No Entity SFX

No Entity SFX

Resource Pack

In case you want an extra hardcore challenge, this pack removes all sounds from vanilla mobs. Mwhahahahaha!

AudioCursedLocaleVanilla-like

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1.21.9 Compatibility

Changelog

Additions:

  • The new Copper Golem is now silent

Fixes:

  • Magma Cube jumps and landings are now silent; they were missed in the initial release

Known issues:

  • A handful of mobs (i.e. cats, villagers, etc) use the same sound cues as players do, so you can still hear them walking and will have subtitles

Metadata:

  • Made the flavor text for the supported version range more distinct

  • The pack.mcmeta is up to date with the new format changes (pack_format is now 64 aka 1.21.8 and supported_formats minimum is now 15 aka 1.20, but it still retains all backwards-compatibility)

Files

No Entity SFX.zip(22 KiB) Primary Download

Project members

ShadyInktail

Member

Details

Licensed MIT
Published 4 months ago
Updated a month ago