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0.0.5

by SonicallGameX on Nov 1, 2025
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Wet / Burn / Freeze - Update!

What's new:

  • Underwater/lava/snow fog was added.
  • Fog "wind" effect was fixed.
  • Water is now much more opaque than before.
Spoiler

ps. Thanks to HandLock for finding the underwater fog issue!

Brwlombubroblwbobwmb

0.0.4

by SonicallGameX on Oct 30, 2025
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OptiFine Update!

What's new:

  • Finally, OptiFine is now fully supported too!
  • Slightly improved shader properties.
  • Removed "auto exposure" because it's just a weirdo that makes the entire image darker with no practical usage at all.
  • Slightly improved Lens Flare behaviour.
  • Done small optimizations.

Good morning :3

0.0.3

by SonicallGameX on Oct 27, 2025
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Post-processing update!

What's new:

  • "Transparent" entities fixed.
  • Some minor detail fixes.
  • Bloom was rewritten completely.
  • Added a new bloom type - broken. (pls correct me, idk how it's called)
  • Lens flare was added.

Ah... I love this place so much!

0.0.2

by SonicallGameX on Oct 26, 2025
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A big lighting and small details update!

What's new:

  • Emissive objects are now indeed emissive.
  • Fixed black screen on DOWNSAMPLING 0.
  • Improved shadow behaviour & added diffuse lighting.
  • Many tonemapping options was added.

Should I go there? Feels like someone is there...

0.0.1

by SonicallGameX on Oct 24, 2025
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The first stable version with no huge artifacts!

A beautiful look of a squad

Spoiler

ps. still could have some performance issues, if it is - please inform :)


Project members

SonicallGameX

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Details

Licensed GPL-3.0-only
Published 10 days ago
Updated 4 days ago