berserker-class-mod-2.4.8-1.21

Changelog

2.4.8 - 1.21.1

New Content

  • Added New Tier 5 Weapons!
  • [DISCLAIMER] These are available if Arsenal (RPG-Series) is installed or the config is enabled
  • Sword: Skofnung
  • Berserker Axe: Black Cleaver
  • New Melee Passive Carve: Chance to reduce Armor and increasing incoming damage, stacking up to amplifier 5

FIXES

  • Fix a Crash without LNE in dev environment
  • Fix Berserker Melee spell school double counting sharpness enchantment

TECHNICAL & INTERNAL CHANGES

  • Project Clean Up
  • Added new SFX for the Spells
  • Add Spell Datagen
  • Removed Frostiful & EnviromentZ Compat (Extra Datapack will be released)
  • Blood Reckoning now uses a custom spell impact instead of a status effect (configurable in tweaks config)
  • already added Armory Compat Code (just awaiting Armor Model & Texture for release)
  • slightly increase bettercombat attack range of berserker axes
  • Outrage Spell Changed -> is now a Stash Effect
  • you gain additional Attack Speed, Harmful Effects get cleared when the effect is applied
  • your melee hits deal extra damage and inflict the grievous wounds effect

Files

berserker-class-mod-2.4.8-1.21.jar(786.45 KiB) Primary Download

Project members

Fichte

Member

Details

Licensed Custom License
Published a year ago
Updated 12 days ago