Fungal Infection:Spore

Fungal Infection:Spore

Mod

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

Client and server CursedEquipment Mobs

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Fungal Infection:Spore 2.1.7c

Changelog

Changes: -Implemented a new timed Chunk loading system for all the entities that require chunk loading. -If the distance from the Womb to the signal is above 200 blocks the newly born calamity will be teleported in a random place 100 blocks away from the signal location. -The Infected Diseased Villager now applies poison 1 for 10 seconds and nausea 1 for 10 seconds when it hits a mob. -Infected mace damage increased from 11->14 -Tweaked the recipe of the Infected Saber and Infected Scythe -The droprate of reforged biomass at the end of harvesting a calamity corpse part is now 100%. Fixes: -The Infected Greatbow and Infected Crossbow not working with the syringe items.

Files

spore_2.1.7c_1.20.1.jar(22.41 MiB) Primary Download

Project members

Harbinger

Owner

Details

Licensed ARR
Published 3 years ago
Updated 7 days ago