Changelog
Improvements
- Procedural roughness generation now uses a new algorithm
- Procedural normal generation is now significantly faster and only works with whole texels
- This should give a more vanilla-like appearance but also more depth
Other Changes
- The sky and fog are now brighter
- The brightness multiplier applied to emissive surfaces is now smaller
Fixed Issues
- Procedural normals are incorrect at borders between mipmap levels
Dependencies
Files
RenderPearl v2.3.0-beta.2.zip(609.04 KiB) Primary Download