- Fully rewrote events for better readability and more expandability.
- Now treating all pumpkin explosion types the same way
- Improved configurability for effect modules and fix death sound effects not working in some cases
- Added full support for 1.12
- Fixed a bug where reloading would throw errors if the config was malformed a certain way
- Improved adaptation between different versions by testing for availability of dependencies once instead of everytime
- Fixed compatibility with 1.20.5 and newer
- Fixed a bug where reloading the plugin could break other plugins
- Improved performance for a few modules
- Added plugin styling to messages
- Java 8 Support
- Code improvements
- Fixed and improved version compatibility
- Improved accuracy for death and damage correction
- Fixed config options and order
- Improved config defaults
- Moved explosion logic out of events so they can be called without creating an explosion
- Changed color parsing from
<color:#A3EB1E>
to just
A3EB1E
- Improved logging and codestyle
- Added sound effects for exploding pumpkins
- Optimized plugin performance
- Cleaned up command tabcompletion
Hotfix - IndexOutOfBoundsException
-> Please use this build as it fixes an index out of bounds exception error that happens when a random effect is picked from the configured list. Reason for this was a lack of understanding of how Random() works in java 16
- Improved logic for non-folia servers.
- Firework hex color format changed from
"FFAE03"
to"<color:#FFAE03>"
- Added bStats
- Overall improved code
- Entities with pumpkins on their heads now explode from their eyes instead of from their chest to make it look more like the pumpkin exploded.
- Added config option to make entities with pumpkins on their head explode as well
- Added event for exploding pumpkin head entities
- Changed a few config options for more clarity
- Added more explaining comments to the config
- Added configurability for which materials to treat as exploding pumpkins.
- Natively support 1.20.2.
- Overall code improvements.
- Fix lightning strike effect never triggering even though enabled
- Made firework colors configurable using hex colors
- More code improvements