LightningMod

LightningMod

Mod and plugin

A simple mod that gives you the ability to control how many lightning bolts appear during thunder

Server AdventureCursedGame Mechanics

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dedicated server fix

update to 1.21.8

2.0

Added

  • Lightning Frequency Control: Added a new slider in the config screen to control the frequency of lightning strikes during a thunderstorm. Lower values result in more frequent lightning.
  • Skeleton Horse Spawn Control: Added a new slider to control the spawn chance of Skeleton Horse traps. Users can now reduce the chance from 100% (vanilla) down to 0% (disabled).
  • All-Biome Lightning: Added a boolean toggle to allow lightning to strike in biomes that are normally "dry" (like deserts, savannas, etc.), as long as a thunderstorm is active in the world.
  • In-Game Configuration: Created a full in-game configuration screen using Cloth Config, accessible via Mod Menu.

Changed

  • The configuration is now managed through lightningmod.json instead of requiring manual edits.
  • Improved user experience by using sliders for numeric values instead of simple text fields.

update to 1.21.7

update to 1.21.6

excluded cloth-config

update to 1.21.5

updated to 1.21.4

Changes

  • Excluded old built-in cloth config
  • Updated cloth config version

Changes

  • Updated Minecraft version to 1.21.4.
  • Improved stability and performance.
  • Fixed minor bugs.

updated to 1.21.3

Changed

  • Updated to 1.21.2 and 1.21.3

Fixed

  • Correct Y coordinate for lightning strikes:
    • Fixed an issue where lightning always struck at Y = 0. Now the lightning strikes on the surface, using the correct terrain height.

Changed

  • Improved server-side functionality:
    • Ensured that all lightning strike logic is processed correctly on the server side, including finding lightning rods and spawning lightning entities.

Changelog

[1.1]

Added

  • Initial release of the Lightning Mod.
  • Debug mode for additional logging during development.

Changed

  • Implemented a random player selection for lightning calculations.
  • Improved the method for searching for lightning rods in relation to the player's position.

Fixed

  • Fixed issues with the logic for searching for lightning rods.
  • Ensured that the mod works correctly in different world environments.

Known Issues

  • High values for lightningChance can significantly impact server performance.

LightningMod-paper

Features

  • Configurable lightning strike chance
  • Adjustable radius around players for lightning strikes

Installation

  1. Download the latest version of LightningMod.
  2. Place the .jar file into the plugins directory of your Minecraft server.
  3. Restart the server or use /reload command to load the plugin.

Configuration

The configuration file can be found at plugins/LightningMod/config.yml. Here are the available settings:

# Enable or disable the mod
modEnabled: true

# Chance of a lightning strike occurring (from 0.0 to 1.0)
lightningChance: 0.05

# Radius around the player where lightning can strike
lightningRadius: 100

# Enable or disable the use of lightning rods
lightningRodEnabled: true

# Interval (in ticks) to check for lightning strikes (default 100 ticks = 5 seconds)
checkInterval: 100

Added

  • updated to version 1.21.1

Fixed

  • lightning rods didn't work when there were two or more of them

Added

  • Configuration option to enable or disable the lightning rod feature.
  • Lightning strikes will now prioritize hitting nearby lightning rods within a radius of 64 blocks.

Fixed

  • Various minor bugs and optimizations.

added lightning rod support

updated to 1.21!

added support for multiple versions


Project members

p4pingvin4ik

Developer

Details

Licensed MIT
Published a year ago
Updated 19 days ago