Eternal Tales

Eternal Tales

Mod

Eternal Tales is huge RPG mod that adds more new dimensions, bosses, skills and quests with unique lore

Client and server AdventureDecorationEquipmentFoodGame MechanicsMagic MobsTechnologyWorld Generation

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Changed:

  • The Ultimate World biomes generation made more variable

Changed:

  • The Ultimate World biomes generation made more variable

Fixed:

  • Some crafts didn't work

Another one Halloween Update with some new interesting content

Main features: Eleven new rings of Lycanthropy with various effects; New Blood and Blue Moon Armor Sets; New Blood Moon Weapons with vampirism attack

Added:

  • Torn Flesh Armor. New armor for Blood Moon that adds Immunity to Bleeding as full set bonus
  • Broken Bones Armor. New armor that is upgrade of Torn Flesh Armor. Have the same full set bonus effect
  • Jellyfish Armor. New armor for Blue Moon that adds Immunity to Slowness and Mining Fatigue as full set bonus
  • Mucus Guts Armor. New armor that is upgrade of Jellyfish Armor. Adds Immunity to Slowness, Hypnosis, Weakness and Mining Fatigue as full set bonus
  • Blood Bender. New sword. Can be used on Right-Click to attack all the mobs within 10 blocks radius and heal the player. Damage and healing amount depends on player's Slaying Skill level. Have 1 minute recharging
  • Volkihar. New sword that is upgrade of Blood Bender. Have the same ability but with more damage and healing
  • Hircine's Ring. New accessory. Adds Lycanthropy effect
  • Cerberus' Ring. Adds Lycanthropy and Max Armor effect with level depending on player's Slaying Skill level
  • Geri's Ring. Adds Lycanthropy and Block Breaking Speed effect with the level depending on player's Slaying Skill level
  • Freki's Ring. Adds Lycanthropy and Gigantism effect with the level depending on player's Slaying Skill level
  • Fenrir's Ring. Adds Lycanthropy and Sweeping effect with the level depending on player's Slaying Skill level
  • Hati's Ring. Adds Lycanthropy and Underwater Breaking effect with the level depending on player's Slaying Skill level
  • Sköll's Ring. Adds Lycanthropy and Knockback Resistance effect with the level depending on player's Slaying Skill level
  • Wepwawet's Ring. Adds Lycanthropy and Attack Speed effect with the level depending on player's Slaying Skill level
  • Anubis' Ring. Adds Lycanthropy and Reach effect with the level depending on player's Slaying Skill level
  • Coyote's Ring. Adds Lycanthropy and Stepping effect with the level depending on player's Slaying Skill level
  • Cynocephaly's Ring. Adds Lycanthropy and Max Health effect with the level depending on player's Slaying Skill level
  • Max Armor. New effect that adds 1 additional armor point per level
  • Sweeping, New effect that increases additional damage for sweeping attack on 2.5% per level
  • Attack Speed. New effect that increases attack speed on 5% per level
  • Block Breaking Speed. New effect that increases block breaking speed on 10% per level
  • Gigantism. New effect that increases you height on 0.15 blocks per level
  • Underwater Breaking. New effect that increases block breaking speed when the player submerged in any liquid on 4% per level
  • Knockback Resistance. New effect that increases knockback resistance on 2.5% per level
  • Reach. New effect that increases block reach and interaction distance on 0.1 block per level
  • Stepping. New effect that increases step height on 0.07 blocks per level
  • Max Health. New effect that increases max health on 1 point per level
  • Lycanthropy. New effect that adds additional effects from Rotting Chowder as Vampirism
  • Mist Rod. New item. Drops from Mist. Can be crafted into Soul Spark or Soul Rod
  • Nebular Rod. New item. Drops from Nebular. Can be crafted into End Rod or Ender Shard
  • Red Nebular Rof. New item. Can be crafted into End Shards or Nebula Rod
  • Nebula Rod. New decorative block

Changed:

  • Nebular doesn't drop End Rods anymore and drops Nebular Rods instead
  • Immunity to Fall Damage effect doesn't remove Mace and Stump fall damage anymore
  • Rotting Chowder now adds positive effects with Lycanthropy effect too

Full release for NeoForge 1.21.1 version.

Added:

  • Skis. New accessory. Can be dropped from the Gifts. Allows you to stand on the Powder Snow - Ridges of Madness. New feature of Unahzaal world. Now curved Unahzaal Acid Ocean generates at the bottom of the world

Changed:

  • Mod logo and panorama
  • Heart of Elements texture
  • Fire, Poison, Wither and Plague Oil can be ate now
  • Rayana, Lands of Karvat, Kingdom of Amber and The Ultimate World sea level set to 55
  • Volcanech and Unahzaal sea level set to 32
  • Cobalt Ore now requires advancement for getting Ruby Pickaxe to be mined
  • Basalt Ore now requires advancement for defeating Vivid to be mined
  • Prismatic Ore now requires advancement for defeating Dead Dune Martyr to be mined

Fixed:

  • Some errors in items' descriptions

Fixed:

  • Orchid Zombie's model was broken due to Flower Zombie model change

WARNING! This is BETA version of mod. It could contain some bugs or crash the game. If you find any issue please let me know in any of mod social media

Added:

  • Ridges of Madness. New feature of Unahzaal world. Now curved Unahzaal Acid Ocean generates at the bottom of the world

Changed:

  • New mod logo in main menu
  • Rayana, Lands of Karvat, Kingdom of Amber and The Ultimate World sea level set to 55
  • Volcanech and Unahzaal sea level set to 32
  • Cobalt Ore now requires advancement for getting Ruby Pickaxe to be mined
  • Basalt Ore now requires advancement for defeating Vivid to be mined
  • Prismatic Ore now requires advancement for defeating Dead Dune Martyr to be mined

Fixed:

  • A lot of mobs models was broken
  • Crash in case of Comets Portal and Cave Vine features generation

Known issues:

  • JEI intergation and Curios Baubles are removed from game for a while
  • Creative Inventory isn't sorted

Fixed:

  • Items in main hand of player having {max_bullets:8.0d} NBT tag

WARNING: This is BETA version. Some features could not work properly, some removed for a while. You game could broke any moment

Known issues:

  • Creative tabs items aren't sorted at all
  • All the Curios Baubles was removed
  • JEI integration don't work

Added:

  • Anniversary Cake description

Changed:

  • Removed Lenot shadow

Fixed:

  • There was no translation of Holiday messages

Added:

  • New Halloween skins for Raccoons, Storyteller, Flower Zombie and Sunflower Spider
  • Dreadful Peacoon. New secret Raccoon skin. Could be spawned by feeding a Raccoon with Dreadful Pea during Halloween Holiday
  • New /holiday command. Can get or change current holiday
  • /holiday get - shows current holiday
  • /holiday set halloween/christmas/anniversary/birthday/none - changes the holiday
  • Halloween Holiday. Goes during October
  • Anniversary and Birthday. Goes on 20th of April, 7th of May, 29th of October and 30th of October. During this Holiday Anniversary Cake could give you All Skill Boost V effect

Changed:

  • Prismatic, Topaz, Turquoise, Emerald, Garnet, Corundum and Amber Ores sounds changed to Amethyst Block sounds
  • Now if Lenot spawned from child raccoon Lenot will spawn small and will never grow up

Main features: New enchantments for guns; Recoil for some guns; New secret Raccoon skin

Added:

  • Gun Recoil. Now Mucunhorn, Rainbow Gun and Sun Gun have recoil when shooting
  • Quick Hands. New enchantment. Can be applied on guns, bows, crossbows and sling. Maximal level is 3. Increases speed of guns rechanging and bows and crossbows pulling on around 30%
  • Bottomless Magazine. New enchantment. Can be applied on guns. Maximal level is 5. Increases amount of bullets in gun magazine on around 30%
  • Swarm of Bullets. New enchantment. Can be applied on shotguns. Maximal level is 3. Increases of shooted bullets from shotgun 1-5 bullets per level
  • Spread. New enchantment. Can be applied on shotguns. Maximal level is 3. Increases radius of shooted bullets from shotguns on around 30%
  • Stabilization. New enchantment. Can be applied on guns with recoil: Mucunhorn, Rainbow Gun and Sun Gun. Maximal level is 3. Decreases recoil of guns on around 30%. Third level removes recoil at all
  • Alien Martian Raccoon Astroyenotus. New secret skin of Raccoon. Could be made by feeding Raccoon by Comets Cabbage in the Comets dimension
  • Vimbroses now can be fertilized by Bone Meal or Bone Fertilizer

Changed:

  • Khartthone doesn't breaks 3x3x3 blocks while player is sneaking
  • Changed Amulet Stand hitbox

Fixed:

  • Eternal Water Bucket crafts wasn't spending all the materials
  • Nethrecea was breaking sometimes
  • Tresure Hunter enchantment couldn't be applied on swords
  • Wrong block in Pterion Dungeon
  • Flowering Slab was crafting with wrong number of items

Changed:

  • Increased the durability of the almost all of the Shields
  • Door Shield craft
  • Terrra Hammer now doesn't break 3x3x3 area when the player is sneaking
  • Three-Headed Wither Skeleton now applies Wither effect
  • Changed the place of Daylight Shield in the creative inventory to sort the Shields as they could be obtained

Fixed:

  • Error in the Fort of Undead description
  • Copper Armor now oxidizes when have 75%, 50% and 25% of durability

Main features: New reloading mechanic for all the guns

Added:

  • New reloading mechanic for all the guns. Now guns can shoot a few times and after that they should be reloaded. Shotguns reloading one by one ammo, other guns reloads all the ammos at a times
  • New overlay that appears only when player hold a gun. It shows the number of ammos and reloading percents while reloading. Can be turned off in Journal or Notice Board
  • New sounds for Gun, Blaster and Water Shooting, Gas for Waybow, Reloading Start and Finish, Electric Shock Effect

Changed:

  • Changed the sound of the Shadow Bow
  • Fishing Web now can be used not only in Water source but also Flowing Water and Blood
  • Nether Fishing Web now can be used not only in Lava source but also in Flowing Lava and Soul Lava
  • Soul Magma Bricks had incorrent jerky texture

Fixed:

  • Some ranged weapons had no sounds
  • Some crossbows had no pulling sound
  • Current Ranged Damage Boost label and description of the Mace sounds wasn't translated on Russian

Main features: Rebalanced all the ranged weapons including Bows, Crossbows, Guns, Throwing Weapons and Sorcery Ranged Weapons; Bows and Crossbows are pullable line vanilla ones now; New Mace-Like attack for the Stump weapon

Added:

  • Mod Bows and Crossbows are pullable like vanilla ones now. Damage and power of the bows depends on pulling
  • Increased the power, speed and distance of all the ranged weapons include all the Bows, Crossbows, Guns, Throwable Weapons and Sorcery Ranged Weapons
  • All the Bows and Crossbows now have 1 Inaccuracy like vanilla ones- Stump weapon now have Mace-like smash attack. It's damage increases with fall distance
  • Now you can see your Ranged Damage Boost in the Notice Board of Journal on Archery Skill page

Changed:

  • Textures for: Dead Dune Martyr Drops, Soul Spark, Soul Fragment, Portable Chests, Bloodstone Arrow, Atimite's Crossbow, Skull Crossbow, Mechanical Crossbow, Cross-Bow, Tropic Bolt (Tropic Dart)
  • Tropic Dart renamed to Tropic Bolt
  • Following weapons now have durability: Vein, Sticky Braid, Tendon, Sticky Arch, Pariah's Slingshot, Artery, Sticky Bubbleshooter, Haunted Bow, Sticky Triangle
  • Increased Waybow durability from 900 to 2000
  • Increased Rock Blow Bow durability from 100 to 2000
  • Green Goblin crossbow now drops from Smuciel
  • Soul Eater doesn't work on players anymore
  • Bone and Bamboo Spears now stacks with 64 items

Fixed:

  • Door Shield cannot be enchanted
  • Error in descroptions of Red Glowsaber, Blue Glowsaber, Undead Sword and Crystal Spark
  • Glitch and Great Spears could been duped

Main features: Improvements for some guns; a lot of resprites; some armors with custom model can now be trimmed

Added:

  • All the weapons that creates explosions (Damaged Astral, Restored Astral, Sun Gun, Rocket's Gun, Rock Blow Bow, Molten Crossbow, Green Goblin and Stone of the Great Destruction) now deals additional damage in the explosion radius in case that vanilla explosions dels not much damage
  • Shotguns now shoots 5-12 projectiles like real life shotguns
  • 12 Pyronzyte Ingots craft from Volcanic Gravitator, 4 Ancienzyte Ingots and 4 Daredian Metal Ingots for the new variant of getting this material
  • Small and Big Dripleaf can now be placed on mod Moss and Clay types of blocks

Changed:

  • Changed the textures for following items: Pyronzyte Warrior, Pyronzyte Armor, Pyronzyte Block, Pyronzyte Bricks, Pyronzyte Lamp, Pyronzyte Ingot, Pyronzyte Nugget, Warzzinoth, Royal Totem, Uranium Prism Puncher, Anchor, Echo Anchor, Bloody Anchor, Ancienzyte Tools, Ancienzyte Armor, Heavy Ancienzyte Armor, Ancienzyte Arrow, Ancienzyte Bolt, Ancienzyte Ore, Ancienzyte Block, Ancienzyte Bricks, Ancienzyte Lamp, Ancienzyte Ingot, Ancienzyte Nugget, Raw Ancienzyte, Petrified Door, Mandarin Orange Door, Pumpkin Door, Flowering Door, Brimstone Door, Hyacinthum Door, Pure Door, Dreadwood Door, Dreadwood Planks Door, Young Dreadwood Door, Young Dreadwood Planks Door, Profaned Door, Ferbalic Door, Ancient Door, Dredert Door, Comets Door, Comets Trapdoor, Purgatorium Door, Khagris Door, Sal Door, Sal Trapdoor, Lychee Door, Giant Sequoia Door, Agaric Fungus Door, Waxcap Fungus Door, Tropic Reed Door, Tropic Reed Planks Door, Heartwood Door, Scarlet Fungus Door, Witch Cone Fungus Door, Basalt Palm Door, Amberwood Door, Yasiden Door, Bamboo Door, Bleedwood Door, Bleedwood Trapdoor, Bleedwood Armor, Bleedwood Tools, Bleedwood Planks, Ancienzyte-Framed Bleedwood, Sal Planks, Witch Cone Fungus Planks, Volcanite, Volcanic Ancienzyte Ore, Volcanic Uranium Ore, Ancient Volcanite, Ancient Daredian Debris, Volcanic Rock, Hot Volcanic Rock, Melting Rock, Comets Stone, Skylite Ore. Doors gots handles mainly
  • All the Fursuits, Winter Coat, Archangel's Wings and Are Wings changed the model to be able to be trimmed
  • Ancienzyte-framed Bleedwood renamed to Ancienzyte-Framed Bleedwood with capital letter F

Fixed:

  • The following Doors and Trapdoors had wrong sounds: Bamboo, Flowering, Brimstone, Hyacinthum, Pure, Dreadwood, Dreadwood Planks, Young Dreadwood, Young Dreadwood Planks, Profaned, Ferbalic, Ancient, Dredert, Giant Sequoia, Tropic Reed Planks
  • When the Giant Sequoia Sapling grows from 4 Saplings it's not removes all the other saplings
  • Error in Floweria, Shinea, Sporeai, Dreria and Bouquetia description in word inaccuracy

Added:

  • Bees now eatable and adding Poison and advancement
  • Now Amber Sand appears underwater in place of Amber Stone in the Kingdom of Amber dimension
  • Now more Golden Cosmos plants generates in the Amber Wastes biome in the Kingdom of Amber dimension

Changed:

  • Gorelin texture
  • Removed unused description from the Pickaxe of Eternity about it could break Barriers in the Unahzaal dimension
  • Decreased duration of Weakness and Slowness effects of Raitoningu
  • Now previously hidden items appears in creative inventory: Dwemer Gauntlet, Gauntlet of the Destinies, Interdimensional Stone, Stone of the Great Destruction, Stone of the Lost Memories, Stone of Victim, Warped Stone, Thinking Stone, Outlands Dirt, Outlands Grass Block, Outlands Leaves, Outlands Stone, Outlands Ruby Ore, Outlands Stone Bricks, Cracked Outlands Stone Bricks, Mossy Outlands Stone Bricks, Pentagram, Witch Leaves, Witch Log, Bedrock Blossom, Belladona, Mandrake, Blue Outlands Flower, Orange Outlands Flower, Pink Outlands Flower, Outlands Grass, Outlands Fern

Fixed:

  • Changed hitbox of the Unazaal [Phase 2], [Phase 3], Flecheresha [Phase 2] and Flecheresha [Phase 3]
  • Shooting Elixir was adding effect on right click except drinking and wasn't spent
  • There was no return button in the Archery skill page in the Notice Board and Journal
  • Greatest Sword wasn't adding Slowness effect
  • Some errors in the Russian translation

Removed:

  • Euca Adder and Old Items Adder that was hidden items for developing Unahzaal dimension

Main features: Changes and improvements for Charged Copper Armor and Sword; Balanced Contrabandist, Necromancer trades and Jack's Scythe; Fixes with Head Splitter enchantment

Added:

  • Creepers could be charged while attacked with Charged Copper Sword
  • Charged Copper Sword now adds longer and higher Electric Shock effect on entities while wearing Charged Copper Armor
  • Advancement "Rise of Electro" for getting all Charged Copper Armor and Charged Copper Sword

Changed:

  • Charged Copper Armor and Sword textures. Sword is now animated
  • Orchid Zombie now can drom Zombie Head while killed with Head Splitter enchantment
  • Hellish Banner (from Rock-Blaze) now selling for 4 Warrior Coins instead of 5 by Contrabandist
  • Costs of Heads and Nether Star in Necromancer Villager trades was decreased
  • Strenght effect that applies while holding Jack's Scythe and wearing Halloween Armor was decreased

Fixed:

  • Zombie Head doesn't drop from Zombified Piglin while killed with Head Splitter enchantment

Added:

  • Unique particles for Rocket's Gun
  • True Blades of the Sun craft

Changed:

  • Head Splitter enchantment now working on Players, Flower Zombie, Three-Headed Wither Skeleton, Stray, Wither, Warped Piglin, Tsar of Piglins and Piglin Warlock
  • Sunfurries now coults as werewolves and get more damage from Killwolf sword
  • True Blades of the Sun now can be stacked in 64 items

Fixed:

  • Third Eye was not properly working and could remove essences instead of increasing them
  • Game could crash in case of Knowledge Seeker
  • True Blades of the Sun had no tale from Miguel but telling that they do have in the description
  • Dragon's Head was dropped from Ender Dragon with every kill instead of being dropped by Head Splitter enchantment

Main features: New particles for a lot of weapons and potion effects; Rebuilt Amber Maze and Pterion Cave; Remake of Iceologer's and Ice Wand's attacks

Added:

  • A lot of new particles for weapons and effects.
  • Radiation, Lunar Flames and Plague have their own particles.
  • Cloud particles for Divider of the Heaven, Jester's Sword and other swords that throws enemies up
  • Blow particles for cannons and spark particles for guns
  • Quantum Distabilizer's uniwue particles
  • Blades of the Sun and True Blades of the Sun particles
  • Burning Everflake particles
  • Mixcohuatl's Weapon's particles
  • Gray Heart particles for the weapons that dealing additional damage in exact cases

Changed:

  • Rebuilt Pterion Dungeon and Amber Maze
  • Changed Iceologer's attack. Now they create Ice Cudes above player like in original Minecraft: Dungeons
  • Changed Ice Wand's attack like in Minecraft: Dungeons
  • Resprited Uranium Sword and Toxic Sword
  • Halloween Spirit (Item) renamed to Quintessence of Halloween
  • Powder Snow could be turned into Chilled Ice too
  • Divine Pickaxe and Ark Hoe now can drop with 5% chance from Digging and Growing Boxes after 20 level

Fixed:

  • A lot of errors in English, Russian and Chinese translations
  • Some particles was not lit while they should be
  • Ritual Knife haven't dealing more damage to Flecheresha and Dark variants of Karvat bosses
  • Nyetet Tales block wasn't in Nyetet Dungeon
  • Arachulum and it's appearances' hitbox was too small
  • Amber Maze and Castle now tried to generate on the surface, not underground
  • Missing Block in Amber Castle
  • Marble Bricks and Chiseled Marble Bricks wasn't solid blocks so they was bugged in spectator

Added:

  • Arei Wings and Archangel's Wings crafts from their Wearable variant to craft them back if needed

Fixed:

  • William could be spawned only at night at day 0 of game
  • Wearable Arei Wings couldn't be used
  • It was Comets Trader model in place of Storyteller mode in Miguel's GUI with Halloween Spirit (item) story

Project members

ArkyFursblack

Owner

Details

Licensed ARR
Published 3 years ago
Updated 2 days ago