LITE shaders 4.3

Changelog

LITE shaders version 4.3

Sorry for near launches!

OVERVIEW:

This update is a Hotfix to adapt LITE shaders for MakeUp Ultrafast 9.3.

INHERITED from MakeUp 9.2

  • The way fog is applied has been improved so that it looks better during transitions between open and enclosed areas, eliminating some strange behaviors such as when looking through a window or the sensation of fog existing indoors.
  • Water transparency viewed from inside has been adjusted.
  • Some colors have been subtly fine-tuned.

INHERITED from MakeUp 9.3

  • Increased compatibility and support for some custom dimensions (Iris only). Tested in Ad Astra, The Aether, Deeper and Darker.
  • Fixed the brightness of enchanted objects in darkness.
  • Fixed an issue with the sky color when the player was in a pale garden biome and other similar biomes that adjust the sky color.
  • Fixed a compilation error message that only appeared in OptiFine.

ABOUT PALE GARDEN SKY.

  • I mentioned that in version 4.2 the bug was fixed, but it wasn't because of a typo on the code. My bad again!
  • Stars are back!

Version code: LT43

Based in MakeUp Ultrafast 9.3

Files

§lLITE shaders 4.3.zip(408.39 KiB) Primary Download

Project members

Entokito-Dezonze

Member

Details

Licensed LGPL-3.0-or-later
Published a year ago
Updated 3 days ago