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Now Support from 1.20 all the way to 1.21 (ALL snapshots included)

New features:

  1. Now you can tell the difference between damaged, chipped and normal anvil instead of using the same texture

Bug fixes:

  1. Reduced the gap between two anvils when one of them is on top of another (still have 1 pixel gap but I'm too lazy :( )
  2. Reduced the huge lag caused by too much useless part of the model get rendered

Bug fix: (Intial release version accidently deleted by me lol)

  1. GUI model changed
  2. removed unnessesary model: "r.json"

Project members

TommyNerd

Owner

Details

Licensed ARR
Published a year ago
Updated a year ago