Changelog
2.4.8 - 1.21.1
New Content
- Added New Tier 5 Weapons!
- [DISCLAIMER] These are available if Arsenal (RPG-Series) is installed or the config is enabled
- Sword: Skofnung
- Berserker Axe: Black Cleaver
- New Melee Passive Carve: Chance to reduce Armor and increasing incoming damage, stacking up to amplifier 5
FIXES
- Fix a Crash without LNE in dev environment
- Fix Berserker Melee spell school double counting sharpness enchantment
TECHNICAL & INTERNAL CHANGES
- Project Clean Up
- Added new SFX for the Spells
- Add Spell Datagen
- Removed Frostiful & EnviromentZ Compat (Extra Datapack will be released)
- Blood Reckoning now uses a custom spell impact instead of a status effect (configurable in tweaks config)
- already added Armory Compat Code (just awaiting Armor Model & Texture for release)
- slightly increase bettercombat attack range of berserker axes
- Outrage Spell Changed -> is now a Stash Effect
- you gain additional Attack Speed, Harmful Effects get cleared when the effect is applied
- your melee hits deal extra damage and inflict the grievous wounds effect
Dependencies
Files
berserker-class-mod-2.4.8-1.21.jar(786.45 KiB) Primary Download