Overview

This adds emissive ore textures to the Stay True Resource Pack

If you're using this with my Glowing Emissive Ores Resource Pack then make sure to put "Glowing Emissive Ores - Stay True" above it

Don't want certain blocks being emissive?

If you don't like certain blocks being emissive for example coal ore then you can open up the resource pack and delete the emissive texture for that ore. I personally remove coal ore as it can look brown when emissive with shaders turned on. Here's an example:

  • Navigate to "assets/minecraft/textures/block"
  • Delete coal_ore_e (emissive textures end with "_e"

⚠️ Requirements:

Requirements
NeoForge Requirements

Option 1 (1.21 and 1.21.1)

Forge Requirements

Option 1 (1.16.5 to 1.21.1)

Option 2 (1.18.2 or 1.19.2)

Option 3 (1.20.1, 1.21 or 1.21.1)

Option 4 (Not recommended)

Fabric/Quilt Requirements

Option 1 (Highly recommended) (1.18.2 to 1.21.5)

  • Continuity – (Only supports Emissive textures on version 1.18.2 or higher)
  • Sodium - (Not needed but I highly recommend this)
  • Indium - (Only required if you're using versions of Sodium lower than 0.6)

Note: versions of Sodium lower than 0.6 are known to cause Z-fighting issues when combined with Continuity.

Option 2 (1.16.5 to 1.21.1)

Option 3 (Not recommended)

My Other Resource Packs:

Modrinth

CurseForge


Project members

DeftestHawk

Member

Details

Licensed ARR
Published a year ago
Updated a year ago