A Postknight Mod

A Postknight Mod

Mod

A mod to add Postknight content to Minecraft, a little bit at a time.

Client and server Adventure

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Added the 5 Postknight wood types:

  • Walnut
  • Maple
  • Frozen Fir
  • Cypress
  • Coral

(Note that in some cases, most notably Coral and Cypress, the colours were muted slightly to make them feel less out of place in Minecraft)

Where there is ambiguity around what type of tree is actually involved, I have attempted to match the logs to one of the background trees and gone from there. For example, Maple was assigned as the purple and pink pine-looking tree in Violetfair, despite my own botanical objections to this.

Added all normal wood blocks for the above:

  • Logs
  • Stripped Logs
  • Wood
  • Stripped Wood
  • Planks
  • Pressure Plates
  • Buttons
  • Signs
  • Saplings
  • Leaves
  • Doors (based on doors from the settlement in the region the wood is from)
  • Trapdoors
  • Fences
  • Fence Gates
  • Stairs
  • Slabs

Boats have not been added.

Also added natural generation for trees:

  • Walnut in forests (to match Maille)
  • Maple in swamps (to partially match Violetfair, until a custom biome is later added)
  • Frozen Fir in taiga biomes (to match Aldor)
  • Cypress in jungles (to match Sagacia)
  • Coral in windswept savannas, which will be changed later to deserts.

Added the four Postknight metals:

  • Bronze
  • Silver
  • Platinum
  • Dragonite

For the above, added the following:

  • Stone ore
  • Deepslate ore
  • Raw metal item (the Postknight 'ore')
  • Raw metal block
  • Metal ingot
  • Metal block
  • Metal nugget

Project members

SakuraBabochka

Member

Details

Licensed MIT
Published 13 days ago
Updated 14 days ago