Changelog
-customizable RGB overrides for soul torch, hi and low
-customizable RGB overrides for soul lantern, hi and low
-end ambient light level adjustable
-new 'Organic' lava pattern (defaulted on on fancy presets) in nether menu
-new menus: 'Dimensions and Other' with end and nether menus
-fire added to flicker fixes
-far away torches and blocklight now respect 'light brightness during daytime'
-disabling screen space hand held torch no longer breaks shader
-pixel-locked shadow option
-clouds have fog applied, fog & sky closer match vanilla (especially on low render distances)
-'light blocks', the utility for adventure maps, now glow and are RGB customizable
-pbr no longer breaks ambient occlussion
-cave light leak fix added for sunlight, and to darken fog underground
-All options should now have User-friendly Names