ABOUT:

Fix aliasing on textures and object boundaries. It is designed to smooth out visual artifacts. It has two modes: FXAA and TAA. The first mode is faster, while the second is more accurate.

Example 1: OFF/ON

GIF

When turned off, the image ripples and everything twitches, when turned on, the artifacts disappear.

Example 2:

VS

FAQ:

How is it different from other projects? Fog support for all versions, new method FXAA and better performance than TAA Project.
What is the difference between FXAA and TAA? FXAA is a simple and fast post-filter that blurs sharp edges, while TAA uses data from previous frames to produce a smoother image, especially when there is movement.
Part of the code, namely the implementation of TAA, was taken from TAA Project, so the license is MPL-2.0.

Project members

LoLip_p

Member

Details

Licensed MPL-2.0
Published 12 days ago
Updated 14 days ago