Changelog
Improvements
- Some shader pack option names and descriptions are now more accurate
Other Changes
- The deferred lighting and sky rendering programs have been merged, and indirect dispatch is no longer used
- This should improve performance in most scenes, but might slightly reduce performance when most of the scene is sky
- The design of the compass is now slightly simpler and faster to render, with completely hard edges
Fixed Issues
- Indirect dispatch of the deferred lighting program doesn't work properly on some graphics drivers (Closes #6)
Dependencies
Files
RenderPearl v2.3.0.zip(607.05 KiB) Primary Download