Epic Fight

Epic Fight

Mod

Changes Minecraft Combat into Souls-Like Combat.

Client and server AdventureEquipmentGame MechanicsLibrary Mobs

1.28M downloads
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Recommended Forge Version: 47.4.4

Update log:

  • Fixed the weapon innate skill icon not being white when it's unavailable
  • Fixed the leg animation being reset when stiffComboAttack is false
  • Replaced the Animation shader with a Compute shader, which boosts frame rate and expands compatibility with shaderpacks from Iris

Recommended Neoforge Version: 21.1.197

Update log:

  • A port based on Epic Fight 20.12.4

Recommended Forge Version: 47.4.4

Update log:

  • Fixed the players can't attack after charging the Greatsword innate skill
  • Fixed the Ender dragon turns back when attacking
  • Fixed the afterimage particle doesn't reflect the entity's scale

Recommended Forge Version: 47.4.4

Update log:

  • Fixed the Vex crashing game when the target is dead before attacking

  • Fixed the laser particle transform issue

  • Fixed the crash when Wither afterimage is created

  • Fixed the Wither swirl animation when Wither armor is activated

  • Fixed the crash when trail particle is loaded in datapack editor

Recommended Forge Version: 47.4.4

Update log:

Fixed the bug that players can't eat or drink any food items

Fixed the crash when hit by arrows from other mods

Fixed the bug that players can't disarm guard after attacking while guarding

Recommended Forge Version: 47.4.4

Update log:

New skills

  • Catharsis: Charges weapon when dodging in time
  • Vengeance: Get damage bonus against your last attacker
  • Adaptive skin: Get damage resistance against the damage types that a player has taken recently
  • Bonebreaker: Get damage bonus against the enemy you attacked last
  • Adrenaline fiend: Start regenerating stamina immediately when killing enemies

Skill sound & visuals reinforced

  • Roll: sound changed
  • Step: sound added
  • Forbidden strength: particle added
  • Hypervitality: sound added and player flashes
  • Berserker: particle added and player gets stained red
  • Stamina pillager: sound & particle added
  • Swordmaster: sound added and trail effect changes
  • Emergency escape: sound added and player becomes invisible
  • Technician: sound and particle added

Skill Balances

  • Emergency escape: Cooldown decreased from 15 to 5 seconds, players can dodge when stunned
  • Endurance: The stun shield duration time increased from 3 to 8 seconds
  • Eviscerate: Deal 50% > (10%|15%|20%|25%|30%) of the target's lost health (based on an item tier)

Customizable guard key

  • The guard key is rebindable in key settings

Afterimage particle enhanced

  • Now renders armors, weapons, and cape

Recommended Neoforge Version: 21.1.180

Update log:

Changes from 20.11.11

Fixed the Resistance effect not reducing the damage taken

Fixed the Ender Dragon stun shield invisible when absorbing crystals

Fixed the crash when Ender Dragon breathes in the air

Fixed the crash when selecting combo boxes in Datapack editor

Recommended Forge Version: 47.4.4

Update log:

Upgraded Forge version 47.4.3 -> 47.4.4

Fixed the darkened trail effects when absorbing Experience orbs

Recommended Neoforge Version: 21.1.180

Update log:

Fixed the player's stamina not regenerating after a death or changing dimension

Fixed the crash when Wither spawns

Fixed the crash when opening datapack editor screen

Recommended Forge Version: 47.4.3

Update log:

Fixed "Player moved wrongly" log

Recommended Forge Version: 47.4.0

Update log:

Fixed the Ender dragon crash when absorbing crystal

Fixed the mob's living motions for Weapon categories are not applied

Fixed the Giant Whirldwind animation speed not varying based on charging amount for other players

Fixed the animation list not appearing in Combat Behaviors and Weapon Combo screen in datapack editor

Fixed the parsing error for combat behavior conditions

Increased the update rate of entity's position when playing movement animations

Recommended Forge Version: 47.4.0

Update log:

Fixed the Endurance having no cooldown

Fixed the player head jittering when locking on (Credit: Exopandora - the dev of Shoulder Surfing mod)

Fixed the camera snap when the player's locking-on target is dead

Recommended Neoforge Version: 21.1.180

Update log:

A port based on Epic Fight 20.11.7

Things may not work

Mod compatibilities may not work

Recommended Forge Version: 47.4.0

Update log:

Fixed the Wither skull crash when hit terrain & entities

Fixed the player's innate skill disappearing when changing dimensions

Fixed the Ender dragon crash in End crystal absorption phase

Recommended Forge Version: 47.4.0

Update log:

Fixed the tools to be registered as Mining preferred items

Fixed the Demolition Leap - Meteor Slam combo smooth

Added filter function in Item preference screen

Recommended Forge Version: 47.4.0

Update log:

Fixed the players doing vanilla attacks against the Ender dragon

Fixed the Demolition Leap animation ends earlier with Tachi and Greatsword holding animations

Fixed the Death Harvest to require XP level to change the skill

Fixed the mount attack animations not playing

Recommended Forge Version: 47.4.0

Update log:

Fixed the Demolition Leap charging animation not playing with no items in hand

Fixed Epic Fight mode to allow players to destroy non-living entities such as boats and item frames.

Added FPV angle limitation when climbing ladders

Recommended Forge Version: 47.4.0

Update log:

Fixed the game rules being reset when changing dimensions

Fixed the shot animations playing randomly

Fixed the pillager's body twisting while aiming

Fixed the arrows ricochet due to the virtual entity created by the player's dodge skills

Fixed the arrows not to ricochet while a player is dodging

Fixed the player still playing running animation when charging Demolition Leap with Longsword in hand

Added a Kube JS event hook to register skills

Recommended Forge Version: 47.4.0

Update log:

Added item keyword & preferences Fixed the Guard penalty reset immediately when stop using guard Fixed the afterimage particle becoming invisible when a shader is applied Fixed the mobs' living animations being reset when rejoining the world Fixed the swirling arrow trail right before it hits

Recommended Forge Version: 47.4.0

Update log:

Fixed the Wrathful Lightning skill not summoning volts

Fixed the dash attacks not charging up weapon innate skills


Project members

MetalKnight56

Owner

yesman1058

Author

Details

Licensed GPL-3.0-or-later
Published 2 years ago
Updated 3 days ago