LITE shaders 4.6

Changelog

New color scheme: LITE Cursed New color scheme: LITE Cursed!

OVERVIEW:

  • This edition features several improvements and bug fixes, as well as new Halloween-themed color scheme.

General changes:

  • Sky now flickers with lightning. (Only Iris.)
  • Added support for "End flashes" on 1.21.9 and above. (Only Iris.)
  • Emissive blocks' look was reworked.
  • Tinted glass is now more colorful.
  • Ice is now more transparent.
  • Colored shadows are now more colorful.
  • When FPS is below 15, the shader automatically reduces the quality of Godrays, Raymarching, AO, and Motion blur. This can avoid crashes and severe lag on low-end PCs.
  • Moon is slightly brighter by default.
  • Small performance improvement on all profiles: ~5% faster.
  • Added support for new copper blocks of 1.21.9.
  • Increased water refraction.
  • Rewrite to emissive material and ore code (improved performance)
  • Increased water refraction.

New thematic color scheme: LITE Cursed!

  • It features (very) dark colors and a blood moon.

Bugfixes:

  • Fixed a bug that prevented entity armor (like Armor Stands) from rendering correctly when underwater or viewed through water/translucent blocks on some hardware. (Thanks to Artem for reporting that bug)
  • Fixed a bug that made translucent blocks other than glass, ice, and portals too bright. (Thanks to tinytoadflax for reporting that bug)
  • Fixed a bug that leaved grayscale skies (vanilla) besides Pale Garden with bad blending.
  • An attempt was made to fix a bug that caused flickering on distant blocks when using Smart TAA.
  • Fixed overly bright rails. (Emissive redstone)
  • Fixed failure when using the "Vanilla" color scheme.
  • Fixed some issues related to fog.

Clouds changes:

  • Volumetric clouds are now rendered at a greater distance. (No performance impact)

Color scheme changes:

  • The following color schemes are now more similar to MakeUp: Ethereal, New Shoka (MakeUp default), Shoka, Legacy, Captain, Psychedelic, Cocoa, Testigo.
  • No changes to Realistic (Pollution) and LITE Legacy.
  • Realistic+ sky during twilight got small changes.

Customization:

  • Sun and moon brightness can now be adjusted. (Effects -> Sun & Clouds)
  • The clouds density can now be adjusted. (Effects -> Sun & Clouds)
  • New option: Godray steps, adjusts the quality of godrays.

Files

§lLITE shaders 4.6.zip(463.83 KiB) Primary Download

Project members

Entokito-Dezonze

Member

Details

Licensed LGPL-3.0-or-later
Published a year ago
Updated 2 days ago