

A resourcepack that makes all item models when you hold them smaller. This includes all blocks and items.
92.7k downloads
67 followers
A resourcepack that makes all item models when you hold them smaller. This includes all blocks and items.
92.7k downloads
67 followers
Adds an eating animation to all consumables items.
76.4k downloads
128 followers
Multiples the brightness setting by 10x which allows for fullbright. Uses the new 1.21.2 lightmap core shader meaning it works with Sodium.
39.9k downloads
19 followers
This will make the Mojang Office Cape glowing eyeblossom eyes glow like how they do in game
6,271 downloads
24 followers
Shows you the status of your shield on cooldown (when it is disabled)
5,306 downloads
8 followers
Makes armor trims glow in the dark (should work with all resourcepacks and datapacks)
5,171 downloads
8 followers
Uses core shaders to allow emissive texture support for blocks, items, armor, and more! This is a library for other resourcepack creators to use.
1,708 downloads
22 followers
Makes each painting item have its own unique icon rather than being the same.
886 downloads
14 followers
Makes the portals on the movie capes glow like they should
745 downloads
3 followers
Removes the steve figure from the Home and Menace elytra textures
620 downloads
6 followers
Makes the purple heart on the twitch cape glow
215 downloads
1 follower
Fixes many inconsistencies with item models such as fence gates in first person
146 downloads
3 followers
Tweaks to vanilla Minecraft to my liking
124 downloads
1 follower
A combination of all my resourcepacks that edit core shaders
107 downloads
0 followers
Uses composite item models to remove the need of different models for each trim color
88 downloads
2 followers