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First full release for Excalibur 1.21.10 Support for MC 1.20.2+

First full release for Excalibur 1.21.10 Support for MC 1.20.0 - 1.20.1

First full release for Excalibur 1.21.10 Support for MC 1.19.4

First full release for Excalibur 1.21.10 Support for MC 1.19.2

  • Finally fixed the Chest issues
  • Backported new Bat model and texture
  • Back end stuff

There's a lot, it gets confusing. Excalibur 1.21.8 now works on Minecraft 1.20.2-1.21.8

There's a lot, it gets confusing. Excalibur 1.21.8 now works on Minecraft 1.20.0-1.20.1


⚙️ Clarent Overlays

Overlay Excalibur Bugs

🔧 Edits / Corrections

  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/dialog/warning_button.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/dialog/warning_button_disabled.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/dialog/warning_button_highlighted.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/social_interactions/mute_button.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/social_interactions/mute_button_highlighted.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/social_interactions/unmute_button.png texture
  • [x] (Missing) [GUI] Added missing /textures/gui/sprites/social_interactions/unmute_button_highlighted.png texture
  • [x] (Compat) [Entity] Removed saddle from camel.png to align with 1.21.5
  • [x] (Compat) [Entity] Removed saddle from donkey.png to align with 1.21.5
  • [x] (Compat) [Entity] Removed saddle from horse.png to align with 1.21.5 all variants
  • [x] (Compat) [Entity] Removed saddle from mule.png to align with 1.21.5 all variants
  • [x] (Compat) [Entity] Added CEM model for donkey to align with the current format
  • [x] (Compat)[Entity] Added CEM model for horse to align with the current format Already in Excalibur
  • [x] (Compat) [Entity] Added CEM model for mule to align with the current format
  • [x] (Compat) [Entity] Added CEM model for skeleton_horse to align with the current format
  • [x] (Compat) [Entity] Added CEM model for zombie_horse to align with the current format
  • [x] (Enhancement) [Block] Added random block textures for oak_log using blockstates and models
  • [x] (Enhancement) [Block] Added random block textures for pale_oak_log using blockstates and models
  • [x] (Enhancement) [Item] Added custom naming support via vanilla style CIT for Optifine custom named items
  • [ ] (Mincraft Bug Patch) [GUI] Edit /textures/gui/sprites/widget/tab.png texture
  • [ ] (Mincraft Bug Patch) [GUI] Edit /textures/gui/sprites/widget/tab_highlighted.png texture
  • [ ] (Mincraft Bug Patch) [GUI] Edit /textures/gui/sprites/widget/tab_selected.png texture
  • [ ] (Mincraft Bug Patch) [GUI] Edit /textures/gui/sprites/widget/tab_selected_highlighted.png texture

🧩 Mod Support

  • [x] (Enhancement) [subtle_effects] Added the missing biome_color_water_particles files

Clarent Overlay

🔧 Additions / Alterations

  • [x] [Item] Added a named model variant for diamond_sword "Clarent" CIT support found in overlay 46 & 22
  • [x] [Item] Updated shield model for "side carry" style included CIT shields
  • [x] [Item] Added apainting texture for "covered painting"
  • [x] [GUI] Reused edition.png as "Clarent Edition" banner
  • [x] [GUI] Resized minecraft.png to allow "Clarent Edition" banner to fit properly
  • [x] [GUI] Reused mojangstudios.png as "Excalibur | Clarent Edition" loading screen

Clarent Mod Support

🧩 Mod Support

  • [x] (Clarent) [cherishedworlds] Added full support
  • [ ] (Clarent) [dynamictrees] Added support for "undergrowth" leaves
  • [x] (Clarent) [eatinganimation] Added full support using Excalibur vanilla version
  • [ ] (Clarent) [extended_drawers] Added full support
  • [x] (Clarent) [fabricskyboxes] Added full support for Excalibur's custom sky
  • [x] (Clarent) [fallingleaves] Added full support
  • [x] (Clarent) [guardvillagers] Added full support
  • [x] (Clarent) [inventorymanagement] Added full support
  • [x] (Clarent) [jade] 🔙 Backports Excalibur support
  • [x] (Clarent) [lambdabettergrass] Added full support for standard grassy blocks
  • [x] (Clarent) [rprenames] Added full support
  • [x] (Clarent) [xaerobetterpvp] Added full support
  • [x] (Clarent) [xaerominimap] Added full support for entity icons
  • [x] (Clarent) [xaeroworldmap] Added full support

  • Lots of CIT related fixes
  • Slime model fixed
  • Probably some more stuff too
  • Lots of CIT related fixes
  • Slime model fixed
  • Subtle Effect support fixed
  • Probably some more stuff too

Fixed Jade Support. Minor tweaks and fixes.

Minor tweaks and fixes.

📂 Clarent Overlay Compatibility Reference

This document tracks all asset changes and Optifine-compatible backports managed by Clarent across Minecraft versions 1.20 through 1.21.5, structured by overlay.


⚙️ Clarent Overlays

Overlay Excalibur Bugs

🔧 Edits / Corrections

  • [x] (Bug) [Block] Updated moss_carpet model to correct for lack of transparency support
  • [x] (Bug) [Misc] Renamed enchanted_glint_entity to enchanted_glint_armor
  • [x] (Bug) [Entity] Updated the pig.properties file due to wrong texture call
  • [x] (Bug) [Mics] Renamed lightBlue to light_blue in color.properties
  • [x] (Compat) [Entity] Removed saddle from camel.png to align with 1.21.5
  • [x] (Compat) [Entity] Removed saddle from donkey.png to align with 1.21.5
  • [x] (Compat) [Entity] Removed saddle from horse.png to align with 1.21.5 all variants
  • [x] (Compat) [Entity] Removed saddle from mule.png to align with 1.21.5 all variants
  • [x] (Compat) [Entity] Added CEM model for donkey to align with the current format
  • [x] (Compat)[Entity] Added CEM model for horse to align with the current format Already in Excalibur
  • [x] (Compat) [Entity] Added CEM model for mule to align with the current format
  • [x] (Compat) [Entity] Added CEM model for skeleton_horse to align with the current format
  • [x] (Compat) [Entity] Added CEM model for zombie_horse to align with the current format
  • [x] (Enhancement) [Entity] Minor tweak to chicken.png uv to better fill the model all variants
  • [x] (Enhancement) [Entity] Minor tweak to sheep_wool_undercoat.png to remove one bothersome pixel it had to go
  • [x] (Enhancement) [Entity] Added CEM model for donkey_baby to fix floating issue
  • [x] (Enhancement) [Entity] Added CEM model for horse_baby to fix floating issue
  • [x] (Enhancement) [Entity] Added CEM model for mule_baby to fix floating issue
  • [x] (Enhancement) [Entity] Added CEM model for skeleton_horse_baby to fix floating issue
  • [x] (Enhancement) [Entity] Added CEM model for zombie_horse_baby to fix floating issue
  • [x] (Enhancement) [Block] Added random block textures for oak_log using blockstates and models
  • [x] (Enhancement) [Block] Added random block textures for pale_oak_log using blockstates and models
  • [x] (Enhancement) [Item] Updated potted_torchflower model to use emissive feature
  • [x] (Enhancement) [Item] Added custom naming support via vanilla style CIT for Optifine custom named items
  • [x] (Organization) [Item] Renamed fishing_rod models in textures/item/excalibur/fishing_rod/ to align with enchantment

🧩 Mod Support

  • [x] (Bug) [appleskin] Added the missing textures/gui/sprites/* files
  • [x] (Bug) [fabric] Added the creative_buttons.png in the new format
  • [x] (Enhancement) [subtle_effects] Added the missing biome_color_water_particles files

Clarent Overlay

🔧 Additions / Alterations

  • [x] [Item] Added a named model variant for diamond_sword "Clarent" CIT support found in overlay 46 & 22
  • [x] [Item] Updated shield model for "side carry" style included CIT shields
  • [x] [Item] Added apainting texture for "covered painting"
  • [x] [GUI] Reused edition.png as "Clarent Edition" banner
  • [x] [GUI] Resized minecraft.png to allow "Clarent Edition" banner to fit properly
  • [x] [GUI] Reused mojangstudios.png as "Excalibur | Clarent Edition" loading screen

Clarent Mod Support

🧩 Mod Support

  • [x] (Clarent) [cherishedworlds] Added full support
  • [x] (Clarent) [eatinganimation] Added full support using Excalibur vanilla version
  • [x] (Clarent) [fabricskyboxes] Added full support for Excalibur's custom sky
  • [x] (Clarent) [fallingleaves] Added full support
  • [x] (Clarent) [guardvillagers] Added full support
  • [x] (Clarent) [inventorymanagement] Added full support
  • [x] (Clarent) [jade] 🔙 Backports Excalibur support
  • [x] (Clarent) [lambdabettergrass] Added full support for standard grassy blocks
  • [x] (Clarent) [rprenames] Added full support
  • [x] (Clarent) [xaerobetterpvp] Added full support
  • [x] (Clarent) [xaerominimap] Added full support for entity icons
  • [x] (Clarent) [xaeroworldmap] Added full support

🕯️ As Minecraft evolves, Clarent restores what time unsettles.


Clarent v215.2 — Overview

Last Updated: 2025-04-27


Visual Fixes

  • Restored Random Oak and Pale Oak Log textures
  • Corrected Chicken textures
  • Visual workaround for Chest rendering issue (EMF bug)
  • Fixed Temperate Pig model pathing
  • Corrected color.properties (light_blue formatting)
  • Fixed Moss Carpet black pixel rendering issue

Compatibility Improvements

  • Full CIT (Custom Item Textures) compatibility maintained across Minecraft 1.20.0–1.21.5
  • Legacy GUI, Realms, and Armor Slot Textures restored (for pre-overlay versions)
  • Optifine CIT systems preserved for older Minecraft versions

New Features and Additions

  • Added Vanilla-style CIT support for:
    • Diamond Clarent
    • Clarent Shield
    • Covered Painting
  • Introduced new item models and textures
  • Updated Clarent title screen and loading visuals

Legacy and Backported Content

  • Legacy visual support for Torchflower and Magma Cube
  • Legacy equipment textures and slot GUIs (Horse family CEMs included)
  • Short Grass, Bush variant, Wildflowers variant, and Cactus Flower models backported
  • Baby models backported for Chicken, Cow, Mooshroom, and Pig
  • Wolf biome variants added
  • Map Icon formatting fixes
  • Grass naming corrections
  • Bat texture fixes

Mod Support Enhancements

  • Visual and compatibility improvements for:
    • Appleskin
    • Cherished Worlds
    • Eating Animations
    • Entity Texture Features
    • Fabric API
    • Fabric Skyboxes
    • Falling Leaves
    • Inventory Management
    • Iris
    • Jade
    • LambdaBetterGrass
    • Mod Menu
    • RP Renames
    • Subtle Effects
    • Xaero’s Minimap and World Map
    • Variants CIT (Partial)

🕯️ Clarent carefully extends Excalibur’s world across evolving Minecraft updates while preserving its style, spirit, and stability.


Key:

  • (a) Clarent_215.2.a (Minecraft 1.20.0–1.20.1 Pre-Overlay)
  • (b) Clarent_215.2.b (Minecraft 1.20.2–1.21.5 Post-Overlay)

Clarent


Updated 4/14/25 - This pack currently contains the following:

__________________________________________________________________

Fixes and Additions for Excalibur:
	CEM
		- Fix for see through Chests
			- Added common support Chest textures
			- Replaced all Chest .jem files

__________________________________________________________________

Backported Features from the latest Excalibur release:
	Blocks
		- Short Grass
			- Added Bush variant
			- Added Wildflowers variant
		- Cactus
			- Added Cactus Flower variant
	Items
		- Spawn Eggs
	Entities
		- Chicken 	Biome variants
		- Cow 		Biome variants
		- Pig 		Biome variants
		- Sheep 	Sheared effect
		- Wolf 		Biome variants	
__________________________________________________________________

GPJ Content:
	- Added Clarent Title textures
	- "Diamond Clarent" Sword Item (CIT)
	- Added side carry Shield model	
__________________________________________________________________

Mod Support:
	- Appleskin
    - Cherished Worlds
	- Eating Animations
	- Enhanced Block Entities (EBE)
	- Entity Texture Features (ETF)
    - Fabric API
    - Fabric Skyboxes
	- Falling Leaves
	- Inventory Management
	- Iris
    - Jade
    - Lambda Better Grass
	- Mod Menu
    - RP Renames
	- Subtle Effects
    - Variant CIT
	- Xaero Mini Map
	- Xaero World Map

Clarent


Updated 4/14/25 - This pack currently contains the following:

__________________________________________________________________

Fixes and Additions for Excalibur:
	CEM
		- Fix for see through Chests
			- Added common support Chest textures
			- Replaced all Chest .jem files

__________________________________________________________________

Backported Features from the latest Excalibur release:
	Blocks
		- Short Grass
			- Added Bush variant
			- Added Wildflowers variant
		- Cactus
			- Added Cactus Flower variant
	Items
		- Spawn Eggs
	Entities
		- Chicken 	Biome variants
		- Cow 		Biome variants
		- Pig 		Biome variants
		- Sheep 	Sheared effect
		- Wolf 		Biome variants

__________________________________________________________________

Legacy Support:
	- Realms texture locations
	- GUI textures 
	- Map Icons
	- Grass name change
	- Bat texture change
	- Scute name change
	- Background texture changes
	- Equipment texture locations
	- Torchflower model before emissive support added
	- Magma Cube texture

__________________________________________________________________

GPJ Content:
	- Added Clarent Title textures
	- "Diamond Clarent" Sword Item (CIT)
	- Added side carry Shield model

__________________________________________________________________

Mod Support:
	- Appleskin
    - Cherished Worlds
	- Eating Animations
	- Enhanced Block Entities (EBE)
	- Entity Texture Features (ETF)
    - Fabric API
    - Fabric Skyboxes
	- Falling Leaves
	- Inventory Management
	- Iris
    - Jade
    - Lambda Better Grass
	- Mod Menu
    - RP Renames
	- Subtle Effects
    - Variant CIT
	- Xaero Mini Map
	- Xaero World Map


Project members

GrandPappyJay

Member

Maffhew

Member

Details

Licensed ARR
Published 2 years ago
Updated a day ago