Morrowind SFX Overhaul

Morrowind SFX Overhaul

Resource Pack

Replaces as many sounds as possible with applicable sounds from TES III: Morrowind.

AudioThemed

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Additions:

Sounds for the Copper Golem:

  • Head Spin
  • No Get
  • No Drop
  • Hurt
  • Death
  • Become Statue

Sounds for the Iron Golem:

  • Hurt
  • Step
  • Repair

Sounds for equipping Copper Armor.

Adjustments:

  • Removed the "guardian" folder as it was empty.
  • Removed the sounds "equip_wolf_armor_on" and "equip_wolf_armor_off" as they were needless duplicates of "equip_leather" and "equip_generic" respectively.

Metadata:

  • Made the flavor text for the supported version range more distinct

  • The pack.mcmeta is up to date with the new format changes (pack_format is now 64 aka 1.21.8 and supported_formats minimum is now 15 aka 1.20, but it still retains all backwards-compatibility)

New sounds:

  • Player level up ding
  • Brewing Stand brew sounds
  • XP Orb plop
  • Creaking idle
  • Creaking activate
  • Lava ambient
  • Water flowing
  • Splashing sounds
  • Underwater loop
  • Bell ringing

Adjustments:

  • Creaking has an additional death sound from Wither Skeletons
  • Creaking step sounds are louder

Metadata:

  • Pack.mcmeta has new data for the upcoming resource pack format changes
  • Compatible with 25w36b

Only a couple of additions in this release, but enough to warrant pushing an update rather than calling it a minor update.

New sounds:

  • Ghast
  • Explosion (TNT, Creepers, Dragon Fireballs, etc)
  • Warden Sonic Charge
  • Warden Sonic Boom
  • Warden Melee Attack
  • Guardian
  • Elder Guardian
  • Iron Golem death
  • Zombies attacking an iron door

Adjustments:

  • Blaze sounds were changed to Flame Atronach sounds
  • Zombies now share a death sound with Husks

Made a lot of changes in this version.

New sounds for:

  • Mace smash attack
  • Happy Ghast harness equip/remove
  • Bundle management
  • Trial Spawner mob summoning
  • All door and trapdoor types
  • Fence Gates
  • Rain
  • Anvil being used up
  • 7 new cave sounds
  • UI click sound

Adjustments:

  • Increased volume of the Breeze Whirl sound
  • Breeze now also uses the Wither Skeleton death sound
  • Thunder sounds were replaced
  • Stray sounds folder was a duplicate of Wither Skeleton, so it was removed
  • Adjusted pack flavor text to include the pack version on the second line, thereby removing it from the zip folder name.

  • Pack version now uses a double dot (i.e. 1.0.1) numbering scheme rather than the original single dot (i.e. 1.01) method.

  • Uploaded to Modrinth for parity with CurseForge

Project members

ShadyInktail

Member

Details

Licensed MIT
Published 4 months ago
Updated a month ago