

A resourcepack that makes all item models when you hold them smaller. This includes all blocks and items.
118.0k downloads
83 followers
A resourcepack that makes all item models when you hold them smaller. This includes all blocks and items.
118.0k downloads
83 followers
Adds an eating animation to all consumables items.
100.4k downloads
159 followers
Multiples the brightness setting by 10x which allows for fullbright. Uses the new 1.21.2 lightmap core shader meaning it works with Sodium.
44.8k downloads
25 followers
Makes armor trims glow in the dark (should work with all resourcepacks and datapacks)
13.8k downloads
25 followers
Shows you the status of your shield on cooldown (when it is disabled)
9,548 downloads
10 followers
This will make the Mojang Office Cape glowing eyeblossom eyes glow like how they do in game
8,349 downloads
25 followers
Uses core shaders to allow emissive texture support for blocks, items, armor, and more! This is a library for other resourcepack creators to use.
1,909 downloads
21 followers
Makes the portals on the movie capes glow like they should
1,559 downloads
4 followers
Makes each painting item have its own unique icon rather than being the same.
1,553 downloads
16 followers
Removes the steve figure from the Home and Menace elytra textures
788 downloads
6 followers
Makes the purple heart on the twitch cape glow
752 downloads
2 followers
Fixes night vision on 1.21.9+ to include your brightness slider into the light calculation
734 downloads
2 followers
A combination of all my resourcepacks that edit core shaders
555 downloads
6 followers
Uses composite item models to remove the need of different models for each trim color
215 downloads
5 followers
Fixes many inconsistencies with item models such as fence gates in first person
181 downloads
3 followers
Tweaks to vanilla Minecraft to my liking
179 downloads
3 followers