Changelog
Changed the punishment for thrown away lives.
- Instead of "when prestigeing" you lose half deaths if over treshold.
- Now there is a separate scoreboard that tracks playtime in current life
- This is reset when you prestige, so now the player should want to prestige to get rid of debuffs and to earn another Unique
- Time Played combined with procedural stat decrease resulted in something like this update.
THROWN RUN (Playtime under 10m)
- <10 - Lose 2HP, 10SHP & 200EP
- 10-20 - Lose 5HP, 20SHP & 300EP
- 20-30 - Lose 7HP, 30SHP & EP/2
- 30-40 - Lose 10HP, 40SHP & EP/3
- 40-50 - Lose 15HP, 50SHP & EP/4
- 50> - Lose 20HP, 60SHP & EP/5
This is a subject to change because I will make this affect every race separately, which turns out to be more work than I thought, hence here is a rough version that works very well.
Don't give up, only start is hard AF :)
Dependencies
Files
Tensura-Roguelike-V4.2.zip(25.45 KiB) Primary Download
Details
Licensed ARR
Published 9 months ago
Updated 8 months ago