A Postknight Mod is a simple mod aiming to add content from the Postknight games to Minecraft, a little at a time.
Please note that it is not advised to play the mod in survival until at least 0.1.0 - the first beta.
Roadmap
0.0.1 - Alpha 1 - Metals (Bronze, Silver, Platinum, Dragonite) - Complete
0.0.2 - Alpha 2 - Trees (Walnut, Maple, Frozen Fir, Cypress, Coral) - Complete
0.0.3 - Alpha 3 - Herbs, flowers, gems, and metals & woods specific to Postknight 1 (Too many to list)
This version has been split up into more manageable sub-alphas to create a more reasonable workload.
0.0.3a - Alpha 3a - Herbs (Postknight 2)
0.0.3b - Alpha 3b - Herbs (Postknight 1)
0.0.3c - Alpha 3c - Wood & metal from Postknight 1 missing from Alphas 1 & 2
0.0.3d - Alpha 3d - Flowers (Both games)
0.0.3e - Alpha 3e - Gems (Both games)
0.0.3f - Alpha 3f - Optional resource pack to switch textures to Postknight 1 style where there is a discrepancy in appearances (main mod will be using Postknight 2 with priority)
0.0.4 - Alpha 4 - Enemy drops (Maille)
0.0.5 - Alpha 5 - Weapons & armour (Maille)
0.0.6 - Alpha 6 - Potions (hopefully)
0.1.0 - Beta 1 - Dire wolves (all 3 stages)
0.2.0 - Beta 2 - Flowerflies & Blooplets
0.3.0 - Beta 3 - Robblins (all 3)
1.0.0 - Release 1 - All remaining Maille content
2.0.0 - Release 2 - Pompon content
3.0.0 - Release 3 - Caldemount content
4.0.0 - Release 4 - Violetfair content
5.0.0 - Release 5 - Aldor content
Please note that this roadmap is subject to change without warning.
When weapons are added (in 0.0.5), it will be advised to use this mod with the Better Combat mod - inbuilt support will be included - to match the feel of the weapons. Epic fight will not be innately compatible.
Bear in mind that this mod contains modified versions of Minecraft assets. I do not claim to have made the originals, and nor do I have any rights to them.