Using the component-driven custom textures coming in 1.21.5, this pack adds 16 new sword skins, three new axe skins, and two new shield skins completely client side. With this pack, you can rename your weapons to give them cosmetic skins for all six vanilla materials.

Weapons present in the pack

Renaming a diamond sword to change its texture

The current weapon skins added by the pack are:

  • Swords
    • Longsword
    • Claymore/Zweihänder
    • Slabsword
    • Anime sword (A large sword)
    • Cutlass
    • Dagger
    • Gladius
    • Glaive
    • Halberd
    • Longsword
    • Macuahuitl
    • Rapier
    • Scimitar
    • Scythe
    • Spear
    • Trident
    • Uchigatana (katana)
  • Axes
    • Battleaxe
    • Great battleaxe
    • Greataxe
  • Bows
    • Greatbow/longbow
  • Shields
    • Small shield
    • Buckler

Planned:

  • Hammer/Greathammer
  • Mace
  • Flail

Visit the renaming guide for more precise details.

Theres an issue that is particularly noticable with how the large item textures are done, causing stitching problems. There are workarounds, but they are time consuming and not really worth doing. Its an old bug that Mojang has yet to fix. You can view/vote for it on the bug tracker MC-1794 or MC-73186. You can fix this with the Model Gap Fix mod. DO NOT USE THE VANILLA TWEAKS MODEL FIX AS IT WILL NOT WORK (its quite hacky and only works for a select few tools).

Thank you to DMgaming and their Visual Name Tags pack for helping me get started.


Project members

keriefie

Member

Details

Licensed GPL-3.0-only
Published 7 months ago
Updated 2 months ago