Changelog
LITE shaders version 4.3
Sorry for near launches!
OVERVIEW:
This update is a Hotfix to adapt LITE shaders for MakeUp Ultrafast 9.3.
INHERITED from MakeUp 9.2
- The way fog is applied has been improved so that it looks better during transitions between open and enclosed areas, eliminating some strange behaviors such as when looking through a window or the sensation of fog existing indoors.
- Water transparency viewed from inside has been adjusted.
- Some colors have been subtly fine-tuned.
INHERITED from MakeUp 9.3
- Increased compatibility and support for some custom dimensions (Iris only). Tested in Ad Astra, The Aether, Deeper and Darker.
- Fixed the brightness of enchanted objects in darkness.
- Fixed an issue with the sky color when the player was in a pale garden biome and other similar biomes that adjust the sky color.
- Fixed a compilation error message that only appeared in OptiFine.
ABOUT PALE GARDEN SKY.
- I mentioned that in version 4.2 the bug was fixed, but it wasn't because of a typo on the code. My bad again!
- Stars are back!
Version code: LT43
Based in MakeUp Ultrafast 9.3
Files
§lLITE shaders 4.3.zip(408.39 KiB) Primary Download
Links
Details
Licensed LGPL-3.0-or-later
Published a year ago
Updated 3 days ago


