
to the API.
Chain Changelogs - v1.0.22
A Quick Hotfix
CHANGES
- Officially removed Chain's public watermark. This message will only display for operators.
- Added
VersionUpdater
inside Chain, it will now automatically check for updates!
BUG FIXES
- Fixed a bug that infinitely teleported players in the same location if one of the chained entities teleport by accident.
- Switched to asynchronous teleportation.
Changelogs for Chain v1.0.2
- Added support for 1.21.2 & 1.21.3
- Chain now has an API for developers to use.
- To use the API, please download the JAR file below.
- Chain no longer obstructs the hitbox of a chained entity.
- Chain now supports teleportation.
- Added watermark and the ability to disable watermarks for premium members.
- Added version updater for Chain.
Chain Changelogs - v1.0.1
/chain
now works for multiple players & entities.- Redone the chain manager so no left over chains are left behind.
- Chained entities now pull each other back if one gets too far away rather than it pulling the mover toward the other person. Allowing multi chained entities to be pulled back.