Changelog
Vanilletix 1.0.5B (Late)
QOF Update (PT. 1)
Profiles
- Reimagined profile >> High (Default)
- Added Low Profile
- Added Medium Profile
- Sun Path Rotation 0 >> 45
Languages
- Fixed errors in words in en_US.lang
- Added Russian translation
- Added an Argentine translation
- Added German translation
Menu
- Some settings have been moved/duplicated in other pages for more logic
- Added Generated Normals page
New Features
Lens Flares
- Removed Stylized Lens Flares
- Added "OFF" option
- Reworked Lens Flares look (Complimentary based)
- Now the Lens Flares do not dazzle, but disappear smoothly
Volumetric Lightning
- Improved overall quality for better user experience
Water
- Added noise to the water material. So now it's half vanilla, half realistic
MISC
Modrinth Page
- Vanilletix Reimagined >> Vanilletix Shaders
COMMENT:
1.0.5 x (aka next) would focus on shader optimization Stylized Lens Flares will return in an improved look Water types will also return in the final [C] version (Vanillish, Flat, Realistic, Mixed [Current])
âš IF YOU ENCOUNTER ANY BUGS, PLEASE REPORT IT RIGHT HERE or via CurseForge's Message system, THANK YOU!
[For me] TODO:
Fix Nether (oops)
Test Clouds
Rework Pixelated Lens falres
Visual Setting Tab [Water, Clouds, Colors, <post?>]
Work on Filters
Less volume
Godrays
Itegrated PBR's SS - formula; Rework "Complex" specualrity; Work on Integrated PBR (hand held items)
Optimize profiles (fancy&fast)
Files
§9§lVanil§b§lletix §c[§f1.0.5 §bB§c].zip(421.9 KiB) Primary Download