Game Of Thrones

Game Of Thrones

Plugin

Minecraft - Game of Thrones: Thrones Awaken in Minecraft and Claim Your Throne!

Server

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Game of Thrones Minecraft Plugin

The Game of Thrones plugin adds an immersive role-playing layer to Minecraft servers, allowing players to join noble houses, rise to leadership, participate in wars, and interact with a dynamic kingdom system inspired by the world of Westeros.


Features

1. Houses

  • Join, Leave, and Crown: Players can join existing houses, leave them, or crown themselves as leaders if the house has no leader.
  • Leader Recognition: House leaders are highlighted with a silver crown (â™›) in both the nametag and tab multiplayer list.
  • House Colors: Each house has a unique color, applied to player nametags and tab list names.
  • Pending Invites: If a house has a leader, joining requires sending a request. Leaders can accept or deny requests via a GUI or command.

2. Kingdom

  • Crown System: Players can be crowned as the king of the kingdom.
  • Voting: Players can vote for candidates in kingdom elections.
  • Kingdom Status: Anyone can check who is the current king and view kingdom laws.
  • Law & Pardon System: Kings can set kingdom laws and pardon players.

3. Nightwatch

  • Oath, Leave, and Banishing: Players can join the Nightwatch, take an oath, leave, or banish others.
  • PvP and Wolves: Special mechanics for Nightwatch members regarding PvP restrictions and bonded wolves.

4. Wars

  • Declare & End Wars: Houses can declare war on each other and make peace.
  • Conflict Tracking: Keep track of ongoing wars between houses.

5. Spy & Assassinate

  • Players can spy on or assassinate other players, adding intrigue and strategy.

Commands

Command Description
/house join <house> Join a house or send a join request.
/house leave Leave your current house.
/house crown Crown yourself as leader if no leader exists.
/house info Show information about your house.
/house invites Display pending join requests (leader only).
/house joincancel Cancel a pending join request.
/kingdom status Check current king and kingdom laws.
/kingdom crown <player> Crown a player as king.
/kingdom vote <player> Vote for a player in kingdom elections.
/nightwatch oath Take the Nightwatch oath.
/nightwatch leave Leave the Nightwatch.
/nightwatch banish <player> Banish a Nightwatch member.
/war declare <house> Declare war on another house.
/war peace <house> Make peace with another house.
/spy <house> Spy on a House.
/assassinate <player> Assassinate a player.

GUI Features

  • House Invite GUI: Leaders can manage pending join requests in an interactive inventory GUI.
  • Heads Display: Players who requested to join appear as player heads.
  • Click Actions: Left-click to accept, right-click to deny.

Tab List & Nametag Features

  • House Colors: Player names in tab list and above heads show their house color.
  • Leader Crown: Leaders have a silver crown (â™›) prefix.
  • Automatic Updates: Player tab list and nametag update automatically on house join, leave, or leadership change.

Player Data Management

  • Persistent Storage: Houses, roles, and pending invites are stored in players.yml.
  • Role Types: member, leader, pending.
  • Pending Requests: Track join requests separately from active membership.

House Configuration

  • Houses are configurable in config.yml with:
    • display-name
    • color (used for nametag and tab list)

Example:

houses:
  stark:
    display-name: "House Stark"
    color: "&f"
  lannister:
    display-name: "House Lannister"
    color: "&4"

Project members

Mobilestars109

Owner

AlanTheDev

Organization

Details

Licensed ARR
Published 25 days ago
Updated a month ago